#include "7w.h" int* data_getdiscards(); void data_deletediscard(int era, int card); void data_build(int p, int card); void data_setspecialflag(int p); int data_numplayers(); int data_turnnum(); int print_cards(int x, int y, int *cards, int cursor); int io_printtext(int xorigin, int y, int width, char* text); void io_printborder(int x, int y, int width); int io_getkey(); int io_printcard(int x, int y, int wonder, int stage, int player); void posthelp(); int data_isai(int p); void data_setfreebuild(int p); int view_refresh(int focus, int cursor, int player, int mode); void Halicarnassus(int player) { int x = 61; int y = 0; int focus = data_numplayers(); int i; int cursor = 0; int *discards = data_getdiscards(); int numcards = 0; int bottom = 0; while(discards[numcards++] != -1 && numcards < 50); numcards /= 2; while(1) { view_refresh(focus, cursor, player, 1); switch(io_getkey()) { case UP: cursor--; break; case DOWN: cursor++; break; case RIGHT: focus++; cursor = 0; break; case LEFT: focus--; cursor = 0; break; case '\t': focus = (focus+1)%(data_numplayers()+1); cursor = 0; break; case 'h': posthelp(); break; case ENTER: if(data_hasbuiltname(player, discards[cursor*2], discards[cursor*2+1])) { postmessage("Cannot have two of the same card!"); } else { data_freebuild(player, discards[cursor*2], discards[cursor*2+1]); data_deletediscard(discards[cursor*2], discards[cursor*2+1]); return; } default: break; } if(focus < 0) focus = data_numplayers(); focus = focus%(data_numplayers()+1); if(focus == data_numplayers()) { if(cursor < 0) cursor = numcards-1; if(cursor >= numcards) cursor = 0; } else { if(cursor < 0) cursor = wonder_numstages((player+focus)%data_numplayers())+data_numbuilt(player+focus%data_numplayers())-1; cursor = cursor % (wonder_numstages((player+focus)%data_numplayers())+data_numbuilt(player+focus%data_numplayers())); } } } void special_action(int player, int wonder, int stage) { if(wonder == 8) { //Halicarnassus if(stage == 2 || stage == 4 || stage == 5 || stage == 6) if(data_isai(player)); else Halicarnassus(player); } if(wonder == 7) { //Olympia if(stage == 2) { data_setfreebuild(player); } } }