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author | B Stack <bgstack15@gmail.com> | 2020-02-11 17:26:20 -0500 |
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committer | B Stack <bgstack15@gmail.com> | 2020-02-11 17:26:20 -0500 |
commit | 9a2359fc439b0336b7dee82afb47aa21d24b98a6 (patch) | |
tree | 087be2c65ad4a31c146462234d87bae100a106ff /src/usr/share/themes/bgstack15-red/metacity-1 | |
download | xdg-themes-stackrpms-9a2359fc439b0336b7dee82afb47aa21d24b98a6.tar.gz xdg-themes-stackrpms-9a2359fc439b0336b7dee82afb47aa21d24b98a6.tar.bz2 xdg-themes-stackrpms-9a2359fc439b0336b7dee82afb47aa21d24b98a6.zip |
initial commit
Diffstat (limited to 'src/usr/share/themes/bgstack15-red/metacity-1')
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/close.png | bin | 0 -> 333 bytes | |||
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/maximize.png | bin | 0 -> 291 bytes | |||
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/maximized.png | bin | 0 -> 340 bytes | |||
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml | 417 | ||||
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-05.01 | 371 | ||||
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.01 | 372 | ||||
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.02 | 381 | ||||
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-29.01 | 417 | ||||
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/minimize.png | bin | 0 -> 199 bytes | |||
-rw-r--r-- | src/usr/share/themes/bgstack15-red/metacity-1/thumbnail.png | bin | 0 -> 558 bytes |
10 files changed, 1958 insertions, 0 deletions
diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/close.png b/src/usr/share/themes/bgstack15-red/metacity-1/close.png Binary files differnew file mode 100644 index 0000000..1240d5d --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/close.png diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/maximize.png b/src/usr/share/themes/bgstack15-red/metacity-1/maximize.png Binary files differnew file mode 100644 index 0000000..0729e75 --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/maximize.png diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/maximized.png b/src/usr/share/themes/bgstack15-red/metacity-1/maximized.png Binary files differnew file mode 100644 index 0000000..e66a0c1 --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/maximized.png diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml new file mode 100644 index 0000000..25e6b7d --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml @@ -0,0 +1,417 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Simple</name> + <author>Tuomas Kuosmanen <tigert@ximian.com></author> + <copyright>Â Tuomas Kuosmanen, 2002, based on Atlanta theme by Havoc.</copyright> + <date>April, 2002</date> + <description>Default GNOME window theme</description> +</info> + +<frame_geometry name="normal"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="1" right="1" top="2" bottom="2"/> + <border name="button_border" left="1" right="1" top="0" bottom="0"/> +</frame_geometry> + +<!-- strip borders off the normal geometry --> +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="xx-small"> + <distance name="left_width" value="3"/> + <distance name="right_width" value="3"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="3"/> + <distance name="right_titlebar_edge" value="3"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="1"/> + <border name="title_border" left="3" right="4" top="3" bottom="3"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- define constants --> +<constant name="ArrowWidth" value="8"/> +<constant name="ArrowHeight" value="4"/> +<constant name="ButtonIPad" value="4"/> +<constant name="ThickLineWidth" value="3"/> +<constant name="IconTitleSpacing" value="6"/> +<constant name="SpacerWidth" value="2"/> +<constant name="SpacerHeight" value="10"/> + +<!-- Buttons --> + +<draw_ops name="button_prelight_bg"> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="1" y="1" width="width" height="height"/> + <rectangle color="gtk:light[NORMAL]" filled="true" + x="0" y="0" width="width - 1" height="height - 1"/> +</draw_ops> + +<draw_ops name="button_pressed_bg"> + <rectangle color="gtk:light[NORMAL]" filled="true" + x="1" y="1" width="width" height="height"/> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="0" y="0" width="width - 1" height="height - 1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.9" filled="true" + x="1" y="1" width="width - 2" height="height - 2"/> + <!-- gtk_box state="active" shadow="out" x="0" y="0" width="width" height="height"/ --> +</draw_ops> + +<draw_ops name="menu_button"> + <icon x="0" + y="0" + width="width-1" height="height-1"/> +</draw_ops> + +<draw_ops name="menu_button_pressed"> + <include name="menu_button"/> +</draw_ops> + +<draw_ops name="menu_button_prelight"> + <include name="button_prelight_bg"/> + <include name="menu_button"/> +</draw_ops> + +<draw_ops name="minimize_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" + y1="height - ButtonIPad - ThickLineWidth + 3" + x2="width" + y2="height - ButtonIPad - ThickLineWidth + 3" + width="2"/> +</draw_ops> + +<draw_ops name="minimize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="minimize_button_prelight"> + <include name="button_prelight_bg"/> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="maximize_button"> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2 + 2" + height="height-ButtonIPad*2 + 1"/> + <line color="gtk:fg[NORMAL]" width="2" + x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad + 2" + y2="ButtonIPad+2"/> +</draw_ops> + +<draw_ops name="maximize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="maximize_button_prelight"> + <include name="button_prelight_bg"/> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="mini_window_icon"> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="gtk:fg[NORMAL]" width="2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="restore_button"> + <include name="mini_window_icon" + x="3 + ButtonIPad" y="3 + ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> + <include name="mini_window_icon" + x="ButtonIPad" y="ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> +</draw_ops> + +<draw_ops