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+# File: config.py
+# Package: pyjstest
+# Usage: Add new colors, and gamepad configs here. See documented examples.
+
+import sdl2.ext
+colors = {
+ "BKGD": sdl2.ext.Color(220, 220, 220),
+ "RED": sdl2.ext.Color(255, 0, 0),
+ "YELLOW": sdl2.ext.Color(255, 255, 0),
+ "GREEN": sdl2.ext.Color(0, 255, 0),
+ "BLUE": sdl2.ext.Color(50, 50, 255),
+ "GRAY": sdl2.ext.Color(180, 180, 180),
+ "DARK_RED": sdl2.ext.Color(180, 0, 0),
+ "DARK_YELLOW": sdl2.ext.Color(180, 180, 0),
+ "DARK_GREEN": sdl2.ext.Color(0, 180, 0),
+ "DARK_BLUE": sdl2.ext.Color(0, 0, 100),
+ "DARK_GRAY": sdl2.ext.Color(100, 100, 100)
+}
+
+CONFIG = {}
+CONFIG['SNES gamepad'] = {
+ "aliases": ["2Axes 11Keys Game Pad","usb gamepad"],
+ "window": (300, 180),
+ "buttons": [
+ # color_on, color_off, x, y, size, button_id
+ ["BLUE", "DARK_BLUE", 220,80, 20, 0],
+ ["RED", "DARK_RED", 240,100, 20, 1],
+ ["YELLOW", "DARK_YELLOW", 220,120, 20, 2],
+ ["GREEN", "DARK_GREEN", 200,100, 20, 3],
+ ["GRAY", "DARK_GRAY", 220, 40, 20, 5], # R bumper
+ ["GRAY", "DARK_GRAY", 60, 40, 20, 4], # L bumper
+ ["GRAY", "DARK_GRAY", 120, 105, 20, 8], # Select
+ ["GRAY", "DARK_GRAY", 160, 105, 20, 9] # Start
+ ],
+ "dpads": [
+ # color_on, color_off, x,y, size, axis, direction
+ ["GRAY", "DARK_GRAY", 60, 80, 20, 1, "negative"],
+ ["GRAY", "DARK_GRAY", 60, 120, 20, 1, "positive"],
+ ["GRAY", "DARK_GRAY", 40, 100, 20, 0, "negative"],
+ ["GRAY", "DARK_GRAY", 80, 100, 20, 0, "positive"]
+ ],
+ "dpad_axes": {
+ "min": [-32768, -32768],
+ "mid_min": [-500, -500],
+ "mid_max": [500, 500],
+ "max": [32767, 32767]
+ }
+}
+
+# This is for the Gamestop Xbox style controller
+CONFIG["Xbox controller"] = {
+ "aliases": ["PDP Xbox 360 Controller","PDP Xbox 360 Controller"],
+ "window": (420, 240),
+ "buttons": [
+ # color_on, color_off, x, y, size, button_id
+ ["GREEN", "DARK_GREEN", 340,160, 20, 0],
+ ["RED", "DARK_RED", 360,140, 20, 1],
+ ["BLUE", "DARK_BLUE", 320,140, 20, 2],
+ ["YELLOW", "DARK_YELLOW", 340,120, 20, 3],
+ ["GRAY", "DARK_GRAY", 60, 80, 20, 4], # L bumper
+ ["GRAY", "DARK_GRAY", 340, 80, 20, 5], # R bumper
+ ["GRAY", "DARK_GRAY", 140, 60, 20, 6], # Select
+ ["GRAY", "DARK_GRAY", 200, 75, 20, 8], # Xbox
+ ["GRAY", "DARK_GRAY", 260, 60, 20, 7], # Start
+ # Do not use hese here, because they are associated with specific analog sticks.
+ #["GRAY", "DARK_GRAY", 60, 140, 20, 9], # left analog
+ #["GRAY", "DARK_GRAY", 260, 160, 20, 10], # right analog
+ ],
+ # Use these if you want to use an analog stick as a mere dpad (up, down, left, right)
+ "dpads": [
+ # color_on, color_off, x,y, size, axis, direction
+ #["GRAY", "DARK_GRAY", 60, 120, 20, 1, "negative"],
+ #["GRAY", "DARK_GRAY", 60, 160, 20, 1, "positive"],
+ #["GRAY", "DARK_GRAY", 40, 140, 20, 0, "negative"],
+ #["GRAY", "DARK_GRAY", 80, 140, 20, 0, "positive"],
+ #["GRAY", "DARK_GRAY", 260, 140, 20, 4, "negative"],
+ #["GRAY", "DARK_GRAY", 260, 180, 20, 4, "positive"],
+ #["GRAY", "DARK_GRAY", 240, 160, 20, 3, "negative"],
+ #["GRAY", "DARK_GRAY", 280, 160, 20, 3, "positive"],
+ #["GRAY", "DARK_GRAY", 60, 40, 20, 2, "positive"], # L trigger
+ #["GRAY", "DARK_GRAY", 340, 40, 20, 5, "positive"] # R trigger
+ ],
+ "hats": [
+ # color_on, color_off, x,y, size, hat_id, up, right, down, left
+ ["GRAY", "DARK_GRAY", 140, 160, 20, 0, 0, 1, 2, 4, 8] # binary value of the positions, off, up, right, down, left
+ ],
+ # Central location of all axes and their ranges. This is how you would calibrate the input.
+ # index number of these values, is the axis number.
+ "dpad_axes": {
+ "min": [-32768, -32768, -32768, -32768, -32768, -32768],
+ "mid_min": [-3000, -3000, -22000, -10000, -10000, -22000],
+ "mid_max": [3000, 3000, -21999, 10000, 10000, -21999],
+ "max": [32767, 32767, 32767, 32767, 32767, 32767]
+ },
+ "analogs": [
+ # color_on, color_off, center X, center Y, indicator_size, size, axes list, orientation list
+ # and list of BUTTONs:
+ # color_on, color_off, relx, rely, size, button_id
+ ["RED","DARK_GRAY", 70, 150, 4, 100, [0,1],[1,1],[
+ # color_on, color_off, relx, rely, size, button_id
+ ["YELLOW", "DARK_YELLOW", 4,4, 4, 9]
+ ]
+ ],
+ ["RED","DARK_GRAY", 270, 150, 4, 100, [3,4],[1,1],[
+ # color_on, color_off, relx, rely, size, button_id
+ ["BLUE", "DARK_BLUE", 0,-4, 4, 10]
+ ]
+ ]
+ ],
+ "triggers": [
+ # color_on, color_off, background, x1,y1, x2,y2, size, axis, direction
+ # direction is not implemented.
+ ["RED", "DARK_BLUE", "BKGD", 60,40, 79,40, 3, 2, 1],
+ ["YELLOW", "DARK_BLUE", "GRAY", 350,40, 350,59, 3, 5, 1],
+ ]
+}
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