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author | Nathan Vance <nathav63@gmail.com> | 2015-03-25 09:07:04 -0400 |
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committer | Nathan Vance <nathav63@gmail.com> | 2015-03-25 09:07:04 -0400 |
commit | 48b4726624994097174fa820cd9c529177566d07 (patch) | |
tree | a2746ba8e310520b41e02d6e64db0ca910e7136e | |
parent | Implemented ai trading (buggy) (diff) | |
download | 7w-48b4726624994097174fa820cd9c529177566d07.tar.gz 7w-48b4726624994097174fa820cd9c529177566d07.tar.bz2 7w-48b4726624994097174fa820cd9c529177566d07.zip |
Discards are now tracked
-rw-r--r-- | data.c | 34 | ||||
-rw-r--r-- | special_cards.c (renamed from specialcards.c) | 0 | ||||
-rw-r--r-- | view.c | 16 | ||||
-rw-r--r-- | wonder.c | 19 |
4 files changed, 56 insertions, 13 deletions
@@ -25,6 +25,7 @@ int data_haswonderstage(int p, int wonder, int stage); #define DATAGOLD 0 static int decks[3][49]; +static int discards[3][49]; static int player[7][4][7]; //3 eras and extra stuff (wonder, wonder side, wonder stages completed, gold, military wins, defeats, vps(partial)) static int buffer[7][3]; static int hands[7][7]; @@ -87,6 +88,9 @@ void data_init(int n) for(j = 0; j < numplayers*7; j++) decks[i][j] = deck[j]; } + for(i = 0; i < 3; i++) + for(j = 0; j < 49; j++) + discards[i][j] = -1; era = -1; data_nextera(); data_distributewonders(n); @@ -240,7 +244,23 @@ int data_numplayers() return numplayers; } -void data_discard(int p, int card) +int** data_getdiscards() +{ + static int **ret; + int i; + for(i = 0; i < 3; i++) + ret[i] = discards[i]; + return ret; +} + +void data_deletediscard(int era, int card) +{ + int i; + for(i = 0; discards[era][i] != card && i < 48; i++); + discards[era][i] = -1; +} + +void data_remove(int p, int card) //as in, removes it from the hand { int i; int *hand = hands[(p+turn)%numplayers]; @@ -250,6 +270,14 @@ void data_discard(int p, int card) for(i = 0; i < 7; i++) turngoldbuffer[i] = 0; //end of turn } +void data_discard(int p, int card) +{ + data_remove(p, card); + int i; + for(i = 0; discards[era][i] != -1 && i < 49; i++); + discards[era][i] = card; +} + void data_build(int p, int card) { buffer[p][0] = card; //will be added to player array at end of turn @@ -257,7 +285,7 @@ void data_build(int p, int card) data_addgold(cards_getproduction(era, card)[GOLD], p); data_addvps(cards_getproduction(era, card)[VP], p); data_addgold(get_special(era, card, p)[1], p); - data_discard(p, card); + data_remove(p, card); } void data_buildwonder(int p, int card) @@ -266,7 +294,7 @@ void data_buildwonder(int p, int card) data_addgold(cards_getcost(data_getwonder(p), data_getwonderside(p)*3+1+data_getwonderstages(p))[GOLD] * -1, p); data_addgold(cards_getproduction(data_getwonder(p), data_getwonderside(p)*3+1+data_getwonderstages(p))[GOLD], p); data_addvps(cards_getproduction(data_getwonder(p), data_getwonderside(p)*3+1+data_getwonderstages(p))[VP], p); - data_discard(p, card); + data_remove(p, card); } //0 is non producing, 1 produces one kind of resource, 2 produces multiple resources diff --git a/specialcards.c b/special_cards.c index b49e53c..b49e53c 100644 --- a/specialcards.c +++ b/special_cards.c @@ -1,16 +1,18 @@ #include "7w.h" -int print_wonder(int x, int y, int player, int cursor); +int* print_wonder(int x, int y, int player, int cursor); int print_wondersmall(int x, int y, int player, int selected, int dir); int io_printhand(int x, int y, int player, int cursor); +int io_printcard(int x, int y, int wonder, int stage, int player); void io_clearscreen(); int data_numplayers(); void printmessage(int x, int y, int width); int data_geteast(int p); int data_getwest(int p); -void view_printwonders(int focus, int cursor, int player) +int* view_printwonders(int focus, int cursor, int player) { + int *ret; int num = data_numplayers(); int x, y, i, dir, p; x = y = 0; @@ -20,22 +22,26 @@ void view_printwonders(int focus, int cursor, int player) if(p == data_geteast(player)) dir = 1; if(p == data_getwest(player)) dir = 2; if(focus == p) - print_wonder(34, 0, p, cursor); + ret = print_wonder(34, 0, p, cursor); y = print_wondersmall(x, y, p, focus == p, dir); } printmessage(0, y+2, 35); + return ret; } int view_refresh(int focus, int cursor, int player) { int ret; + int *card; io_clearscreen(); if(focus == data_numplayers()) { - view_printwonders(player, -1, player); + card = view_printwonders(player, -1, player); ret = io_printhand(61, 0, player, cursor); } else { - view_printwonders((focus+player)%data_numplayers(), cursor, player); + card = view_printwonders((focus+player)%data_numplayers(), cursor, player); ret = io_printhand(61, 0, player, -1); } + if(card[0] != -1) + ret = io_printcard(61, ret-1, card[0], card[1], player); return ret; } @@ -36,7 +36,7 @@ int wonder_numstages(int player) return 3; } -int print_wonder(int x, int y, int player, int cursor) +int* print_wonder(int x, int y, int player, int cursor) { int i, j; io_printborder(x, y++, 28); @@ -97,10 +97,19 @@ int print_wonder(int x, int y, int player, int cursor) io_printborder(x, y, 28); //Info about component - if(cursor >= 0 && cursor < wonder_numstages(player)) - return io_printcard(x, y, data_getwonder(player), cursor+1+3*data_getwonderside(player), player); - if(cursor >= wonder_numstages(player)) - return io_printcard(x, y, built[print], built[print+1], player); + static int ret[2]; + ret[0] = ret[1] = -1; + if(cursor >= 0 && cursor < wonder_numstages(player)) { + ret[0] = data_getwonder(player); + ret[1] = cursor+1+3*data_getwonderside(player), player; + } + //return io_printcard(x, y, data_getwonder(player), cursor+1+3*data_getwonderside(player), player); + if(cursor >= wonder_numstages(player)) { + ret[0] = built[print]; + ret[1] = built[print+1]; + } + //return io_printcard(x, y, built[print], built[print+1], player); + return ret; } //dir is 0 for none, 1 for east, 2 for west |