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#include "7w.h"
int* data_getdiscards();
void data_deletediscard(int era, int card);
void data_build(int p, int card);
void data_setspecialflag(int p);
int data_numplayers();
int data_turnnum();
int print_cards(int x, int y, int *cards, int cursor);
int io_printtext(int xorigin, int y, int width, char* text);
void io_printborder(int x, int y, int width);
int io_getkey();
int io_printcard(int x, int y, int wonder, int stage, int player);
void posthelp();
int data_isai(int p);
void data_setfreebuild(int p);
int view_refresh(int focus, int cursor, int player, int mode);
void Halicarnassus(int player)
{
int x = 61;
int y = 0;
int focus = data_numplayers();
int i;
int cursor = 0;
int *discards = data_getdiscards();
int numcards = 0;
int bottom = 0;
while(discards[numcards++] != -1 && numcards < 50);
numcards /= 2;
while(1) {
view_refresh(focus, cursor, player, 1);
switch(io_getkey()) {
case UP: cursor--;
break;
case DOWN: cursor++;
break;
case RIGHT: focus++;
cursor = 0;
break;
case LEFT: focus--;
cursor = 0;
break;
case '\t': focus = (focus+1)%(data_numplayers()+1);
cursor = 0;
break;
case 'h': posthelp();
break;
case ENTER:
if(data_hasbuiltname(player, discards[cursor*2], discards[cursor*2+1])) {
postmessage("Cannot have two of the same card!");
}
else {
data_freebuild(player, discards[cursor*2], discards[cursor*2+1]);
data_deletediscard(discards[cursor*2], discards[cursor*2+1]);
return;
}
default: break;
}
if(focus < 0) focus = data_numplayers();
focus = focus%(data_numplayers()+1);
if(focus == data_numplayers()) {
if(cursor < 0) cursor = numcards-1;
if(cursor >= numcards) cursor = 0;
}
else {
if(cursor < 0) cursor = wonder_numstages((player+focus)%data_numplayers())+data_numbuilt(player+focus%data_numplayers())-1;
cursor = cursor % (wonder_numstages((player+focus)%data_numplayers())+data_numbuilt(player+focus%data_numplayers()));
}
}
}
void special_action(int player, int wonder, int stage)
{
if(wonder == 8) { //Halicarnassus
if(stage == 2 || stage == 4 || stage == 5 || stage == 6)
if(data_isai(player));
else Halicarnassus(player);
}
if(wonder == 7) { //Olympia
if(stage == 2) {
data_setfreebuild(player);
}
}
}
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