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authorNathan Vance <nathav63@gmail.com>2015-02-26 13:37:08 -0500
committerNathan Vance <nathav63@gmail.com>2015-02-26 13:37:08 -0500
commit3bc64a91ce3478fdffcacf2ad5585c3922a4b187 (patch)
treeea1de35ce603809293c28982531332b9949776aa
parentTrade ui implemented (diff)
download7w-3bc64a91ce3478fdffcacf2ad5585c3922a4b187.tar.gz
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Started adding support for special cards
-rw-r--r--cards.c4
-rw-r--r--data.c12
-rw-r--r--io.c13
-rw-r--r--main.c1
-rw-r--r--specialcards.c96
-rw-r--r--wonder.c6
6 files changed, 123 insertions, 9 deletions
diff --git a/cards.c b/cards.c
index 573bb5e..1733b63 100644
--- a/cards.c
+++ b/cards.c
@@ -330,7 +330,7 @@ void cards_init()
cards_setname(1, 13, "Vineyard", COMMERCIAL);
cards_setmessage(1, 14, "2 coins for each industry card of adjacent players or your own.");
- cards_setname(1, 14, "Bazar", COMMERCIAL);
+ cards_setname(1, 14, "Bazaar", COMMERCIAL);
cards_setcost(1, 15, STONE, 3);
cards_setproduction(1, 15, SHIELD, 2);
@@ -535,7 +535,7 @@ void cards_init()
cards_setcost(2, 26, WOOD, 3);
cards_setcost(2, 26, STONE, 1);
cards_setcost(2, 26, CLOTH, 1);
- cards_setmessage(2, 26, "1 vp for each structure card.");
+ cards_setmessage(2, 26, "1 vp for each structure card owned by adjacent players.");
cards_setname(2, 26, "Magistrates Guild", GUILD);
cards_setcost(2, 27, STONE, 2);
diff --git a/data.c b/data.c
index 8959ab2..38baa50 100644
--- a/data.c
+++ b/data.c
@@ -14,7 +14,7 @@ int* trade_buffer();
#define DATAGOLD 0
static int decks[3][49];
-static int player[7][4][7]; //3 eras and extra stuff (wonder, wonder side, wonder stages completed, gold, military wins, defeats)
+static int player[7][4][7]; //3 eras and extra stuff (wonder, wonder side, wonder stages completed, gold, military wins, defeats, vps(partial))
static int buffer[7][2];
static int hands[7][7];
static int numplayers;
@@ -152,6 +152,11 @@ int data_getwonderstages(int p)
return player[p][3][2];
}
+int data_getdefeats(int p)
+{
+ return player[p][3][5];
+}
+
int data_getgold(int p)
{
return player[p][3][3] + turngoldbuffer[p];
@@ -163,6 +168,11 @@ void data_addgold(int amnt, int p)
turngoldbuffer[p] += amnt;
}
+void data_addvps(int amnt, int p)
+{
+ player[p][3][6] += amnt;
+}
+
int data_numplayers()
{
return numplayers;
diff --git a/io.c b/io.c
index 0515896..68c9010 100644
--- a/io.c
+++ b/io.c
@@ -13,6 +13,7 @@ int* cards_getcouponed(int era, int card);
char* cards_specialmessage(int era, int card);
int data_getera();
int* data_gethand(int p);
+int* get_special(int era, int card, int player);
void io_init()
{
@@ -118,7 +119,7 @@ void io_printborder(int x, int y, int width)
mvprintw(y, x+i, "#");
}
-int io_printcard(int x, int y, int era, int card)
+int io_printcard(int x, int y, int era, int card, int player)
{
io_printborder(x, y++, 28);
if(cards_getname(era, card)[0] != '\0')
@@ -175,6 +176,14 @@ int io_printcard(int x, int y, int era, int card)
io_printname(x, y++, coupons[2], coupons[3]);
}
+ int* special = get_special(era, card, player);
+ if(special[0] || special[1])
+ { //print special (vp, gold)
+ mvprintw(y++, x, "# In your case, produces: #");
+ mvprintw(y++, x, "# %2d victory points #", special[0]);
+ mvprintw(y++, x, "# %2d gold #", special[1]);
+ }
+
io_printborder(x, y, 28);
return y;
}
@@ -198,7 +207,7 @@ int io_printhand(int x, int y, int player, int cursor)
mvprintw(y-1, x+25, "*");
//trade_print(x, y, player, -1, -1);
}
- else if(cursed) io_printcard(x, y, data_getera(), hand[cursor]);
+ else if(cursed) io_printcard(x, y, data_getera(), hand[cursor], player);
else io_printborder(x, y++, 28);
return y;
}
diff --git a/main.c b/main.c
index f59a1cd..86a26fb 100644
--- a/main.c
+++ b/main.c
@@ -4,7 +4,6 @@
void tester();
void io_init();
void cards_init();
-void io_printcard(int x, int y, int era, int card);
void io_clearscreen();
int* getdeck(int era, int numplayers);
void data_init(int num_players);
diff --git a/specialcards.c b/specialcards.c
new file mode 100644
index 0000000..20e9b24
--- /dev/null
+++ b/specialcards.c
@@ -0,0 +1,96 @@
+#include "7w.h"
+
+int data_geteast(int p);
+int data_getwest(int p);
+int* data_getbuilt(int p);
+int cards_gettype(int era, int card);
+int data_getwonderstages(int p);
+int data_getdefeats(int p);
+
+int cardcounter(int *cards, int type)
+{
+ int sum = 0;
+ int i;
+ for(i = 0; cards[i] != -1; i+=2) {
+ if(cards_gettype(cards[i], cards[i+1]) == type) sum++;
+ }
+ return sum;
+}
+
+int* get_special(int era, int card, int player)
+{
+ //formatted vp, gold
+ static int ret[2];
+ ret[0] = ret[1] = 0;
+ switch(era*100+card) {
+ case 113: //Vineyard: 1 coin for each resource card of adjacent players or your own.
