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authorNathan Vance <nathav63@gmail.com>2015-02-21 18:06:11 -0500
committerNathan Vance <nathav63@gmail.com>2015-02-21 18:06:11 -0500
commite723087996663d5a1461297533e57bd2d8174585 (patch)
treedfd2584267d434c97dd543e8dc0d354a2060f75b /data.c
parentAdded view for all wonders (diff)
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Major view improvements
Diffstat (limited to 'data.c')
-rw-r--r--data.c39
1 files changed, 23 insertions, 16 deletions
diff --git a/data.c b/data.c
index eb499cc..e07f7af 100644
--- a/data.c
+++ b/data.c
@@ -5,7 +5,6 @@ int* getdeck(int era, int numplayers);
int* cards_getproduction(int era, int card);
int cards_gettype(int era, int card);
int* get_intarray(int size);
-void array_cpy(int *a, int *b, int len); //copies b to a
void shuffle(int *deck, int n);
#define MISC 3
@@ -16,16 +15,33 @@ static int player[7][4][7]; //3 eras and extra stuff (wonder, wonder side, wonde
static int hands[7][7];
static int numplayers;
static int era;
+static int turn;
+
+void data_sorthands()
+{
+ int i, j, k, type, buffer[7];
+ for(i = 0; i < numplayers; i++) {
+ k = 0;
+ for(type = 0; type <= 7; type++) {
+ for(j = 0; j < 7; j++) {
+ if(cards_gettype(era, hands[i][j]) == type) buffer[k++] = hands[i][j];
+ }
+ }
+ for(k = 0; k < 7; k++) hands[i][k] = buffer[k];
+ }
+}
void data_nextera()
{
if(era == 2) return;
era++;
+ turn = 0;
int i, j, k;
k = 0;
for(i = 0; i < numplayers; i++)
for(j = 0; j < 7; j++)
hands[i][j] = decks[era][k++];
+ data_sorthands();
}
void data_distributewonders()
@@ -61,25 +77,16 @@ void data_init(int n)
void data_passturn()
{ //remember, player numbers are arranged clockwise
- int buffer[7], i;
- if(era == 0 || era == 2) { //pass to the left
- array_cpy(buffer, hands[numplayers-1], 7);
- for(i = numplayers-1; i > 0; i--) {
- array_cpy(hands[i], hands[i-1], 7);
- }
- array_cpy(hands[0], buffer, 7);
- } else { //pass to the right
- array_cpy(buffer, hands[0], 7);
- for(i = 0; i < numplayers-1; i++) {
- array_cpy(hands[i], hands[i+1], 7);
- }
- array_cpy(hands[numplayers-1], buffer, 7);
- }
+ if(era == 0 || era == 2) //pass to the left
+ turn++;
+ else //pass to the right
+ turn--;
+ if(turn < 0) turn = numplayers-1;
}
int* data_gethand(int p)
{
- return hands[p];
+ return hands[(p+turn)%numplayers];
}
int data_getera()
bgstack15