summaryrefslogtreecommitdiff
path: root/zen/thread.h
blob: 290baac5fa48cafb47d9f9aa8e1de6fda4c259f2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
// *****************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under    *
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0          *
// * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved *
// *****************************************************************************

#ifndef THREAD_H_7896323423432235246427
#define THREAD_H_7896323423432235246427

#include <thread>
#include <future>
#include <functional>
#include "ring_buffer.h"
#include "zstring.h"


namespace zen
{
class InterruptionStatus;

//migrate towards https://en.cppreference.com/w/cpp/thread/jthread
class InterruptibleThread
{
public:
    InterruptibleThread() {}
    InterruptibleThread           (InterruptibleThread&&    ) noexcept = default;
    InterruptibleThread& operator=(InterruptibleThread&& tmp) noexcept //don't use swap() but end stdThread_ life time immediately
    {
        if (joinable())
        {
            requestStop();
            join();
        }
        stdThread_ = std::move(tmp.stdThread_);
        intStatus_ = std::move(tmp.intStatus_);
        return *this;
    }

    template <class Function>
    explicit InterruptibleThread(Function&& f);

    ~InterruptibleThread()
    {
        if (joinable())
        {
            requestStop();
            join();
        }
    }

    bool joinable () const { return stdThread_.joinable(); }
    void requestStop();
    void join     () { stdThread_.join(); }
    void detach   () { stdThread_.detach(); }

private:
    std::thread stdThread_;
    std::shared_ptr<InterruptionStatus> intStatus_ = std::make_shared<InterruptionStatus>();
};


class ThreadStopRequest {};

//context of worker thread:
void interruptionPoint(); //throw ThreadStopRequest

template <class Predicate>
void interruptibleWait(std::condition_variable& cv, std::unique_lock<std::mutex>& lock, Predicate pred); //throw ThreadStopRequest

template <class Rep, class Period>
void interruptibleSleep(const std::chrono::duration<Rep, Period>& relTime); //throw ThreadStopRequest

void setCurrentThreadName(const Zstring& threadName);


bool runningOnMainThread();

//------------------------------------------------------------------------------------------

/*  std::async replacement without crappy semantics:
        1. guaranteed to run asynchronously
        2. does not follow C++11 [futures.async], Paragraph 5, where std::future waits for thread in destructor

    Example:
            Zstring dirPath = ...
            auto ft = zen::runAsync([=]{ return zen::dirExists(dirPath); });
            if (ft.wait_for(std::chrono::milliseconds(200)) == std::future_status::ready && ft.get())
                //dir existing                                                                               */
template <class Function>
auto runAsync(Function&& fun);

//wait for all with a time limit: return true if *all* results are available!
//TODO: use std::when_all when available
template <class InputIterator, class Duration>
bool waitForAllTimed(InputIterator first, InputIterator last, const Duration& wait_duration);

template<typename T> inline
bool isReady(const std::future<T>& f) { assert(f.valid()); return f.wait_for(std::chrono::seconds(0)) == std::future_status::ready; }
//------------------------------------------------------------------------------------------

//wait until first job is successful or all failed
//TODO: use std::when_any when available
template <class T>
class AsyncFirstResult
{
public:
    AsyncFirstResult();

    template <class Fun>
    void addJob(Fun&& f); //f must return a std::optional<T> containing a value if successful

    template <class Duration>
    bool timedWait(const Duration& duration) const; //true: "get()" is ready, false: time elapsed

    //return first value or none if all jobs failed; blocks until result is ready!
    std::optional<T> get() const; //may be called only once!

private:
    class AsyncResult;
    std::shared_ptr<AsyncResult> asyncResult_;
    size_t jobsTotal_ = 0;
};

//------------------------------------------------------------------------------------------

//value associated with mutex and guaranteed protected access:
//TODO: use std::synchronized_value when available https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rconc-mutex
template <class T>
class Protected
{
public:
    Protected() {}
    explicit Protected(T& value) : value_(value) {}
    //Protected(T&& tmp ) : value_(std::move(tmp)) {} <- wait until needed

    template <class Function>
    auto access(Function fun) //-> decltype(fun(std::declval<T&>()))
    {
        std::lock_guard dummy(lockValue_);
        return fun(value_);
    }

private:
    Protected           (const Protected&) = delete;
    Protected& operator=(const Protected&) = delete;

    std::mutex lockValue_;
    T value_{};
};

