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* all: add reset breakablesB. Stack2024-04-05
* lib: rename to completed_levels, tk: show enabled levelsB. Stack2024-04-05
* tk: moved flash_entry to lib, added frame_backgrounds checkboxB. Stack2024-04-04
* add set-profile-in-useB. Stack2024-04-04
* tk: add initial images, and levelset balloon countB. Stack2024-04-04
* tk: minimum viable productB. Stack2024-04-03
* tk: load all values from dataB. Stack2024-04-03
* tk: add levelsetsB. Stack2024-04-02
* lib: add silent params to most functionsB. Stack2024-04-01
* simplify breakables formulaB. Stack2024-03-28
* get-level-info: add breakables dataB. Stack2024-03-28
* fix docs, use unsigned int in data operationsB. Stack2024-03-20
* add readmeB. Stack2024-03-20
* simplify checksum, rearrange position bytesB. Stack2024-03-20
* minor refactoring, clean up extra commentsB. Stack2024-03-20
* add set-level-letters, un/lock everything, un/buy everythingB. Stack2024-03-19
* set levelset available levelsB. Stack2024-03-19
* add set-level, set-level-balloonsB. Stack2024-03-19
* add get/add/remove purchased planesB. Stack2024-03-18
* levels, levelsets, and some raw notesB. Stack2024-03-13
* worked on levels and levelsetsB. Stack2024-03-12
* progress for dayB. Stack2024-03-11
* add get/set plane statsB. Stack2024-03-11
* get/set purchased weaponsB. Stack2024-03-11
* add get/set nameB. Stack2024-03-10
* progress for dayB. Stack2024-03-09
* initial commitB. Stack2024-03-09
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