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authorNathan Vance <nathav63@gmail.com>2015-07-27 19:15:59 -0400
committerNathan Vance <nathav63@gmail.com>2015-07-27 19:15:59 -0400
commit06818a49b337ef5d3277ebf6ed0b3f13a88239d3 (patch)
tree500f311c25ac68fc9a3b8429bf0747572e4d3e69 /player_turn.c
parentfixed bugs and formatting errors (diff)
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Updated to work with gcc 5.X
Diffstat (limited to 'player_turn.c')
-rw-r--r--player_turn.c217
1 files changed, 105 insertions, 112 deletions
diff --git a/player_turn.c b/player_turn.c
index 62e2ff4..0ba29af 100644
--- a/player_turn.c
+++ b/player_turn.c
@@ -1,117 +1,110 @@
#include "7w.h"
-int* data_gethand(int p);
-int data_getera();
-int io_getkey();
-void data_endturn();
-int data_numplayers();
-void data_build(int p, int card);
-void data_discard(int p, int card);
-void data_buildwonder(int p, int card);
-void data_addgold(int amnt, int p);
-int data_numcards(int p);
-int data_canafford(int p, int era, int card);
-int data_getwonder(int p);
-int data_getnextwonderstage(int p);
-int data_hasbuiltname(int p, int era, int card);
-int view_refresh(int focus, int cursor, int player, int mode);
-int wonder_numstages(int player);
-int* cards_getcost(int era, int card);
-int data_numbuilt(int p);
-void postmessage(char* message);
-void posthelp();
-void clearmessage();
-int postoptions(int x, int y);
-int trade_routine(int x, int y, int player);
-void trade_commit(int player);
-int data_spendfreebuild();
-int postyn(int x, int y, char *message);
-void write_trade(int player, int tradel, int trader);
-
-void halt();
-
-int player_build(int focus, int cursor, int player, int y)
-{
- int *hand = data_gethand(player);
- int afford = data_canafford(player, data_getera(), hand[cursor]);
- if(focus == data_numplayers()) {
- if(hand[cursor] == -1) return 0;
- int choice = postoptions(61, y);
- if(choice == 0) {
- if(data_hasbuiltname(player, data_getera(), hand[cursor])) {
- postmessage("Cannot have two of the same card!");
- return 0;
- }
- if(afford == 1 || (afford == 2 && postyn(61, y, "Spend free build?"))) {
- data_build(player, hand[cursor]);
- if(afford == 2) data_spendfreebuild();
- return 1;
- }
- else postmessage("Can't afford this!");
- } else if(choice == 1) {
- data_discard(player, hand[cursor]);
- data_addgold(3, player);
- return 1;
- } else if(choice == 2) {
- if(data_getnextwonderstage(player) == -1) {
- postmessage("Wonder already complete.");
- } else if(data_canafford(player, data_getwonder(player), data_getnextwonderstage(player))) {
- data_buildwonder(player, hand[cursor]);
- return 1;
- } else postmessage("Can't afford this!");
- }
- }
- return 0;
+int player_build(int focus, int cursor, int player, int y) {
+ int hand[7];
+ data_gethand(player, hand);
+ int afford = data_canafford(player, data_getera(), hand[cursor]);
+ if (focus == data_numplayers()) {
+ if (hand[cursor] == -1)
+ return 0;
+ int choice = postoptions(61, y);
+ if (choice == 0) {
+ if (data_hasbuiltname(player, data_getera(), hand[cursor])) {
+ postmessage("Cannot have two of the same card!");
+ return 0;
+ }
+ if (afford == 1
+ || (afford == 2 && postyn(61, y, "Spend free build?"))) {
+ data_build(player, hand[cursor]);
+ if (afford == 2)
+ data_spendfreebuild();
+ return 1;