//------------------------------------------------------------------------------------------

template <class Function>
class ThreadGroup
{
public:
    ThreadGroup(size_t threadCountMax, const Zstring& groupName) : threadCountMax_(threadCountMax), groupName_(groupName)
    { if (threadCountMax == 0) throw std::logic_error(std::string(__FILE__) + '[' + numberTo<std::string>(__LINE__) + "] Contract violation!"); }

    ThreadGroup           (ThreadGroup&& tmp) noexcept = default; //noexcept *required* to support move for reallocations in std::vector and std::swap!!!
    ThreadGroup& operator=(ThreadGroup&& tmp) noexcept = default; //don't use swap() but end worker_ life time immediately

    ~ThreadGroup()
    {
        for (InterruptibleThread& w : worker_)
            w.requestStop(); //similar, but not the same as ~InterruptibleThread: stop *all* at the same time before join!

        if (detach_) //detach() without requestStop() doesn't make sense
            for (InterruptibleThread& w : worker_)
                w.detach();
    }

    //context of controlling OR worker thread, non-blocking:
    void run(Function&& wi /*should throw ThreadStopRequest when needed*/, bool insertFront = false)
    {
        {
            std::lock_guard dummy(workLoad_.ref().lock);

            if (insertFront)
                workLoad_.ref().tasks.push_front(std::move(wi));
            else
                workLoad_.ref().tasks.push_back(std::move(wi));
            const size_t tasksPending = ++(workLoad_.ref().tasksPending);

            if (worker_.size() < std::min(tasksPending, threadCountMax_))
                addWorkerThread();
        }
        workLoad_.ref().conditionNewTask.notify_all();
    }

    //context of controlling thread, blocking:
    void wait()
    {
        //perf: no difference in xBRZ test case compared to std::condition_variable-based implementation
        auto promDone = std::make_shared<std::promise<void>>(); //
        std::future<void> futDone = promDone->get_future();

        notifyWhenDone([promDone] { promDone->set_value(); }); //std::function doesn't support construction involving move-only types!
        //use reference? => potential lifetime issue, e.g. promise object theoretically might be accessed inside set_value() after future gets signalled

        futDone.get();
    }

    //non-blocking wait()-alternative: context of controlling thread:
    void notifyWhenDone(const std::function<void()>& onCompletion /*noexcept! runs on worker thread!*/)
    {
        std::unique_lock dummy(workLoad_.ref().lock);

        if (workLoad_.ref().tasksPending == 0)
        {
            dummy.unlock();
            onCompletion();
        }
        else
            workLoad_.ref().onCompletionCallbacks.push_back(onCompletion);
    }

    //context of controlling thread:
    void detach() { detach_ = true; } //not expected to also interrupt!

private:
    ThreadGroup           (const ThreadGroup&) = delete;
    ThreadGroup& operator=(const ThreadGroup&) = delete;

    void addWorkerThread()
    {
        Zstring threadName = groupName_ + Zstr('[') + numberTo<Zstring>(worker_.size() + 1) + Zstr('/') + numberTo<Zstring>(threadCountMax_) + Zstr(']');

        worker_.emplace_back([workLoad_ /*clang bug*/= workLoad_ /*share ownership!*/, threadName = std::move(threadName)]() mutable //don't capture "this"! consider detach() and move operations
        {
            setCurrentThreadName(threadName);
            WorkLoad& workLoad = workLoad_.ref();

            std::unique_lock dummy(workLoad.lock);
            for (;;)
            {
                interruptibleWait(workLoad.conditionNewTask, dummy, [&tasks = workLoad.tasks] { return !tasks.empty(); }); //throw ThreadStopRequest

                Function task = std::move(workLoad.tasks.    front()); //noexcept thanks to move
                /**/                      workLoad.tasks.pop_front();  //

                dummy.unlock();
                task(); //throw ThreadStopRequest?
                dummy.lock();

                if (--(workLoad.tasksPending) == 0)
                    if (!workLoad.onCompletionCallbacks.empty())
                    {
                        std::vector<std::function<void()>> callbacks = std::exchange(workLoad.onCompletionCallbacks, {});