name="restore_button_pressed"> + <include name="button_pressed_bg"/> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="restore_button_prelight"> + <include name="button_prelight_bg"/> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="close_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" y1="ButtonIPad" + x2="width - ButtonIPad + 1" y2="height - ButtonIPad + 1" width="3"/> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad - 1" y1="height - ButtonIPad" + x2="width - ButtonIPad + 1" y2="ButtonIPad" width="3"/> +</draw_ops> + +<draw_ops name="close_button_pressed"> + <include name="button_pressed_bg"/> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="close_button_prelight"> + <include name="button_prelight_bg"/> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="outer_bevel"> + <rectangle color="gtk:fg[NORMAL]" + x="0" y="0" width="width" height="height" filled="true"/> + <rectangle color="gtk:bg[NORMAL]" + x="1" y="1" width="width-2" height="height-2" filled="true"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="1" y2="height-3"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="width-3" y2="1"/> + <line color="gtk:dark[NORMAL]" + x1="width-2" y1="2" x2="width-2" y2="height-2"/> + <line color="gtk:dark[NORMAL]" + x1="2" y1="height-2" x2="width-3" y2="height-2"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<draw_ops name="focus_outline"> + <!-- + color="gtk:light[NORMAL]" + x="left_width-1" y="top_height-1" + width="width-left_width-right_width+1" + height="height-top_height-bottom_height+1"/> + --> + <!-- fixed 2016-12-27 on ltb-015 --> + <rectangle color="gtk:bg[NORMAL]" + x="0" y="0" + width="width-left_width-right_width+1" + filled="true" + height="height"/> +</draw_ops> + +<draw_ops name="focus_background"> + <include name="outer_bevel"/> +</draw_ops> + +<draw_ops name="title_tile"> + <line color="gtk:bg[SELECTED]" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[SELECTED]/#000000/0.1" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_tile_unfocused"> + <line color="blend/gtk:bg[NORMAL]/#000000/0.1" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[NORMAL]/#ffffff/0.2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_gradient"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="#e57752"/> + <color value="blend/#e57752/#ffffff/0.5"/> + <!-- <color value="#F8E2DB"/> --> + <!-- FINDTHIS hardcoded colors to gradient in titlebar --> + <!--<color value="gtk:bg[SELECTED]"/> + <color value="blend/gtk:bg[SELECTED]/#ffffff/0.8"/>--> + </gradient> +</draw_ops> + +<draw_ops name="title_gradient_unfocused"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.2"/> + <color value="gtk:bg[NORMAL]"/> + + </gradient> +</draw_ops> + +<draw_ops name="title_bg"> + <!--<tile name="title_tile" tile_width="width" tile_height="2" x="0" y="0" width="width" height="height"/>--> + <rectangle color="blend/gtk:bg[SELECTED]/#000000/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <include name="title_gradient" /> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_bg_unfocused"> + <!--<tile name="title_tile_unfocused" tile_width="width" tile_height="2" x="0" y="0" width="width-1" height="height-1"/>--> + <include name="title_gradient_unfocused" /> + <rectangle color="blend/#000000/gtk:fg[NORMAL]/0.7" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_text_focused"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!-- This is the title text shadow --> + <!--<title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing + 1" + y="((height - title_height) / 2) `max` 0 + 1"/>--> + <!-- FINDTHIS; make a few pixels away from left icon --> + <title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_text"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!--x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"--> + <title color="blend/gtk:fg[NORMAL]/#000000/0.2" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_bg_unfocused"/> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<draw_ops name="title_utility"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_utility_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="title_normal"/> + + <!-- we don't specify for prelight, so normal is used --> + <button function="close" state="normal" draw_ops="close_button"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> + <button function="menu" state="prelight" draw_ops="menu_button_prelight"/> +</frame_style> + +<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="focus_background"/> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="shaded_focused" geometry="normal" parent="normal_unfocused"> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <!-- WORKHERE --> + <!-- <piece position="entire_background" draw_ops="blank"/> --> + <piece position="entire_background" draw_ops="focus_outline"/> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <!-- FINDTHIS makes maximixed window titlebar background a solid color. Fixed 2016-12-27. See the focus_outline function for details. --> + <piece position="entire_background" draw_ops="focus_outline"/> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused"> + <piece position="title" draw_ops="title_utility"/> +</frame_style> + +<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> + <piece position="title" draw_ops="title_utility_focused"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> +<frame focus="yes" state="normal" resize="both" style="normal_focused"/> +<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> +<frame focus="yes" state="maximized" style="maximized_focused"/> +<frame focus="no" state="maximized" style="maximized_unfocused"/> +<frame focus="yes" state="shaded" style="shaded_focused"/> +<frame focus="no" state="shaded" style="normal_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> +<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="utility_focused"/> +<frame focus="no" state="normal" resize="both" style="utility_unfocused"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<frame_style_set name="border" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/> + +</metacity_theme> diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-05.01 b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-05.01 new file mode 100644 index 0000000..4e9e6df --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-05.01 @@ -0,0 +1,371 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Simple</name> + <author>Tuomas Kuosmanen <tigert@ximian.com></author> + <copyright>Â Tuomas Kuosmanen, 2002, based on Atlanta theme by Havoc.