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diff --git a/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.01 b/src/usr/share/themes/bgstack15-red/metacity-1/metacity-theme-1.xml.2016-12-27.01
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+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Simple</name>
+ <author>Tuomas Kuosmanen &lt;tigert@ximian.com&gt;</author>
+ <copyright>&#194; Tuomas Kuosmanen, 2002, based on Atlanta theme by Havoc.</copyright>
+ <date>April, 2002</date>
+ <description>Default GNOME window theme</description>
+</info>
+
+<frame_geometry name="normal">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="2"/>
+ <distance name="right_titlebar_edge" value="2"/>
+ <distance name="button_width" value="16"/>
+ <distance name="button_height" value="16"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="1" right="1" top="2" bottom="2"/>
+ <border name="button_border" left="1" right="1" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- strip borders off the normal geometry -->
+<frame_geometry name="normal_small_borders" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="utility" title_scale="xx-small">
+ <distance name="left_width" value="3"/>
+ <distance name="right_width" value="3"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="3"/>
+ <distance name="right_titlebar_edge" value="3"/>
+ <distance name="button_width" value="16"/>
+ <distance name="button_height" value="16"/>
+ <distance name="title_vertical_pad" value="1"/>
+ <border name="title_border" left="3" right="4" top="3" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- define constants -->
+<constant name="ArrowWidth" value="8"/>
+<constant name="ArrowHeight" value="4"/>
+<constant name="ButtonIPad" value="4"/>
+<constant name="ThickLineWidth" value="3"/>
+<constant name="IconTitleSpacing" value="6"/>
+<constant name="SpacerWidth" value="2"/>
+<constant name="SpacerHeight" value="10"/>
+
+<!-- Buttons -->
+
+<draw_ops name="button_pressed_bg">
+ <rectangle color="gtk:light[NORMAL]" filled="true"
+ x="1" y="1" width="width" height="height"/>
+ <rectangle color="gtk:dark[NORMAL]" filled="true"
+ x="0" y="0" width="width - 1" height="height - 1"/>
+ <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.9" filled="true"
+ x="1" y="1" width="width - 2" height="height - 2"/>
+ <!-- gtk_box state="active" shadow="out" x="0" y="0" width="width" height="height"/ -->
+</draw_ops>
+
+<draw_ops name="menu_button">
+ <icon x="1"
+ y="1"
+ width="width-2" height="height-2"/>
+</draw_ops>
+
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button"/>
+</draw_ops>
+
+<draw_ops name="minimize_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - ThickLineWidth + 3"
+ x2="width"
+ y2="height - ButtonIPad - ThickLineWidth + 3"
+ width="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="minimize_button"/>
+</draw_ops>
+
+<draw_ops name="maximize_button">
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2 + 2"
+ height="height-ButtonIPad*2 + 1"/>
+ <line color="gtk:fg[NORMAL]" width="2"
+ x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad + 2"
+ y2="ButtonIPad+2"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="maximize_button"/>
+</draw_ops>
+
+<draw_ops name="mini_window_icon">
+ <rectangle color="gtk:bg[NORMAL]" filled="true"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <line color="gtk:fg[NORMAL]" width="2" x1="0" y1="1" x2="width" y2="1"/>
+</draw_ops>
+
+<draw_ops name="restore_button">
+ <include name="mini_window_icon"
+ x="3 + ButtonIPad" y="3 + ButtonIPad"
+ width="width - 5 - ButtonIPad"
+ height="height - 5 - ButtonIPad"/>
+ <include name="mini_window_icon"
+ x="ButtonIPad" y="ButtonIPad"
+ width="width - 5 - ButtonIPad"
+ height="height - 5 - ButtonIPad"/>
+</draw_ops>
+
+<draw_ops name="restore_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="restore_button"/>
+</draw_ops>
+
+<draw_ops name="close_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad" y1="ButtonIPad"
+ x2="width - ButtonIPad + 1" y2="height - ButtonIPad + 1" width="3"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad - 1" y1="height - ButtonIPad"
+ x2="width - ButtonIPad + 1" y2="ButtonIPad" width="3"/>
+</draw_ops>
+
+<draw_ops name="close_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="close_button"/>
+</draw_ops>
+
+<draw_ops name="outer_bevel">
+ <rectangle color="gtk:fg[NORMAL]"
+ x="0" y="0" width="width" height="height" filled="true"/>
+ <rectangle color="gtk:bg[NORMAL]"
+ x="1" y="1" width="width-2" height="height-2" filled="true"/>
+ <line color="gtk:light[NORMAL]"
+ x1="1" y1="1" x2="1" y2="height-3"/>
+ <line color="gtk:light[NORMAL]"
+ x1="1" y1="1" x2="width-3" y2="1"/>
+ <line color="gtk:dark[NORMAL]"
+ x1="width-2" y1="2" x2="width-2" y2="height-2"/>
+ <line color="gtk:dark[NORMAL]"
+ x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<draw_ops name="focus_outline">
+ <rectangle color="gtk:light[NORMAL]"
+ x="left_width-1" y="top_height-1"
+ width="width-left_width-right_width+1"
+ height="height-top_height-bottom_height+1"/>
+</draw_ops>
+
+<draw_ops name="focus_background">
+ <include name="outer_bevel"/>
+</draw_ops>
+
+<draw_ops name="title_tile">
+ <line color="gtk:bg[SELECTED]" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="blend/gtk:bg[SELECTED]/#000000/0.1" x1="0" y1="1" x2="width" y2="1"/>
+</draw_ops>
+
+<draw_ops name="title_tile_unfocused">
+ <line color="blend/gtk:bg[NORMAL]/#000000/0.1" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="blend/gtk:bg[NORMAL]/#ffffff/0.2" x1="0" y1="1" x2="width" y2="1"/>
+</draw_ops>
+
+<draw_ops name="title_gradient">
+ <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2">
+ <color value="#e57752"/>
+ <color value="blend/#e57752/#ffffff/0.5"/>
+ <!-- <color value="#F8E2DB"/> -->