+ ret[1] += cardcounter(data_getbuilt(data_geteast(player)), RESOURCE);
+ ret[1] += cardcounter(data_getbuilt(data_getwest(player)), RESOURCE);
+ ret[1] += cardcounter(data_getbuilt(player), RESOURCE);
+ break;
+ case 114: //Bazaar: 2 coins for each industry card of adjacent players or your own.
+ ret[1] += cardcounter(data_getbuilt(data_geteast(player)), INDUSTRY);
+ ret[1] += cardcounter(data_getbuilt(data_getwest(player)), INDUSTRY);
+ ret[1] += cardcounter(data_getbuilt(player), INDUSTRY);
+ ret[1] *= 2;
+ break;
+ case 205: //Haven: 1 coin and 1 vp for each resource card.
+ ret[0] = ret[1] = cardcounter(data_getbuilt(player), RESOURCE);
+ break;
+ case 206: //Lighthouse: 1 coin and 1 vp for each commercial card.
+ ret[0] = ret[1] = cardcounter(data_getbuilt(player), COMMERCIAL);
+ break;
+ case 207: //Chamber Of Commerce: 2 coins and 2 vps for each industrial card.
+ ret[0] = ret[1] = cardcounter(data_getbuilt(player), INDUSTRY) * 2;
+ break;
+ case 208: //Arena: 3 coins and 1 vp for each completed wonder stage.
+ ret[1] = data_getwonderstages(player);
+ ret[0] = 3*ret[1];
+ break;
+ case 218: //Workers Guild: 1 vp for each resource card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), RESOURCE);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), RESOURCE);
+ break;
+ case 219: //Craftmens Guild: 2 vps for each industrial card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), INDUSTRY);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), INDUSTRY);
+ ret[0] *= 2;
+ break;
+ case 220: //Traders Guild: 1 vp for each commercial card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), COMMERCIAL);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), COMMERCIAL);
+ break;
+ case 221: //Philosophers Guild: 1 vp for each scientific card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), SCIENTIFIC);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), SCIENTIFIC);
+ break;
+ case 222: //Spy Guild: 1 vp for each military card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), MILITARY);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), MILITARY);
+ break;
+ case 223: //Strategy Guild: 1 vp for each military defeat by adjacent players.
+ ret[0] += data_getdefeats(data_geteast(player));
+ ret[0] += data_getdefeats(data_getwest(player));
+ break;
+ case 224: //Shipowners Guild: 1 vp for each resource, industrial, and guild card.
+ ret[0] += cardcounter(data_getbuilt(player), RESOURCE);
+ ret[0] += cardcounter(data_getbuilt(player), INDUSTRY);
+ ret[0] += cardcounter(data_getbuilt(player), GUILD);
+ break;
+ case 225: //Scientists Guild: Counts as either a compass, gear or tablet.
+ ret[0] = ret[1] = 0;
+ break;
+ case 226: //Magistrates Guild: 1 vp for each structure card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), STRUCTURE);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), STRUCTURE);
+ break;
+ case 227: //Builders Guild: 1 vp for each completed wonder stage by you or adjacent players.
+ ret[0] += data_getwonderstages(data_geteast(player));
+ ret[0] += data_getwonderstages(data_getwest(player));
+ ret[0] += data_getwonderstages(player);
+ break;
+ default: ret[0] = ret[1] = 0;
+ break;
+ }
+ return ret;
+}
diff --git a/wonder.c b/wonder.c
index 5c5169e..de5a986 100644
--- a/wonder.c
+++ b/wonder.c
@@ -10,7 +10,7 @@ int data_getwonder(int p);
int data_getwonderside(int p);
void io_printborder(int x, int y, int width);
int io_printtext(int xorigin, int y, int width, char* text);
-int io_printcard(int x, int y, int wonder, int stage);
+int io_printcard(int x, int y, int wonder, int stage, int player);
void io_printname(int x, int y, int era, int card);
int data_getwonderstages(int p);
int data_getgold(int p);
@@ -95,9 +95,9 @@ int print_wonder(int x, int y, int player, int cursor)
//Info about component
if(cursor >= 0 && cursor < wonder_numstages(player))
- return io_printcard(x, y, data_getwonder(player), cursor+1+3*data_getwonderside(player));
+ return io_printcard(x, y, data_getwonder(player), cursor+1+3*data_getwonderside(player), player);
if(cursor >= wonder_numstages(player))
- return io_printcard(x, y, built[print], built[print+1]);
+ return io_printcard(x, y, built[print], built[print+1], player);
}
//dir is 0 for none, 1 for east, 2 for west
bgstack15