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author | B. Stack <bgstack15@gmail.com> | 2024-03-11 22:57:55 -0400 |
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committer | B. Stack <bgstack15@gmail.com> | 2024-03-11 22:57:55 -0400 |
commit | a3875b4300d017773f67def3045d08dd51cf59d2 (patch) | |
tree | 9ede79962666631c067dc40146c57eb815bfe67a /srb_lib.py | |
parent | add get/set plane stats (diff) | |
download | srb_lib-a3875b4300d017773f67def3045d08dd51cf59d2.tar.gz srb_lib-a3875b4300d017773f67def3045d08dd51cf59d2.tar.bz2 srb_lib-a3875b4300d017773f67def3045d08dd51cf59d2.zip |
progress for day
Diffstat (limited to 'srb_lib.py')
-rw-r--r-- | srb_lib.py | 28 |
1 files changed, 18 insertions, 10 deletions
@@ -71,10 +71,13 @@ LEVELSETS = [ ] # relative to player profile -POS_LEVEL_START = 0x2D8 +POS_LEVEL_START = 0x2D4 +POS_INCOMPLETE_BALLOON_START = POS_LEVEL_START + 0x1E0 +# WORKHERE: put the POS relative balloon start on each levelset. +# level 0 balloon count is in 0x1E0 but there's an extra (8*setid) bytes and which balloons are taken is stored 0x1E4 (2 bytes, little-endian) # each level position is POS_LEVEL_START + (4*level["pos_r"]) # the relative position is because each level set gets 7 (or 6 plus 1 blank) slots, but not all levelsets have 6 levels. -# WORKHERE 2024-03-11-2 19:29 porifle 3 replay mission 0, get the letter and maybe a few more balloons? +# LEVELS = [ {"id":0, "pos_r":0, "setid":0,"name":"Defend Island"}, {"id":1, "pos_r":1, "setid":0,"name":"Recover Plans"}, @@ -103,13 +106,17 @@ LEVELS = [ # hex values # WOKRHERE: profile 2 level statuses are off somehow?! they are 4 bytes closer to front than the calculation shows. LEVEL_STATUSES = { - "59": "all-balloons,all-letters,sergeant", - "5B": "all-balloons,all-letters,colonel", - "5D": "all-balloons,all-letters,colonel", - "60": "all-balloons,all-letters,colonel", - "62": "all-balloons,all-letters,colonel", - "63": "all-balloons,all-letters,colonel", - "64": "all-balloons,all-letters,general" + "4A": "3-balloons,no-letters,under-time,good-health,corporal", + "47": "2-balloons,no-letters,under-time,good-health,orporal", + "59": "all-balloons,all-letters,under-time,good-health,sergeant", + "5B": "all-balloons,all-letters,under-time,good-health,colonel", + "5B": "9-balloons,no-letter,under-time,good-health,colonel", + "5D": "all-balloons,all-letters,under-time,good-health,colonel", + "5E": "all-balloons,no-letter,under-time,good-health,colonel", + "60": "all-balloons,all-letters,under-time,good-health,colonel", + "62": "all-balloons,all-letters,under-time,good-health,colonel", + "63": "all-balloons,all-letters,under-time,good-health,colonel", + "64": "all-balloons,all-letters,under-time,good-health,general" } POS_TUTORIAL_COMPLETED = 0x2D0 # bool @@ -317,7 +324,8 @@ def get_level_status(data_object,profile_id,level): ferror(f"Unable to get level status for {level}.") print(f"Debug: got level_obj {level_obj} and message {message}") profile_level_status = data[PROFILE_START_POSITION[profile_id]+POS_LEVEL_START+(4*level_obj["pos_r"])] - print(f"Debug: got level status {profile_level_status:x} at pos 0x{PROFILE_START_POSITION[profile_id]+POS_LEVEL_START+(4*level_obj['pos_r'])}") + profile_level_balloon_status = data[PROFILE_START_POSITION[profile_id]+POS_INCOMPLETE_BALLOON_START+(4*level_obj["pos_r"])] + print(f"Debug: got level status {profile_level_status:x} at pos 0x{profile_level_status:x} and balloon status 0x{profile_level_balloon_status:x}") # it comes back as an int, but does it look better as a hex? return hex(profile_level_status) |