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# File: config.py
# Package: pyjstest
# Usage: Add new colors, and gamepad configs here. See documented examples.
import sdl2.ext
colors = {
"BKGD": sdl2.ext.Color(220, 220, 220),
"RED": sdl2.ext.Color(255, 0, 0),
"YELLOW": sdl2.ext.Color(255, 255, 0),
"GREEN": sdl2.ext.Color(0, 255, 0),
"BLUE": sdl2.ext.Color(50, 50, 255),
"GRAY": sdl2.ext.Color(180, 180, 180),
"DARK_RED": sdl2.ext.Color(180, 0, 0),
"DARK_YELLOW": sdl2.ext.Color(180, 180, 0),
"DARK_GREEN": sdl2.ext.Color(0, 180, 0),
"DARK_BLUE": sdl2.ext.Color(0, 0, 100),
"DARK_GRAY": sdl2.ext.Color(100, 100, 100)
}
CONFIG = {}
CONFIG['SNES gamepad'] = {
"aliases": ["2Axes 11Keys Game Pad","usb gamepad"],
"window": (300, 180),
"buttons": [
# color_on, color_off, x, y, size, button_id
["BLUE", "DARK_BLUE", 220,80, 20, 0],
["RED", "DARK_RED", 240,100, 20, 1],
["YELLOW", "DARK_YELLOW", 220,120, 20, 2],
["GREEN", "DARK_GREEN", 200,100, 20, 3],
["GRAY", "DARK_GRAY", 220, 40, 20, 5], # R bumper
["GRAY", "DARK_GRAY", 60, 40, 20, 4], # L bumper
["GRAY", "DARK_GRAY", 120, 105, 20, 8], # Select
["GRAY", "DARK_GRAY", 160, 105, 20, 9] # Start
],
"dpads": [
# color_on, color_off, x,y, size, axis, direction
["GRAY", "DARK_GRAY", 60, 80, 20, 1, "negative"],
["GRAY", "DARK_GRAY", 60, 120, 20, 1, "positive"],
["GRAY", "DARK_GRAY", 40, 100, 20, 0, "negative"],
["GRAY", "DARK_GRAY", 80, 100, 20, 0, "positive"]
],
"dpad_axes": {
"min": [-32768, -32768],
"mid_min": [-500, -500],
"mid_max": [500, 500],
"max": [32767, 32767]
}
}
# This is for the Gamestop Xbox style controller
CONFIG["Xbox controller"] = {
"aliases": ["PDP Xbox 360 Controller","PDP Xbox 360 Controller"],
"window": (420, 240),
"buttons": [
# color_on, color_off, x, y, size, button_id
["GREEN", "DARK_GREEN", 340,160, 20, 0],
["RED", "DARK_RED", 360,140, 20, 1],
["BLUE", "DARK_BLUE", 320,140, 20, 2],
["YELLOW", "DARK_YELLOW", 340,120, 20, 3],
["GRAY", "DARK_GRAY", 60, 80, 20, 4], # L bumper
["GRAY", "DARK_GRAY", 340, 80, 20, 5], # R bumper
["GRAY", "DARK_GRAY", 140, 60, 20, 6], # Select
["GRAY", "DARK_GRAY", 200, 75, 20, 8], # Xbox
["GRAY", "DARK_GRAY", 260, 60, 20, 7], # Start
# Do not use hese here, because they are associated with specific analog sticks.
#["GRAY", "DARK_GRAY", 60, 140, 20, 9], # left analog
#["GRAY", "DARK_GRAY", 260, 160, 20, 10], # right analog
],
# Use these if you want to use an analog stick as a mere dpad (up, down, left, right)
"dpads": [
# color_on, color_off, x,y, size, axis, direction
#["GRAY", "DARK_GRAY", 60, 120, 20, 1, "negative"],
#["GRAY", "DARK_GRAY", 60, 160, 20, 1, "positive"],
#["GRAY", "DARK_GRAY", 40, 140, 20, 0, "negative"],
#["GRAY", "DARK_GRAY", 80, 140, 20, 0, "positive"],
#["GRAY", "DARK_GRAY", 260, 140, 20, 4, "negative"],
#["GRAY", "DARK_GRAY", 260, 180, 20, 4, "positive"],
#["GRAY", "DARK_GRAY", 240, 160, 20, 3, "negative"],
#["GRAY", "DARK_GRAY", 280, 160, 20, 3, "positive"],
#["GRAY", "DARK_GRAY", 60, 40, 20, 2, "positive"], # L trigger
#["GRAY", "DARK_GRAY", 340, 40, 20, 5, "positive"] # R trigger
],
"hats": [
# color_on, color_off, x,y, size, hat_id, up, right, down, left
["GRAY", "DARK_GRAY", 140, 160, 20, 0, 0, 1, 2, 4, 8] # binary value of the positions, off, up, right, down, left
],
# Central location of all axes and their ranges. This is how you would calibrate the input.
# index number of these values, is the axis number.
"dpad_axes": {
"min": [-32768, -32768, -32768, -32768, -32768, -32768],
"mid_min": [-3000, -3000, -22000, -10000, -10000, -22000],
"mid_max": [3000, 3000, -21999, 10000, 10000, -21999],
"max": [32767, 32767, 32767, 32767, 32767, 32767]
},
"analogs": [
# color_on, color_off, center X, center Y, indicator_size, size, axes list, orientation list
# and list of BUTTONs:
# color_on, color_off, relx, rely, size, button_id
["RED","DARK_GRAY", 70, 150, 4, 100, [0,1],[1,1],[
# color_on, color_off, relx, rely, size, button_id
["YELLOW", "DARK_YELLOW", 4,4, 4, 9]
]
],
["RED","DARK_GRAY", 270, 150, 4, 100, [3,4],[1,1],[
# color_on, color_off, relx, rely, size, button_id
["BLUE", "DARK_BLUE", 0,-4, 4, 10]
]
]
],
"triggers": [
# color_on, color_off, background, x1,y1, x2,y2, size, axis, direction
# direction is not implemented.
["RED", "DARK_BLUE", "BKGD", 60,40, 79,40, 3, 2, 1],
["YELLOW", "DARK_BLUE", "GRAY", 350,40, 350,59, 3, 5, 1],
]
}
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