+ <!-- FINDTHIS hardcoded colors to gradient in titlebar -->
+ <!--<color value="gtk:bg[SELECTED]"/>
+ <color value="blend/gtk:bg[SELECTED]/#ffffff/0.8"/>-->
+ </gradient>
+</draw_ops>
+
+<draw_ops name="title_gradient_unfocused">
+ <gradient type="horizontal" x="1" y="1" width="width-2" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.2"/>
+ <color value="gtk:bg[NORMAL]"/>
+
+ </gradient>
+</draw_ops>
+
+<draw_ops name="title_bg">
+ <!--<tile name="title_tile" tile_width="width" tile_height="2" x="0" y="0" width="width" height="height"/>-->
+ <rectangle color="blend/gtk:bg[SELECTED]/#000000/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/>
+ <include name="title_gradient" />
+ <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="0" width="1" height="1"/>
+ <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="0" width="1" height="1"/>
+ <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="0" y="height-1" width="1" height="1"/>
+ <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.5" filled="true" x="width-1" y="height-1" width="1" height="1"/>
+</draw_ops>
+
+<draw_ops name="title_bg_unfocused">
+ <!--<tile name="title_tile_unfocused" tile_width="width" tile_height="2" x="0" y="0" width="width-1" height="height-1"/>-->
+ <include name="title_gradient_unfocused" />
+ <rectangle color="blend/#000000/gtk:fg[NORMAL]/0.7" filled="false" x="0" y="0" width="width-1" height="height-1"/>
+ <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="0" width="1" height="1"/>
+ <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="0" width="1" height="1"/>
+ <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="0" y="height-1" width="1" height="1"/>
+ <rectangle color="blend/#000000/gtk:bg[NORMAL]/0.8" filled="true" x="width-1" y="height-1" width="1" height="1"/>
+</draw_ops>
+
+<draw_ops name="title_text_focused">
+ <clip x="0" y="0" width="width-SpacerWidth" height="height"/>
+ <!-- This is the title text shadow -->
+ <!--<title color="blend/gtk:fg[SELECTED]/#000000/0.7"
+ x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing + 1"
+ y="((height - title_height) / 2) `max` 0 + 1"/>-->
+ <!-- FINDTHIS; make a few pixels away from left icon -->
+ <title color="blend/gtk:fg[SELECTED]/#000000/0.7"
+ x="IconTitleSpacing+1"
+ y="((height - title_height) / 2) `max` 0"/>
+</draw_ops>
+
+<draw_ops name="title_text">
+ <clip x="0" y="0" width="width-SpacerWidth" height="height"/>
+ <!--x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"-->
+ <title color="blend/gtk:fg[NORMAL]/#000000/0.2"
+ x="IconTitleSpacing+1"
+ y="((height - title_height) / 2) `max` 0"/>
+</draw_ops>
+
+<draw_ops name="title_normal">
+ <include name="title_bg_unfocused"/>
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_focused">
+ <include name="title_bg"/>
+ <include name="title_text_focused"/>
+</draw_ops>
+
+<draw_ops name="title_utility">
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_utility_focused">
+ <include name="title_bg"/>
+ <include name="title_text_focused"/>
+</draw_ops>
+
+<frame_style name="normal_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="outer_bevel"/>
+ <piece position="title" draw_ops="title_normal"/>
+
+ <!-- we don't specify for prelight, so normal is used -->
+ <button function="close" state="normal" draw_ops="close_button"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_button"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="focus_background"/>
+ <piece position="title" draw_ops="title_focused"/>
+</frame_style>
+
+<frame_style name="shaded_focused" geometry="normal" parent="normal_unfocused">
+ <piece position="title" draw_ops="title_focused"/>
+</frame_style>
+
+<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused">
+ <!-- WORKHERE -->
+ <!-- <piece position="entire_background" draw_ops="blank"/> -->
+ <button function="maximize" state="normal" draw_ops="restore_button"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+</frame_style>
+
+<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused">
+ <!-- FINDTHIS makes maximixed window titlebar background dark. Disabled. -->
+ <!-- <piece position="entire_background" draw_ops="focus_outline"/> -->
+ <button function="maximize" state="normal" draw_ops="restore_button"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
+ <piece position="title" draw_ops="title_utility"/>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
+ <piece position="title" draw_ops="title_utility_focused"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="outer_bevel"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style_set name="normal">
+<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+<frame focus="yes" state="maximized" style="maximized_focused"/>
+<frame focus="no" state="maximized" style="maximized_unfocused"/>
+<frame focus="yes" state="shaded" style="shaded_focused"/>
+<frame focus="no" state="shaded" style="normal_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+<frame focus="yes" state="maximized" style="utility_focused"/>
+<frame focus="no" state="maximized" style="utility_unfocused"/>
+<frame focus="yes" state="shaded" style="utility_focused"/>
+<frame focus="no" state="shaded" style="utility_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="border" parent="normal">
+<frame focus="yes" state="normal" resize="both" style="border"/>
+<frame focus="no" state="normal" resize="both" style="border"/>
+<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+<frame focus="yes" state="maximized" style="utility_focused"/>
+<frame focus="no" state="maximized" style="utility_unfocused"/>
+<frame focus="yes" state="shaded" style="utility_focused"/>
+<frame focus="no" state="shaded" style="utility_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
+
+</metacity_theme>
bgstack15