</copyright> + <date>April, 2002</date> + <description>Default GNOME window theme</description> +</info> + +<frame_geometry name="normal"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="1" right="1" top="2" bottom="2"/> + <border name="button_border" left="1" right="1" top="0" bottom="0"/> +</frame_geometry> + +<!-- strip borders off the normal geometry --> +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="xx-small"> + <distance name="left_width" value="3"/> + <distance name="right_width" value="3"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="3"/> + <distance name="right_titlebar_edge" value="3"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="1"/> + <border name="title_border" left="3" right="4" top="3" bottom="3"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- define constants --> +<constant name="ArrowWidth" value="8"/> +<constant name="ArrowHeight" value="4"/> +<constant name="ButtonIPad" value="4"/> +<constant name="ThickLineWidth" value="3"/> +<constant name="IconTitleSpacing" value="6"/> +<constant name="SpacerWidth" value="2"/> +<constant name="SpacerHeight" value="10"/> + +<!-- Buttons --> + +<draw_ops name="button_pressed_bg"> + <rectangle color="gtk:light[NORMAL]" filled="true" + x="1" y="1" width="width" height="height"/> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="0" y="0" width="width - 1" height="height - 1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.9" filled="true" + x="1" y="1" width="width - 2" height="height - 2"/> + <!-- gtk_box state="active" shadow="out" x="0" y="0" width="width" height="height"/ --> +</draw_ops> + +<draw_ops name="menu_button"> + <icon x="1" + y="1" + width="width-2" height="height-2"/> +</draw_ops> + +<draw_ops name="menu_button_pressed"> + <include name="menu_button"/> +</draw_ops> + +<draw_ops name="minimize_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" + y1="height - ButtonIPad - ThickLineWidth + 3" + x2="width" + y2="height - ButtonIPad - ThickLineWidth + 3" + width="2"/> +</draw_ops> + +<draw_ops name="minimize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="maximize_button"> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2 + 2" + height="height-ButtonIPad*2 + 1"/> + <line color="gtk:fg[NORMAL]" width="2" + x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad + 2" + y2="ButtonIPad+2"/> +</draw_ops> + +<draw_ops name="maximize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="mini_window_icon"> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="gtk:fg[NORMAL]" width="2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="restore_button"> + <include name="mini_window_icon" + x="3 + ButtonIPad" y="3 + ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> + <include name="mini_window_icon" + x="ButtonIPad" y="ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> +</draw_ops> + +<draw_ops name="restore_button_pressed"> + <include name="button_pressed_bg"/> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="close_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" y1="ButtonIPad" + x2="width - ButtonIPad + 1" y2="height - ButtonIPad + 1" width="3"/> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad - 1" y1="height - ButtonIPad" + x2="width - ButtonIPad + 1" y2="ButtonIPad" width="3"/> +</draw_ops> + +<draw_ops name="close_button_pressed"> + <include name="button_pressed_bg"/> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="outer_bevel"> + <rectangle color="gtk:fg[NORMAL]" + x="0" y="0" width="width" height="height" filled="true"/> + <rectangle color="gtk:bg[NORMAL]" + x="1" y="1" width="width-2" height="height-2" filled="true"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="1" y2="height-3"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="width-3" y2="1"/> + <line color="gtk:dark[NORMAL]" + x1="width-2" y1="2" x2="width-2" y2="height-2"/> + <line color="gtk:dark[NORMAL]" + x1="2" y1="height-2" x2="width-3" y2="height-2"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<draw_ops name="focus_outline"> + <rectangle color="gtk:light[NORMAL]" + x="left_width-1" y="top_height-1" + width="width-left_width-right_width+1" + height="height-top_height-bottom_height+1"/> +</draw_ops> + +<draw_ops name="focus_background"> + <include name="outer_bevel"/> +</draw_ops> + +<draw_ops name="title_tile"> + <line color="gtk:bg[SELECTED]" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[SELECTED]/#000000/0.1" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_tile_unfocused"> + <line color="blend/gtk:bg[NORMAL]/#000000/0.1" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[NORMAL]/#ffffff/0.2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_gradient"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="#e57752"/> + <color value="blend/#e57752/#ffffff/0.5"/> + <!-- <color value="#F8E2DB"/> --> + <!-- FINDTHIS hardcoded colors to gradient in titlebar --> + <!--<color value="gtk:bg[SELECTED]"/> + <color value="blend/gtk:bg[SELECTED]/#ffffff/0.8"/>--> + </gradient> +</draw_ops> + +<draw_ops name="title_gradient_unfocused"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.2"/> + <color value="gtk:bg[NORMAL]"/> + + </gradient> +</draw_ops> + +<draw_ops name="title_bg"> + <!--<tile name="title_tile" tile_width="width" tile_height="2" x="0" y="0" width="width" height="height"/>--> + <rectangle color="blend/gtk:bg[SELECTED]/#000000/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <include name="title_gradient" /> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_bg_unfocused"> + <!--<tile name="title_tile_unfocused" tile_width="width" tile_height="2" x="0" y="0" width="width-1" height="height-1"/>--> + <include name="title_gradient_unfocused" /> + <rectangle color="blend/#000000/gtk:fg[NORMAL]/0.7" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_text_focused"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!-- This is the title text shadow --> + <!