diff options
Diffstat (limited to 'src-qt5/core/libLumina/obsolete/RootSubWindow-animations.cpp')
-rw-r--r-- | src-qt5/core/libLumina/obsolete/RootSubWindow-animations.cpp | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/src-qt5/core/libLumina/obsolete/RootSubWindow-animations.cpp b/src-qt5/core/libLumina/obsolete/RootSubWindow-animations.cpp new file mode 100644 index 00000000..efab20fe --- /dev/null +++ b/src-qt5/core/libLumina/obsolete/RootSubWindow-animations.cpp @@ -0,0 +1,116 @@ +//=========================================== +// Lumina Desktop source code +// Copyright (c) 2017, Ken Moore +// Available under the 3-clause BSD license +// See the LICENSE file for full details +//=========================================== +#include "RootSubWindow.h" +#include <QDebug> + +QStringList RootSubWindow::validAnimations(NativeWindow::Property prop){ + QStringList valid; + if(prop == NativeWindow::Visible){ + valid << "zoom" << "wipe-center-vertical" << "wipe-center-horizontal" << "shade-top" << "shade-right" << "shade-left" << "shade-bottom"; + }else if(prop == NativeWindow::Size){ + //Note: this is used for pretty much all geometry changes to the window where it is visible both before/after animation + valid << "direct"; + } + return valid; +} + +void RootSubWindow::loadAnimation(QString name, NativeWindow::Property prop, QVariant nval){ + if(anim->state()==QAbstractAnimation::Running){ return; } //already running + animResetProp.clear(); + //Special case - random animation each time + if(name=="random"){ + QStringList valid = validAnimations(prop); + if(!valid.isEmpty()){ name = valid.at(qrand()%valid.length()); } + } + //Now setup the animation + if(prop == NativeWindow::Visible){ + //NOTE: Assigns values for "invisible->visible" animation: will reverse it afterwards as needed + anim->setPropertyName("geometry"); + QRect geom = this->geometry(); + if(name == "zoom"){ + //Zoom to/from the center point + anim->setStartValue( QRect(geom.center(), QSize(0,0)) ); + anim->setEndValue(geom); + }else if(name == "wipe-center-vertical"){ + anim->setStartValue( QRect( geom.center().x(), geom.y(), 0, geom.height()) ); + anim->setEndValue( geom ); + }else if(name == "wipe-center-horizontal"){ + anim->setStartValue( QRect( geom.x(), geom.center().y(), geom.width(), 0) ); + anim->setEndValue( geom ); + }else if(name == "shade-top"){ + anim->setStartValue( QRect( geom.x(), geom.y(), geom.width(), 0) ); + anim->setEndValue( geom ); + }else if(name == "shade-bottom"){ + anim->setStartValue( QRect( geom.x(), geom.y()+geom.height(), geom.width(), 0) ); + anim->setEndValue( geom ); + }else if(name == "shade-left"){ + anim->setStartValue( QRect( geom.x(), geom.y(), 0, geom.height()) ); + anim->setEndValue( geom ); + }else if(name == "shade-right"){ + anim->setStartValue( QRect( geom.x()+geom.width(), geom.y(), 0, geom.height()) ); + anim->setEndValue( geom ); + }else{ + //Invalid/None animation + if(nval.toBool()){ this->show(); } + else{ this->hide(); } + return; + } + if(nval.toBool()){ + this->setGeometry( anim->startValue().toRect() ); //ensure the window is the initial geom before it becomes visible + //QTimer::singleShot( anim->duration()+5, this, SLOT(activate()) ); + }else{ + QVariant tmp = anim->startValue(); + anim->setStartValue(anim->endValue()); + anim->setEndValue(tmp); + animResetProp = anim->startValue(); + QTimer::singleShot(anim->duration(), this, SLOT(hide()) ); + } + WinWidget->pause(); + anim->start(); + this->show(); + } //end of Visibility animation + else if(prop == NativeWindow::Size){ + //This is pretty much all geometry animations where the window is visible->visible + anim->setPropertyName("geometry"); + anim->setStartValue(this->geometry()); + anim->setEndValue(nval.toRect()); + /*if(name==""){ + // TO-DO modify the path from beginning->end somehow + }*/ + // Now start the animation + WinWidget->pause(); + anim->start(); + this->show(); + } +} + +void RootSubWindow::animFinished(){ + if(closing){ this->close(); return;} + else if(anim->propertyName()=="geometry"){ + if(!animResetProp.isNull()){ + /*qDebug() << "Animation Finished, Reset Geometry:" << animResetProp.toRect(); + qDebug() << " - Starting Value:" << anim->startValue().toRect(); + qDebug() << " - Ending Value:" << anim->endValue().toRect();*/ + this->setGeometry( animResetProp.toRect() ); + //Also ensure that the proper geometry is saved to the window structure + QRect curg = this->geometry(); + QRect wing = WIN->geometry(); + //qDebug() << " - After Animation Reset:" << curg << wing; + if(curg!=wing){ + QRect clientg = clientGlobalGeom(); + //qDebug() << "Sub Window geometry:" << clientg; + WIN->setProperties(QList< NativeWindow::Property>() << NativeWindow::Size << NativeWindow::GlobalPos, + QList<QVariant>() << clientg.size() << clientg.topLeft() ); + } + } + WinWidget->resyncWindow(); //also let the window know about the current geometry + } + animResetProp = QVariant(); //clear the variable + //QTimer::singleShot(10, WinWidget, SLOT(resume()) ); + WinWidget->resume(); + emit windowAnimFinished(); +} |