+ } else
+ postmessage("Can't afford this!");
+ } else if (choice == 1) {
+ data_discard(player, hand[cursor]);
+ data_addgold(3, player);
+ return 1;
+ } else if (choice == 2) {
+ if (data_getnextwonderstage(player) == -1) {
+ postmessage("Wonder already complete.");
+ } else if (data_canafford(player, data_getwonder(player),
+ data_getnextwonderstage(player))) {
+ data_buildwonder(player, hand[cursor]);
+ return 1;
+ } else
+ postmessage("Can't afford this!");
+ }
+ }
+ return 0;
}
-void player_turn(int player)
-{
- int numcards, tradey;
- int cursor = 0;
- int focus = data_numplayers();
- while(1) {
- numcards = data_numcards(player)+1; //include trade option in hand
- tradey = view_refresh(focus, cursor, player, 0);
- switch(io_getkey()) {
- case UP: cursor--;
- break;
- case DOWN: cursor++;
- break;
- case RIGHT: focus++;
- cursor = 0;
- break;
- case LEFT: focus--;
- cursor = 0;
- break;
- case ENTER:
- if(player_build(focus, cursor, player, tradey)) {
- trade_commit(player);
- clearmessage();
- return;
- }
- break;
- case '\t': focus = (focus+1)%(data_numplayers()+1);
- cursor = 0;
- break;
- case 'h': posthelp();
- break;
- case 'q':
- if(postyn(61, tradey, "Are you sure you want to quit?")) halt();
- break;
- default: break;
- }
- if(focus < 0) focus = data_numplayers();
- focus = focus%(data_numplayers()+1);
- if(focus == data_numplayers()) {
- if(cursor < 0) cursor = numcards-2;
- if(cursor >= numcards-1) {
- if(trade_routine(61, view_refresh(focus, cursor, player, 0), player)) cursor = 0;
- else cursor = numcards-2;
- }
- }
- else {
- if(cursor < 0) cursor = wonder_numstages((player+focus)%data_numplayers())+data_numbuilt(player+focus%data_numplayers())-1;
- cursor = cursor % (wonder_numstages((player+focus)%data_numplayers())+data_numbuilt(player+focus%data_numplayers()));
- }
- }
+void player_turn(int player) {
+ int numcards, tradey;
+ int cursor = 0;
+ int focus = data_numplayers();
+ while (1) {
+ numcards = data_numcards(player) + 1; //include trade option in hand
+ tradey = view_refresh(focus, cursor, player, 0);
+ switch (io_getkey()) {
+ case UP:
+ cursor--;
+ break;
+ case DOWN:
+ cursor++;
+ break;
+ case RIGHT:
+ focus++;
+ cursor = 0;
+ break;
+ case LEFT:
+ focus--;
+ cursor = 0;
+ break;
+ case ENTER:
+ if (player_build(focus, cursor, player, tradey)) {
+ trade_commit(player);
+ clearmessage();
+ return;
+ }
+ break;
+ case '\t':
+ focus = (focus + 1) % (data_numplayers() + 1);
+ cursor = 0;
+ break;
+ case 'h':
+ posthelp();
+ break;
+ case 'q':
+ if (postyn(61, tradey, "Are you sure you want to quit?"))
+ halt();
+ break;
+ default:
+ break;
+ }
+ if (focus < 0)
+ focus = data_numplayers();
+ focus = focus % (data_numplayers() + 1);
+ if (focus == data_numplayers()) {
+ if (cursor < 0)
+ cursor = numcards - 2;
+ if (cursor >= numcards - 1) {
+ if (trade_routine(61, view_refresh(focus, cursor, player, 0),
+ player))
+ cursor = 0;
+ else
+ cursor = numcards - 2;
+ }
+ } else {
+ if (cursor < 0)
+ cursor = wonder_numstages((player + focus) % data_numplayers())
+ + data_numbuilt(player + focus % data_numplayers()) - 1;
+ cursor =
+ cursor
+ % (wonder_numstages(
+ (player + focus) % data_numplayers())
+ + data_numbuilt(
+ player + focus % data_numplayers()));
+ }
+ }
}
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