--<title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing + 1" + y="((height - title_height) / 2) `max` 0 + 1"/>--> + <!-- WORKHERE; make a few pixels away from left icon --> + <title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_text"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!--x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"--> + <title color="blend/gtk:fg[NORMAL]/#000000/0.2" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_bg_unfocused"/> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<draw_ops name="title_utility"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_utility_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="title_normal"/> + + <!-- we don't specify for prelight, so normal is used --> + <button function="close" state="normal" draw_ops="close_button"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="focus_background"/> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="shaded_focused" geometry="normal" parent="normal_unfocused"> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <!-- <piece position="entire_background" draw_ops="blank"/> --> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <!-- FINDTHIS makes maximixed window titlebar background dark. Disabled. --> + <!--<piece position="entire_background" draw_ops="focus_outline"/>--> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused"> + <piece position="title" draw_ops="title_utility"/> +</frame_style> + +<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> + <piece position="title" draw_ops="title_utility_focused"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> +<frame focus="yes" state="normal" resize="both" style="normal_focused"/> +<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> +<frame focus="yes" state="maximized" style="maximized_focused"/> +<frame focus="no" state="maximized" style="maximized_unfocused"/> +<frame focus="yes" state="shaded" style="shaded_focused"/> +<frame focus="no" state="shaded" style="normal_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> +<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="utility_focused"/> +<frame focus="no" state="normal" resize="both" style="utility_unfocused"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<frame_style_set name="border" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/> + +</metacity_theme> diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.01 b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.01 new file mode 100644 index 0000000..c412254 --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.01 @@ -0,0 +1,372 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Simple</name> + <author>Tuomas Kuosmanen <tigert@ximian.com></author> + <copyright>Â Tuomas Kuosmanen, 2002, based on Atlanta theme by Havoc.</copyright> + <date>April, 2002</date> + <description>Default GNOME window theme</description> +</info> + +<frame_geometry name="normal"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="1" right="1" top="2" bottom="2"/> + <border name="button_border" left="1" right="1" top="0" bottom="0"/> +</frame_geometry> + +<!-- strip borders off the normal geometry --> +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="xx-small"> + <distance name="left_width" value="3"/> + <distance name="right_width" value="3"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="3"/> + <distance name="right_titlebar_edge" value="3"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="1"/> + <border name="title_border" left="3" right="4" top="3" bottom="3"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- define constants --> +<constant name="ArrowWidth" value="8"/> +<constant name="ArrowHeight" value="4"/> +<constant name="ButtonIPad" value="4"/> +<constant name="ThickLineWidth" value="3"/> +<constant name="IconTitleSpacing" value="6"/> +<constant name="SpacerWidth" value="2"/> +<constant name="SpacerHeight" value="10"/> + +<!-- Buttons --> + +<draw_ops name="button_pressed_bg"> + <rectangle color="gtk:light[NORMAL]" filled="true" + x="1" y="1" width="width" height="height"/> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="0" y="0" width="width - 1" height="height - 1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.9" filled="true" + x="1" y="1" width="width - 2" height="height - 2"/> + <!-- gtk_box state="active" shadow="out" x="0" y="0" width="width" height="height"/ --> +</draw_ops> + +<draw_ops name="menu_button"> + <icon x="1" + y="1" + width="width-2" height="height-2"/> +</draw_ops> + +<draw_ops name="menu_button_pressed"> + <include name="menu_button"/> +</draw_ops> + +<draw_ops name="minimize_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" + y1="height - ButtonIPad - ThickLineWidth + 3" + x2="width" + y2="height - ButtonIPad - ThickLineWidth + 3" + width="2"/> +</draw_ops> + +<draw_ops name="minimize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="maximize_button"> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2 + 2" + height="height-ButtonIPad*2 + 1"/> + <line color="gtk:fg[NORMAL]" width="2" + x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad + 2" + y2="ButtonIPad+2"/> +</draw_ops> + +<draw_ops name="maximize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="mini_window_icon"> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="gtk:fg[NORMAL]" width="2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="restore_button"> + <include name="mini_window_icon" + x="3 + ButtonIPad" y="3 + ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> + <include name="mini_window_icon" + x="ButtonIPad" y="ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> +</draw_ops> + +<draw_ops name="restore_button_pressed"> + <include name="button_pressed_bg"/> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="close_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" y1="ButtonIPad" + x2="width - ButtonIPad + 1" y2="height - ButtonIPad + 1" width="3"/> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad - 1" y1="height - ButtonIPad" + x2="width - ButtonIPad + 1" y2="ButtonIPad" width="3"/> +</draw_ops> + +<draw_ops name="close_button_pressed"> + <include name="button_pressed_bg"/> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="outer_bevel"> + <rectangle