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author | Nathan Vance <nathav63@gmail.com> | 2015-03-30 15:35:36 -0400 |
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committer | Nathan Vance <nathav63@gmail.com> | 2015-03-30 15:35:36 -0400 |
commit | ac78ebaf7f7e9d96cb022ad8a14fc013a58ba262 (patch) | |
tree | fe3042b52fc061c88a9b9dc0b51883f7fa0781cb | |
parent | Discards are now tracked (diff) | |
download | 7w-ac78ebaf7f7e9d96cb022ad8a14fc013a58ba262.tar.gz 7w-ac78ebaf7f7e9d96cb022ad8a14fc013a58ba262.tar.bz2 7w-ac78ebaf7f7e9d96cb022ad8a14fc013a58ba262.zip |
Started work on special wonder actions
-rw-r--r-- | data.c | 64 | ||||
-rw-r--r-- | main.c | 8 | ||||
-rw-r--r-- | special_actions.c | 88 | ||||
-rw-r--r-- | wonder.c | 31 |
4 files changed, 168 insertions, 23 deletions
@@ -20,6 +20,7 @@ void io_printborder(int x, int y, int width); int io_printtext(int xorigin, int y, int width, char* text); int io_getkey(); int data_haswonderstage(int p, int wonder, int stage); +void special_action(int player, int wonder, int stage); #define MISC 3 #define DATAGOLD 0 @@ -27,8 +28,9 @@ int data_haswonderstage(int p, int wonder, int stage); static int decks[3][49]; static int discards[3][49]; static int player[7][4][7]; //3 eras and extra stuff (wonder, wonder side, wonder stages completed, gold, military wins, defeats, vps(partial)) -static int buffer[7][3]; +static int buffer[7][4]; static int hands[7][7]; +static int ais[7]; static int numplayers; static int era; static int turn; @@ -50,15 +52,19 @@ void data_sorthands() } void data_endgame(); +void data_discard(int p, int card); void data_nextera() { + int i, j, k; + for(i = 0; i < numplayers; i++) { + data_discard((i+numplayers-turn)%numplayers, hands[i][0]); + } war(); if(era == 2) data_endgame(); era++; turn = 0; totturns = 0; - int i, j, k; k = 0; for(i = 0; i < numplayers; i++) for(j = 0; j < 7; j++) @@ -76,6 +82,8 @@ void data_distributewonders() for(i = 0; i < numplayers; i++) { player[i][3][0] = wonders[i]; player[i][3][1] = rand()%2; + player[0][3][0] = 8; //delete these lines later + player[0][3][1] = 1; //this one too! } } @@ -120,6 +128,10 @@ void data_endturn() } player[i][3][3] += buffer[i][1]; //change in gold player[i][3][6] += buffer[i][2]; + if(buffer[i][3]) { + buffer[i][3] = 0; //do this early to allow setting of flag as special action + special_action(i, data_getwonder(i), data_getwonderside(i)*3+1+data_getwonderstages(i)); + } buffer[i][0] = -1; buffer[i][1] = 0; buffer[i][2] = 0; @@ -128,6 +140,21 @@ void data_endturn() if(totturns == 6) data_nextera(); } +int data_turnnum() +{ + return totturns; +} + +void data_setai(int p) +{ + ais[p] = 1; +} + +int data_isai(int p) +{ + return ais[p]; +} + int data_geteast(int p) { int ret = p-1; @@ -239,17 +266,28 @@ void data_addvps(int amnt, int p) buffer[p][2] += amnt; } +void data_setspecialflag(int p) +{ + buffer[p][3] = 1; +} + int data_numplayers() { return numplayers; } -int** data_getdiscards() +int* data_getdiscards() { - static int **ret; - int i; - for(i = 0; i < 3; i++) - ret[i] = discards[i]; + static int ret[150]; + int i, j, k; + for(i = 0; i < 150; i++) ret[i] = -1; + k = 0; + for(i = 0; i < 3; i++) { + for(j = 0; discards[i][j] != -1 && j < 49; j++) { + ret[k++] = i; + ret[k++] = discards[i][j]; + } + } return ret; } @@ -278,13 +316,18 @@ void data_discard(int p, int card) discards[era][i] = card; } +void data_freebuild(int p, int e, int card) +{ + data_addgold(cards_getproduction(e, card)[GOLD], p); + data_addvps(cards_getproduction(e, card)[VP], p); + data_addgold(get_special(e, card, p)[1], p); +} + void data_build(int p, int card) { buffer[p][0] = card; //will be added to player array at end of turn data_addgold(cards_getcost(era, card)[GOLD] * -1, p); - data_addgold(cards_getproduction(era, card)[GOLD], p); - data_addvps(cards_getproduction(era, card)[VP], p); - data_addgold(get_special(era, card, p)[1], p); + data_freebuild(p, era, card); data_remove(p, card); } @@ -294,6 +337,7 @@ void data_buildwonder(int p, int card) data_addgold(cards_getcost(data_getwonder(p), data_getwonderside(p)*3+1+data_getwonderstages(p))[GOLD] * -1, p); data_addgold(cards_getproduction(data_getwonder(p), data_getwonderside(p)*3+1+data_getwonderstages(p))[GOLD], p); data_addvps(cards_getproduction(data_getwonder(p), data_getwonderside(p)*3+1+data_getwonderstages(p))[VP], p); + data_setspecialflag(p); data_remove(p, card); } @@ -14,6 +14,8 @@ void view_refresh(int focus, int cursor, int player); int data_numplayers(); void data_endturn(); int data_getera(); +void data_setai(int p); +int data_isai(int p); void halt() { @@ -27,7 +29,7 @@ main_routine() { int player = 0; while(1) { - if(ais[player]) ai_turn(player); + if(data_isai(player)) ai_turn(player); else player_turn(player); if(++player == data_numplayers()) { data_endturn(); @@ -41,6 +43,10 @@ main() io_init(); cards_init(); data_init(4); + int i; + for(i = 0; i < 7; i++) { + if(ais[i]) data_setai(i); + } main_routine(); halt(); } diff --git a/special_actions.c b/special_actions.c new file mode 100644 index 0000000..5b6e0ed --- /dev/null +++ b/special_actions.c @@ -0,0 +1,88 @@ +#include "7w.h" + +int* data_getdiscards(); +void data_deletediscard(int era, int card); +void data_build(int p, int card); +void data_setspecialflag(int p); +int data_numplayers(); +int data_turnnum(); +int print_cards(int x, int y, int *cards, int cursor); +int io_printtext(int xorigin, int y, int width, char* text); +void io_printborder(int x, int y, int width); +int io_getkey(); +void posthelp(); +int data_isai(int p); + +void Halicarnassus(int player) +{ + int x = 61; + int y = 0; + int focus = data_numplayers(); + int i; + int cursor = 0; + int *discards = data_getdiscards(); + int numcards = 0; + int bottom = 0; + while(discards[numcards++] != -1 && numcards < 50); + numcards /= 2; + io_printborder(x, y++, 28); + y = io_printtext(x, y, 28, " Discards"); + while(1) { + bottom = print_cards(x, y, discards, cursor); + switch(io_getkey()) { + case UP: cursor--; + break; + case DOWN: cursor++; + break; + case RIGHT: focus++; + cursor = 0; + break; + case LEFT: focus--; + cursor = 0; + break; + case '\t': focus = (focus+1)%(data_numplayers()+1); + cursor = 0; + break; + case 'h': posthelp(); + break; + case ENTER: + if(data_hasbuiltname(player, discards[cursor*2], discards[cursor*2+1])) { + postmessage("Cannot have two of the same card!"); + } + else { + data_freebuild(player, discards[cursor*2], discards[cursor*2+1]); + data_deletediscard(discards[cursor*2], discards[cursor*2+1]); + return; + } + default: break; + } + if(focus < 0) focus = data_numplayers(); + focus = focus%(data_numplayers()+1); + if(focus == data_numplayers()) { + if(cursor < 0) cursor = numcards-1; + if(cursor >= numcards) cursor = 0; + } + else { + if(cursor < 0) cursor = wonder_numstages((player+focus)%data_numplayers())+data_numbuilt(player+focus%data_numplayers())-1; + cursor = cursor % (wonder_numstages((player+focus)%data_numplayers())+data_numbuilt(player+focus%data_numplayers())); + } + } +} + +void special_action(int player, int wonder, int stage) +{ + if(wonder == 8) { //Halicarnassus + if(stage == 2 || stage == 4 || stage == 5 || stage == 6) + if(data_isai(player)); + else Halicarnassus(player); + } + if(wonder == 6) { //Babylon + if(stage >= 5) { + if(data_turnnum() < 6) data_setspecialflag(player); + else { + if(data_isai(player)); + else; + } + } + } +} @@ -36,6 +36,23 @@ int wonder_numstages(int player) return 3; } +int print_cards(int x, int y, int *cards, int cursor) +{ + int i = 0; + int j; + int print = -1; + for(j = 0; cards[j] != -1; j+=2) { + io_printname(x, y++, cards[j], cards[j+1]); + if(cursor == i++) { + io_printplain(x+25, y-1, "*"); + print = j; + } + } + if(j == 0) y--; + io_printborder(x, y, 28); + return y; +} + int* print_wonder(int x, int y, int player, int cursor) { int i, j; @@ -85,16 +102,8 @@ int* print_wonder(int x, int y, int player, int cursor) //Print what has been built int *built = data_getbuilt(player); - int print = -1; - for(j = 0; built[j] != -1; j+=2) { - io_printname(x, y++, built[j], built[j+1]); - if(cursor == i++) { - io_printplain(x+25, y-1, "*"); - print = j; - } - } - if(j == 0) y--; - io_printborder(x, y, 28); + y = print_cards(x, y, built, cursor - i); + int print = 2*(cursor - i); //Info about component static int ret[2]; @@ -103,12 +112,10 @@ int* print_wonder(int x, int y, int player, int cursor) ret[0] = data_getwonder(player); ret[1] = cursor+1+3*data_getwonderside(player), player; } - //return io_printcard(x, y, data_getwonder(player), cursor+1+3*data_getwonderside(player), player); if(cursor >= wonder_numstages(player)) { ret[0] = built[print]; ret[1] = built[print+1]; } - //return io_printcard(x, y, built[print], built[print+1], player); return ret; } |