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authorNathan Vance <nathav63@gmail.com>2015-02-24 17:59:11 -0500
committerNathan Vance <nathav63@gmail.com>2015-02-24 17:59:11 -0500
commit5f3bf1119c9f694e0f8f4b1c169ef1513cd5cacb (patch)
tree2bdcedaf8477563d137e880aef24ea430cc773cb /player_turn.c
parentAdded messages, fixed indefinites (diff)
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Can select build type
Diffstat (limited to 'player_turn.c')
-rw-r--r--player_turn.c33
1 files changed, 20 insertions, 13 deletions
diff --git a/player_turn.c b/player_turn.c
index 5d1b122..d3dff67 100644
--- a/player_turn.c
+++ b/player_turn.c
@@ -2,14 +2,13 @@
int* data_gethand(int p);
int data_getera();
-void io_printhand(int x, int y, int player, int cursor);
-void io_printcard(int x, int y, int era, int card);
int io_getkey();
void data_endturn();
-void data_nextera();
int data_numplayers();
void data_build(int p, int card);
+void data_discard(int p, int card);
void data_buildwonder(int p, int card);
+void data_addgold(int amnt, int p);
void view_refresh(int focus, int cursor, int player);
int wonder_numstages(int player);
int* cards_getcost(int era, int card);
@@ -17,21 +16,29 @@ int data_numbuilt(int p);
void postmessage(char* message);
void posthelp();
void clearmessage();
+int postoptions(int x, int y);
int player_build(int focus, int cursor, int player)
{
+ int *hand = data_gethand(player);
if(focus == data_numplayers()) {
- int *hand = data_gethand(player);
- if(data_canafford(player, cards_getcost(data_getera(), hand[cursor]))) {
- data_build(player, hand[cursor]);
- return 1;
- }
- else postmessage("Can't afford this!");
- }
- if(focus == 0) {
- if(data_canafford(player, cards_getcost(data_getwonder(player), data_getwonderside(player)*3+1+cursor))) {
- data_buildwonder(player, 0); //change to choose card used
+ if(hand[cursor] == -1) return 0;
+ int choice = postoptions(65, 20);
+ if(choice == 0) {
+ if(data_canafford(player, cards_getcost(data_getera(), hand[cursor]))) {
+ data_build(player, hand[cursor]);
+ return 1;
+ }
+ else postmessage("Can't afford this!");
+ } else if(choice == 1) {
+ data_discard(player, hand[cursor]);
+ data_addgold(3, player);
return 1;
+ } else if(choice == 2) {
+ if(data_canafford(player, cards_getcost(data_getwonder(player), data_getwonderside(player)*3+1+cursor))) {
+ data_buildwonder(player, hand[cursor]);
+ return 1;
+ }
}
}
return 0;
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