color="gtk:fg[NORMAL]" + x="0" y="0" width="width" height="height" filled="true"/> + <rectangle color="gtk:bg[NORMAL]" + x="1" y="1" width="width-2" height="height-2" filled="true"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="1" y2="height-3"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="width-3" y2="1"/> + <line color="gtk:dark[NORMAL]" + x1="width-2" y1="2" x2="width-2" y2="height-2"/> + <line color="gtk:dark[NORMAL]" + x1="2" y1="height-2" x2="width-3" y2="height-2"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<draw_ops name="focus_outline"> + <rectangle color="gtk:light[NORMAL]" + x="left_width-1" y="top_height-1" + width="width-left_width-right_width+1" + height="height-top_height-bottom_height+1"/> +</draw_ops> + +<draw_ops name="focus_background"> + <include name="outer_bevel"/> +</draw_ops> + +<draw_ops name="title_tile"> + <line color="gtk:bg[SELECTED]" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[SELECTED]/#000000/0.1" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_tile_unfocused"> + <line color="blend/gtk:bg[NORMAL]/#000000/0.1" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[NORMAL]/#ffffff/0.2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_gradient"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="#e57752"/> + <color value="blend/#e57752/#ffffff/0.5"/> + <!-- <color value="#F8E2DB"/> --> + <!-- FINDTHIS hardcoded colors to gradient in titlebar --> + <!--<color value="gtk:bg[SELECTED]"/> + <color value="blend/gtk:bg[SELECTED]/#ffffff/0.8"/>--> + </gradient> +</draw_ops> + +<draw_ops name="title_gradient_unfocused"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.2"/> + <color value="gtk:bg[NORMAL]"/> + + </gradient> +</draw_ops> + +<draw_ops name="title_bg"> + <!--<tile name="title_tile" tile_width="width" tile_height="2" x="0" y="0" width="width" height="height"/>--> + <rectangle color="blend/gtk:bg[SELECTED]/#000000/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <include name="title_gradient" /> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_bg_unfocused"> + <!--<tile name="title_tile_unfocused" tile_width="width" tile_height="2" x="0" y="0" width="width-1" height="height-1"/>--> + <include name="title_gradient_unfocused" /> + <rectangle color="blend/#000000/gtk:fg[NORMAL]/0.7" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_text_focused"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!-- This is the title text shadow --> + <!--<title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing + 1" + y="((height - title_height) / 2) `max` 0 + 1"/>--> + <!-- FINDTHIS; make a few pixels away from left icon --> + <title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_text"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!--x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"--> + <title color="blend/gtk:fg[NORMAL]/#000000/0.2" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_bg_unfocused"/> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<draw_ops name="title_utility"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_utility_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="title_normal"/> + + <!-- we don't specify for prelight, so normal is used --> + <button function="close" state="normal" draw_ops="close_button"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="focus_background"/> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="shaded_focused" geometry="normal" parent="normal_unfocused"> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <!-- WORKHERE --> + <!-- <piece position="entire_background" draw_ops="blank"/> --> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <!-- FINDTHIS makes maximixed window titlebar background dark. Disabled. --> + <!-- <piece position="entire_background" draw_ops="focus_outline"/> --> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused"> + <piece position="title" draw_ops="title_utility"/> +</frame_style> + +<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> + <piece position="title" draw_ops="title_utility_focused"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> +<frame focus="yes" state="normal" resize="both" style="normal_focused"/> +<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> +<frame focus="yes" state="maximized" style="maximized_focused"/> +<frame focus="no" state="maximized" style="maximized_unfocused"/> +<frame focus="yes" state="shaded" style="shaded_focused"/> +<frame focus="no" state="shaded" style="normal_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> +<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="utility_focused"/> +<frame focus="no" state="normal" resize="both" style="utility_unfocused"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<frame_style_set name="border" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/> + +</metacity_theme> diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.02 b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.02 new file mode 100644 index 0000000..8e7c4ab --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.02 @@ -0,0 +1,381 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Simple</name> + <author>Tuomas Kuosmanen <tigert@ximian.com></author> + <copyright>Â Tuomas Kuosmanen, 2002, based on Atlanta theme by Havoc.</copyright> + <date>April, 2002</date> + <description>Default GNOME window theme</description> +</info> + +<frame_geometry name="normal"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="1" right="1" top="2" bottom="2"/> + <border name="button_border" left="1" right="1" top="0" bottom="0"/> +</frame_geometry> + +<!-- strip borders off the normal geometry --> +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="xx-small"> + <distance name="left_width" value="3"/> + <distance name="right_width" value="3"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="3"/> + <distance name="right_titlebar_edge" value="3"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="1"/> + <border name="title_border" left="3" right="4" top="3" bottom="3"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- define constants --> +<constant name="ArrowWidth" value="8"/> +<constant name="ArrowHeight" value="4"/> +<constant name="ButtonIPad" value="4"/> +<constant name="ThickLineWidth" value="3"/> +<constant name="IconTitleSpacing" value="6"/> +<constant name="SpacerWidth" value="2"/> +<constant name="SpacerHeight" value="10"/> + +<!