                        dummy.unlock();
                        for (const auto& cb : callbacks)
                            cb(); //noexcept!
                        dummy.lock();
                    }
            }
        });
    }

    struct WorkLoad
    {
        std::mutex lock;
        RingBuffer<Function> tasks; //FIFO! :)
        size_t tasksPending = 0;
        std::condition_variable conditionNewTask;
        std::vector<std::function<void()>> onCompletionCallbacks;
    };

    std::vector<InterruptibleThread> worker_;
    SharedRef<WorkLoad> workLoad_ = makeSharedRef<WorkLoad>();
    bool detach_ = false;
    size_t threadCountMax_;
    Zstring groupName_;
};








//###################### implementation ######################

namespace impl
{
template <class Function> inline
auto runAsync(Function&& fun, std::true_type /*copy-constructible*/)
{
    using ResultType = decltype(fun());

    //note: std::packaged_task does NOT support move-only function objects!
    std::packaged_task<ResultType()> pt(std::forward<Function>(fun));
    auto fut = pt.get_future();
    std::thread(std::move(pt)).detach(); //we have to explicitly detach since C++11: [thread.thread.destr] ~thread() calls std::terminate() if joinable()!!!
    return fut;
}


template <class Function> inline
auto runAsync(Function&& fun, std::false_type /*copy-constructible*/)
{
    //support move-only function objects!
    auto sharedFun = std::make_shared<Function>(std::forward<Function>(fun));
    return runAsync([sharedFun] { return (*sharedFun)(); }, std::true_type());
}
}


template <class Function> inline
auto runAsync(Function&& fun)
{
    return impl::runAsync(std::forward<Function>(fun), std::is_copy_constructible<Function>());
}


template <class InputIterator, class Duration> inline
bool waitForAllTimed(InputIterator first, InputIterator last, const Duration& duration)
{
    const std::chrono::steady_clock::time_point stopTime = std::chrono::steady_clock::now() + duration;
    for (; first != last; ++first)
        if (first->wait_until(stopTime) == std::future_status::timeout)
            return false;
    return true;
}


template <class T>
class AsyncFirstResult<T>::AsyncResult
{
public:
    //context: worker threads
    void reportFinished(std::optional<T>&& result)
    {
        {
            std::lock_guard dummy(lockResult_);
            ++jobsFinished_;
            if (!result_)
                result_ = std::move(result);
        }
        conditionJobDone_.notify_all(); //better notify all, considering bugs like: https://svn.boost.org/trac/boost/ticket/7796
    }

    //context: main thread
    template <class Duration>
    bool waitForResult(size_t jobsTotal, const Duration& duration)
    {
        std::unique_lock dummy(lockResult_);
        return conditionJobDone_.wait_for(dummy, duration, [&] { return this->jobDone(jobsTotal); });
    }

    std::optional<T> getResult(size_t jobsTotal)
    {
        std::unique_lock dummy(lockResult_);
        conditionJobDone_.wait(dummy, [&] { return this->jobDone(jobsTotal); });

        return std::move(result_);
    }

private:
    bool jobDone(size_t jobsTotal) const { return result_ || (jobsFinished_ >= jobsTotal); } //call while locked!

    std::mutex lockResult_;
    size_t jobsFinished_ = 0; //
    std::optional<T> result_; //our condition is: "have result" or "jobsFinished_ == jobsTotal"
    std::condition_variable conditionJobDone_;
};



template <class T> inline
AsyncFirstResult<T>::AsyncFirstResult() : asyncResult_(std::make_shared<AsyncResult>()) {}


template <class T>
template <class Fun> inline
void AsyncFirstResult<T>::addJob(Fun&& f) //f must return a std::optional<T> containing a value on success
{
    std::thread t([asyncResult = this->asyncResult_, f = std::forward<Fun>(f)] { asyncResult->reportFinished(f()); });
    ++jobsTotal_;
    t.detach(); //we have to be explicit since C++11: [thread.thread.destr] ~thread() calls std::terminate() if joinable()!!!
}


template <class T>
template <class Duration> inline
bool AsyncFirstResult<T>::timedWait(const Duration& duration) const { return asyncResult_->waitForResult(jobsTotal_, duration); }


template <class T> inline
std::optional<T> AsyncFirstResult<T>::get() const { return asyncResult_->getResult(jobsTotal_); }

//------------------------------------------------------------------------------------------

class InterruptionStatus
{
public:
    //context of InterruptibleThread instance:
    void requestStop()
    {
        stopRequested_ = true;

