aboutsummaryrefslogtreecommitdiff
path: root/specialcards.c
diff options
context:
space:
mode:
Diffstat (limited to 'specialcards.c')
-rw-r--r--specialcards.c96
1 files changed, 96 insertions, 0 deletions
diff --git a/specialcards.c b/specialcards.c
new file mode 100644
index 0000000..20e9b24
--- /dev/null
+++ b/specialcards.c
@@ -0,0 +1,96 @@
+#include "7w.h"
+
+int data_geteast(int p);
+int data_getwest(int p);
+int* data_getbuilt(int p);
+int cards_gettype(int era, int card);
+int data_getwonderstages(int p);
+int data_getdefeats(int p);
+
+int cardcounter(int *cards, int type)
+{
+ int sum = 0;
+ int i;
+ for(i = 0; cards[i] != -1; i+=2) {
+ if(cards_gettype(cards[i], cards[i+1]) == type) sum++;
+ }
+ return sum;
+}
+
+int* get_special(int era, int card, int player)
+{
+ //formatted vp, gold
+ static int ret[2];
+ ret[0] = ret[1] = 0;
+ switch(era*100+card) {
+ case 113: //Vineyard: 1 coin for each resource card of adjacent players or your own.
+ ret[1] += cardcounter(data_getbuilt(data_geteast(player)), RESOURCE);
+ ret[1] += cardcounter(data_getbuilt(data_getwest(player)), RESOURCE);
+ ret[1] += cardcounter(data_getbuilt(player), RESOURCE);
+ break;
+ case 114: //Bazaar: 2 coins for each industry card of adjacent players or your own.
+ ret[1] += cardcounter(data_getbuilt(data_geteast(player)), INDUSTRY);
+ ret[1] += cardcounter(data_getbuilt(data_getwest(player)), INDUSTRY);
+ ret[1] += cardcounter(data_getbuilt(player), INDUSTRY);
+ ret[1] *= 2;
+ break;
+ case 205: //Haven: 1 coin and 1 vp for each resource card.
+ ret[0] = ret[1] = cardcounter(data_getbuilt(player), RESOURCE);
+ break;
+ case 206: //Lighthouse: 1 coin and 1 vp for each commercial card.
+ ret[0] = ret[1] = cardcounter(data_getbuilt(player), COMMERCIAL);
+ break;
+ case 207: //Chamber Of Commerce: 2 coins and 2 vps for each industrial card.
+ ret[0] = ret[1] = cardcounter(data_getbuilt(player), INDUSTRY) * 2;
+ break;
+ case 208: //Arena: 3 coins and 1 vp for each completed wonder stage.
+ ret[1] = data_getwonderstages(player);
+ ret[0] = 3*ret[1];
+ break;
+ case 218: //Workers Guild: 1 vp for each resource card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), RESOURCE);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), RESOURCE);
+ break;
+ case 219: //Craftmens Guild: 2 vps for each industrial card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), INDUSTRY);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), INDUSTRY);
+ ret[0] *= 2;
+ break;
+ case 220: //Traders Guild: 1 vp for each commercial card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), COMMERCIAL);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), COMMERCIAL);
+ break;
+ case 221: //Philosophers Guild: 1 vp for each scientific card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), SCIENTIFIC);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), SCIENTIFIC);
+ break;
+ case 222: //Spy Guild: 1 vp for each military card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), MILITARY);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), MILITARY);
+ break;
+ case 223: //Strategy Guild: 1 vp for each military defeat by adjacent players.
+ ret[0] += data_getdefeats(data_geteast(player));
+ ret[0] += data_getdefeats(data_getwest(player));
+ break;
+ case 224: //Shipowners Guild: 1 vp for each resource, industrial, and guild card.
+ ret[0] += cardcounter(data_getbuilt(player), RESOURCE);
+ ret[0] += cardcounter(data_getbuilt(player), INDUSTRY);
+ ret[0] += cardcounter(data_getbuilt(player), GUILD);
+ break;
+ case 225: //Scientists Guild: Counts as either a compass, gear or tablet.
+ ret[0] = ret[1] = 0;
+ break;
+ case 226: //Magistrates Guild: 1 vp for each structure card owned by adjacent players.
+ ret[0] += cardcounter(data_getbuilt(data_geteast(player)), STRUCTURE);
+ ret[0] += cardcounter(data_getbuilt(data_getwest(player)), STRUCTURE);
+ break;
+ case 227: //Builders Guild: 1 vp for each completed wonder stage by you or adjacent players.
+ ret[0] += data_getwonderstages(data_geteast(player));
+ ret[0] += data_getwonderstages(data_getwest(player));
+ ret[0] += data_getwonderstages(player);
+ break;
+ default: ret[0] = ret[1] = 0;
+ break;
+ }
+ return ret;
+}
bgstack15