-- Buttons --> + +<draw_ops name="button_pressed_bg"> + <rectangle color="gtk:light[NORMAL]" filled="true" + x="1" y="1" width="width" height="height"/> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="0" y="0" width="width - 1" height="height - 1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.9" filled="true" + x="1" y="1" width="width - 2" height="height - 2"/> + <!-- gtk_box state="active" shadow="out" x="0" y="0" width="width" height="height"/ --> +</draw_ops> + +<draw_ops name="menu_button"> + <icon x="1" + y="1" + width="width-2" height="height-2"/> +</draw_ops> + +<draw_ops name="menu_button_pressed"> + <include name="menu_button"/> +</draw_ops> + +<draw_ops name="minimize_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" + y1="height - ButtonIPad - ThickLineWidth + 3" + x2="width" + y2="height - ButtonIPad - ThickLineWidth + 3" + width="2"/> +</draw_ops> + +<draw_ops name="minimize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="maximize_button"> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2 + 2" + height="height-ButtonIPad*2 + 1"/> + <line color="gtk:fg[NORMAL]" width="2" + x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad + 2" + y2="ButtonIPad+2"/> +</draw_ops> + +<draw_ops name="maximize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="mini_window_icon"> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="gtk:fg[NORMAL]" width="2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="restore_button"> + <include name="mini_window_icon" + x="3 + ButtonIPad" y="3 + ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> + <include name="mini_window_icon" + x="ButtonIPad" y="ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> +</draw_ops> + +<draw_ops name="restore_button_pressed"> + <include name="button_pressed_bg"/> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="close_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" y1="ButtonIPad" + x2="width - ButtonIPad + 1" y2="height - ButtonIPad + 1" width="3"/> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad - 1" y1="height - ButtonIPad" + x2="width - ButtonIPad + 1" y2="ButtonIPad" width="3"/> +</draw_ops> + +<draw_ops name="close_button_pressed"> + <include name="button_pressed_bg"/> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="outer_bevel"> + <rectangle color="gtk:fg[NORMAL]" + x="0" y="0" width="width" height="height" filled="true"/> + <rectangle color="gtk:bg[NORMAL]" + x="1" y="1" width="width-2" height="height-2" filled="true"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="1" y2="height-3"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="width-3" y2="1"/> + <line color="gtk:dark[NORMAL]" + x1="width-2" y1="2" x2="width-2" y2="height-2"/> + <line color="gtk:dark[NORMAL]" + x1="2" y1="height-2" x2="width-3" y2="height-2"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<draw_ops name="focus_outline"> + <!-- + color="gtk:light[NORMAL]" + x="left_width-1" y="top_height-1" + width="width-left_width-right_width+1" + height="height-top_height-bottom_height+1"/> + --> + <!-- fixed 2016-12-27 on ltb-015 --> + <rectangle color="gtk:bg[NORMAL]" + x="0" y="0" + width="width-left_width-right_width+1" + filled="true" + height="height"/> +</draw_ops> + +<draw_ops name="focus_background"> + <include name="outer_bevel"/> +</draw_ops> + +<draw_ops name="title_tile"> + <line color="gtk:bg[SELECTED]" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[SELECTED]/#000000/0.1" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_tile_unfocused"> + <line color="blend/gtk:bg[NORMAL]/#000000/0.1" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[NORMAL]/#ffffff/0.2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_gradient"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="#e57752"/> + <color value="blend/#e57752/#ffffff/0.5"/> + <!-- <color value="#F8E2DB"/> --> + <!-- FINDTHIS hardcoded colors to gradient in titlebar --> + <!--<color value="gtk:bg[SELECTED]"/> + <color value="blend/gtk:bg[SELECTED]/#ffffff/0.8"/>--> + </gradient> +</draw_ops> + +<draw_ops name="title_gradient_unfocused"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.2"/> + <color value="gtk:bg[NORMAL]"/> + + </gradient> +</draw_ops> + +<draw_ops name="title_bg"> + <!--<tile name="title_tile" tile_width="width" tile_height="2" x="0" y="0" width="width" height="height"/>--> + <rectangle color="blend/gtk:bg[SELECTED]/#000000/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <include name="title_gradient" /> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_bg_unfocused"> + <!--<tile name="title_tile_unfocused" tile_width="width" tile_height="2" x="0" y="0" width="width-1" height="height-1"/>--> + <include name="title_gradient_unfocused" /> + <rectangle color="blend/#000000/gtk:fg[NORMAL]/0.7" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_text_focused"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!-- This is the title text shadow --> + <!--<title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing + 1" + y="((height - title_height) / 2) `max` 0 + 1"/>--> + <!-- FINDTHIS; make a few pixels away from left icon --> + <title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_text"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!--x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"--> + <title color="blend/gtk:fg[NORMAL]/#000000/0.2" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_bg_unfocused"/> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<draw_ops name="title_utility"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_utility_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="title_normal"/> + + <!-- we don't specify for prelight, so normal is used --> + <button function="close" state="normal" draw_ops="close_button"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="focus_background"/> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="shaded_focused" geometry="normal" parent="normal_unfocused"> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <!-- WORKHERE --> + <!