        {
            std::lock_guard dummy(lockSleep_); //needed! makes sure the following signal is not lost!
            //usually we'd make "interrupted" non-atomic, but this is already given due to interruptibleWait() handling
        }
        conditionSleepInterruption_.notify_all();

        std::lock_guard dummy(lockConditionPtr_);
        if (activeCondition_)
            activeCondition_->notify_all(); //signal may get lost!
        //alternative design locking the cv's mutex here could be dangerous: potential for dead lock!
    }

    //context of worker thread:
    void throwIfStopped() //throw ThreadStopRequest
    {
        if (stopRequested_)
            throw ThreadStopRequest();
    }

    //context of worker thread:
    template <class Predicate>
    void interruptibleWait(std::condition_variable& cv, std::unique_lock<std::mutex>& lock, Predicate pred) //throw ThreadStopRequest
    {
        setConditionVar(&cv);
        ZEN_ON_SCOPE_EXIT(setConditionVar(nullptr));

        //"stopRequested_" is not protected by cv's mutex => signal may get lost!!! e.g. after condition was checked but before the wait begins
        //=> add artifical time out to mitigate! CPU: 0.25% vs 0% for longer time out!
        while (!cv.wait_for(lock, std::chrono::milliseconds(1), [&] { return this->stopRequested_ || pred(); }))
            ;

        throwIfStopped(); //throw ThreadStopRequest
    }

    //context of worker thread:
    template <class Rep, class Period>
    void interruptibleSleep(const std::chrono::duration<Rep, Period>& relTime) //throw ThreadStopRequest
    {
        std::unique_lock lock(lockSleep_);
        if (conditionSleepInterruption_.wait_for(lock, relTime, [this] { return static_cast<bool>(this->stopRequested_); }))
            throw ThreadStopRequest();
    }

private:
    void setConditionVar(std::condition_variable* cv)
    {
        std::lock_guard dummy(lockConditionPtr_);
        activeCondition_ = cv;
    }

    std::atomic<bool> stopRequested_{false}; //std::atomic is uninitialized by default!!!
    //"The default constructor is trivial: no initialization takes place other than zero initialization of static and thread-local objects."

    std::condition_variable* activeCondition_ = nullptr;
    std::mutex lockConditionPtr_; //serialize pointer access (only!)

    std::condition_variable conditionSleepInterruption_;
    std::mutex lockSleep_;
};


namespace impl
{
//thread_local with non-POD seems to cause memory leaks on VS 14 => pointer only is fine:
inline thread_local InterruptionStatus* threadLocalInterruptionStatus = nullptr;
}


//context of worker thread:
inline
void interruptionPoint() //throw ThreadStopRequest
{
    assert(impl::threadLocalInterruptionStatus);
    if (impl::threadLocalInterruptionStatus)
        impl::threadLocalInterruptionStatus->throwIfStopped(); //throw ThreadStopRequest
}


//context of worker thread:
template <class Predicate> inline
void interruptibleWait(std::condition_variable& cv, std::unique_lock<std::mutex>& lock, Predicate pred) //throw ThreadStopRequest
{
    assert(impl::threadLocalInterruptionStatus);
    if (impl::threadLocalInterruptionStatus)
        impl::threadLocalInterruptionStatus->interruptibleWait(cv, lock, pred);
    else
        cv.wait(lock, pred);
}


//context of worker thread:
template <class Rep, class Period> inline
void interruptibleSleep(const std::chrono::duration<Rep, Period>& relTime) //throw ThreadStopRequest
{
    assert(impl::threadLocalInterruptionStatus);
    if (impl::threadLocalInterruptionStatus)
        impl::threadLocalInterruptionStatus->interruptibleSleep(relTime);
    else
        std::this_thread::sleep_for(relTime);
}


template <class Function> inline
InterruptibleThread::InterruptibleThread(Function&& f)
{
    stdThread_ = std::thread([f = std::forward<Function>(f),
                                intStatus = this->intStatus_]() mutable
    {
        assert(!impl::threadLocalInterruptionStatus);
        impl::threadLocalInterruptionStatus = intStatus.get();
        ZEN_ON_SCOPE_EXIT(impl::threadLocalInterruptionStatus = nullptr);

        try
        {
            f(); //throw ThreadStopRequest
        }
        catch (ThreadStopRequest&) {}
    });
}


inline
void InterruptibleThread::requestStop() { intStatus_->requestStop(); }
}

#endif //THREAD_H_7896323423432235246427
bgstack15