-- <piece position="entire_background" draw_ops="blank"/> --> + <piece position="entire_background" draw_ops="focus_outline"/> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <!-- FINDTHIS makes maximixed window titlebar background a solid color. Fixed 2016-12-27. See the focus_outline function for details. --> + <piece position="entire_background" draw_ops="focus_outline"/> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused"> + <piece position="title" draw_ops="title_utility"/> +</frame_style> + +<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> + <piece position="title" draw_ops="title_utility_focused"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> +<frame focus="yes" state="normal" resize="both" style="normal_focused"/> +<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> +<frame focus="yes" state="maximized" style="maximized_focused"/> +<frame focus="no" state="maximized" style="maximized_unfocused"/> +<frame focus="yes" state="shaded" style="shaded_focused"/> +<frame focus="no" state="shaded" style="normal_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> +<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="utility_focused"/> +<frame focus="no" state="normal" resize="both" style="utility_unfocused"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<frame_style_set name="border" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/> + +</metacity_theme> diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-29.01 b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-29.01 new file mode 100644 index 0000000..25e6b7d --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-29.01 @@ -0,0 +1,417 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Simple</name> + <author>Tuomas Kuosmanen <tigert@ximian.com></author> + <copyright>Â Tuomas Kuosmanen, 2002, based on Atlanta theme by Havoc.</copyright> + <date>April, 2002</date> + <description>Default GNOME window theme</description> +</info> + +<frame_geometry name="normal"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="1" right="1" top="2" bottom="2"/> + <border name="button_border" left="1" right="1" top="0" bottom="0"/> +</frame_geometry> + +<!-- strip borders off the normal geometry --> +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="xx-small"> + <distance name="left_width" value="3"/> + <distance name="right_width" value="3"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="3"/> + <distance name="right_titlebar_edge" value="3"/> + <distance name="button_width" value="16"/> + <distance name="button_height" value="16"/> + <distance name="title_vertical_pad" value="1"/> + <border name="title_border" left="3" right="4" top="3" bottom="3"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- define constants --> +<constant name="ArrowWidth" value="8"/> +<constant name="ArrowHeight" value="4"/> +<constant name="ButtonIPad" value="4"/> +<constant name="ThickLineWidth" value="3"/> +<constant name="IconTitleSpacing" value="6"/> +<constant name="SpacerWidth" value="2"/> +<constant name="SpacerHeight" value="10"/> + +<!-- Buttons --> + +<draw_ops name="button_prelight_bg"> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="1" y="1" width="width" height="height"/> + <rectangle color="gtk:light[NORMAL]" filled="true" + x="0" y="0" width="width - 1" height="height - 1"/> +</draw_ops> + +<draw_ops name="button_pressed_bg"> + <rectangle color="gtk:light[NORMAL]" filled="true" + x="1" y="1" width="width" height="height"/> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="0" y="0" width="width - 1" height="height - 1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.9" filled="true" + x="1" y="1" width="width - 2" height="height - 2"/> + <!-- gtk_box state="active" shadow="out" x="0" y="0" width="width" height="height"/ --> +</draw_ops> + +<draw_ops name="menu_button"> + <icon x="0" + y="0" + width="width-1" height="height-1"/> +</draw_ops> + +<draw_ops name="menu_button_pressed"> + <include name="menu_button"/> +</draw_ops> + +<draw_ops name="menu_button_prelight"> + <include name="button_prelight_bg"/> + <include name="menu_button"/> +</draw_ops> + +<draw_ops name="minimize_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" + y1="height - ButtonIPad - ThickLineWidth + 3" + x2="width" + y2="height - ButtonIPad - ThickLineWidth + 3" + width="2"/> +</draw_ops> + +<draw_ops name="minimize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="minimize_button_prelight"> + <include name="button_prelight_bg"/> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="maximize_button"> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2 + 2" + height="height-ButtonIPad*2 + 1"/> + <line color="gtk:fg[NORMAL]" width="2" + x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad + 2" + y2="ButtonIPad+2"/> +</draw_ops> + +<draw_ops name="maximize_button_pressed"> + <include name="button_pressed_bg"/> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="maximize_button_prelight"> + <include name="button_prelight_bg"/> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="mini_window_icon"> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="gtk:fg[NORMAL]" width="2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="restore_button"> + <include name="mini_window_icon" + x="3 + ButtonIPad" y="3 + ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> + <include name="mini_window_icon" + x="ButtonIPad" y="ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> +</draw_ops> + +<draw_ops name="restore_button_pressed"> + <include name="button_pressed_bg"/> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="restore_button_prelight"> + <include name="button_prelight_bg"/> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="close_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" y1="ButtonIPad" + x2="width - ButtonIPad + 1" y2="height - ButtonIPad + 1" width="3"/> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad - 1" y1="height - ButtonIPad" + x2="width - ButtonIPad + 1" y2="ButtonIPad" width="3"/> +</draw_ops> + +<draw_ops name="close_button_pressed"> + <include name="button_pressed_bg"/> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="close_button_prelight"> + <include name="button_prelight_bg"/> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="outer_bevel"> + <rectangle color="gtk:fg[NORMAL]" + x="0" y="0" width="width" height="height" filled="true"/> + <rectangle color="gtk:bg[NORMAL]" + x="1" y="1" width="width-2" height="height-2" filled="true"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="1" y2="height-3"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="width-3" y2="1"/> + <line color="gtk:dark[NORMAL]" + x1="width-2" y1="2" x2="width-2" y2="height-2"/> + <line color="gtk:dark[NORMAL]" + x1="2" y1="height-2" x2="width-3" y2="height-2"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<draw_ops name="focus_outline"> + <!-- + color="gtk:light[NORMAL]" + x="left_width-1" y="top_height-1" + width="width-left_width-right_width+1" + height="height-top_height-bottom_height+1"/> + --> + <!-- fixed 2016-12-27 on ltb-015 --> + <rectangle color="gtk:bg[NORMAL]" + x="0" y="0" + width="width-left_width-right_width+1" + filled="true" + height="height"/> +</draw_ops> + +<draw_ops name="focus_background"> + <include name="outer_bevel"/> +</draw_ops> + +<draw_ops name="title_tile"> + <line color="gtk:bg[SELECTED]" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[SELECTED]/#000000/0.1" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_tile_unfocused"> + <line color="blend/gtk:bg[NORMAL]/#000000/0.1" x1="0" y1="0" x2="width" y2="0"/> + <line color="blend/gtk:bg[NORMAL]/#ffffff/0.2" x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="title_gradient"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="#e57752"/> + <color value="blend/#e57752/#ffffff/0.5"/> + <!-- <color value="#F8E2DB"/> --> + <!-- FINDTHIS hardcoded colors to gradient in titlebar --> + <!--<color value="gtk:bg[SELECTED]"/> + <color value="blend/gtk:bg[SELECTED]/#ffffff/0.8"/>--> + </gradient> +</draw_ops> + +<draw_ops name="title_gradient_unfocused"> + <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.2"/> + <color value="gtk:bg[NORMAL]"/> + + </gradient> +</draw_ops> + +<draw_ops name="title_bg"> + <!--<tile name="title_tile" tile_width="width" tile_height="2" x="0" y="0" width="width" height="height"/>--> + <rectangle color="blend/gtk:bg[SELECTED]/#000000/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <include name="title_gradient" /> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_bg_unfocused"> + <!--<tile name="title_tile_unfocused" tile_width="width" tile_height="2" x="0" y="0" width="width-1" height="height-1"/>--> + <include name="title_gradient_unfocused" /> + <rectangle color="blend/#000000/gtk:fg[NORMAL]/0.7" filled="false" x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="0" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="height-1" width="1" height="1"/> + <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="height-1" width="1" height="1"/> +</draw_ops> + +<draw_ops name="title_text_focused"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!-- This is the title text shadow --> + <!--<title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing + 1" + y="((height - title_height) / 2) `max` 0 + 1"/>--> + <!-- FINDTHIS; make a few pixels away from left icon --> + <title color="blend/gtk:fg[SELECTED]/#000000/0.7" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_text"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <!--x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"--> + <title color="blend/gtk:fg[NORMAL]/#000000/0.2" + x="IconTitleSpacing+1" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_bg_unfocused"/> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<draw_ops name="title_utility"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_utility_focused"> + <include name="title_bg"/> + <include name="title_text_focused"/> +</draw_ops> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="title_normal"/> + + <!-- we don't specify for prelight, so normal is used --> + <button function="close" state="normal" draw_ops="close_button"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> + <button function="menu" state="prelight" draw_ops="menu_button_prelight"/> +</frame_style> + +<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="focus_background"/> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="shaded_focused" geometry="normal" parent="normal_unfocused"> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <!-- WORKHERE --> + <!-- <piece position="entire_background" draw_ops="blank"/> --> + <piece position="entire_background" draw_ops="focus_outline"/> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <!-- FINDTHIS makes maximixed window titlebar background a solid color. Fixed 2016-12-27. See the focus_outline function for details. --> + <piece position="entire_background" draw_ops="focus_outline"/> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused"> + <piece position="title" draw_ops="title_utility"/> +</frame_style> + +<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> + <piece position="title" draw_ops="title_utility_focused"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> +<frame focus="yes" state="normal" resize="both" style="normal_focused"/> +<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> +<frame focus="yes" state="maximized" style="maximized_focused"/> +<frame focus="no" state="maximized" style="maximized_unfocused"/> +<frame focus="yes" state="shaded" style="shaded_focused"/> +<frame focus="no" state="shaded" style="normal_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> +<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="utility_focused"/> +<frame focus="no" state="normal" resize="both" style="utility_unfocused"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<frame_style_set name="border" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/> + +</metacity_theme> diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/minimize.png b/src/usr/share/themes/bgstack15-red/metacity-1/minimize.png Binary files differnew file mode 100644 index 0000000..181f35d --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/minimize.png diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/thumbnail.png b/src/usr/share/themes/bgstack15-red/metacity-1/thumbnail.png Binary files differnew file mode 100644 index 0000000..492e2fd --- /dev/null +++ b/src/usr/share/themes/bgstack15-red/metacity-1/thumbnail.png |