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// *****************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
// * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved *
// *****************************************************************************
#ifndef BASIC_MATH_H_3472639843265675
#define BASIC_MATH_H_3472639843265675
#include <cassert>
#include <cmath>
#include <numbers>
#include "type_traits.h"
namespace numeric
{
template <class T> auto dist(T a, T b);
template <class T> int sign(T value); //returns one of {-1, 0, 1}
template <class T> bool isNull(T value); //...definitively fishy...
template <class T, class InputIterator> //precondition: range must be sorted!
auto roundToGrid(T val, InputIterator first, InputIterator last);
template <class N, class D> auto intDivRound(N numerator, D denominator);
template <class N, class D> auto intDivCeil (N numerator, D denominator);
template <class N, class D> auto intDivFloor(N numerator, D denominator);
template <size_t N, class T>
T power(T value);
double radToDeg(double rad); //convert unit [rad] into [°]
double degToRad(double degree); //convert unit [°] into [rad]
template <class InputIterator>
double arithmeticMean(InputIterator first, InputIterator last);
template <class RandomAccessIterator>
double median(RandomAccessIterator first, RandomAccessIterator last); //note: invalidates input range!
template <class InputIterator>
double stdDeviation(InputIterator first, InputIterator last, double* mean = nullptr); //estimate standard deviation (and thereby arithmetic mean)
//median absolute deviation: "mad / 0.6745" is a robust measure for standard deviation of a normal distribution
template <class RandomAccessIterator>
double mad(RandomAccessIterator first, RandomAccessIterator last); //note: invalidates input range!
template <class InputIterator>
double norm2(InputIterator first, InputIterator last);
//----------------------------------------------------------------------------------
//################# inline implementation #########################
template <class T> inline
auto dist(T a, T b) //return type might be different than T, e.g. std::chrono::duration instead of std::chrono::time_point
{
return a > b ? a - b : b - a;
}
template <class T> inline
int sign(T value) //returns one of {-1, 0, 1}
{
static_assert(std::is_signed_v<T>);
return value < 0 ? -1 : (value > 0 ? 1 : 0);
}
/*
part of C++11 now!
template <class InputIterator, class Compare> inline
std::pair<InputIterator, InputIterator> minMaxElement(InputIterator first, InputIterator last, Compare compLess)
{
//by factor 1.5 to 3 faster than boost::minmax_element (=two-step algorithm) for built-in types!
InputIterator itMin = first;
InputIterator itMax = first;
if (first != last)
{
auto minVal = *itMin; //nice speedup on 64 bit!
auto maxVal = *itMax; //
for (;;)
{
++first;
if (first == last)
break;
const auto val = *first;
if (compLess(maxVal, val))
{
itMax = first;
maxVal = val;
}
else if (compLess(val, minVal))
{
itMin = first;
minVal = val;
}
}
}
return {itMin, itMax};
}
template <class InputIterator> inline
std::pair<InputIterator, InputIterator> minMaxElement(InputIterator first, InputIterator last)
{
return minMaxElement(first, last, std::less());
}
*/
template <class T, class InputIterator> inline
auto roundToGrid(T val, InputIterator first, InputIterator last)
{
assert(std::is_sorted(first, last));
if (first == last)
return static_cast<decltype(*first)>(val);
InputIterator it = std::lower_bound(first, last, val);
if (it == last)
return *--last;
if (it == first)
return *first;
const auto nextVal = *it;
const auto prevVal = *--it;
return val - prevVal < nextVal - val ? prevVal : nextVal;
}
template <class T> inline
bool isNull(T value)
{
return abs(value) <= std::numeric_limits<T>::epsilon(); //epsilon is 0 für integral types => less-equal
}
template <class N, class D> inline
auto intDivRound(N num, D den)
{
using namespace zen;
static_assert(isInteger<N>&& isInteger<D>);
static_assert(isSignedInt<N> == isSignedInt<D>); //until further
assert(den != 0);
if constexpr (isSignedInt<N>)
{
if ((num < 0) != (den < 0))
return (num - den / 2) / den;
}
return (num + den / 2) / den;
}
template <class N, class D> inline
auto intDivCeil(N num, D den)
{
using namespace zen;
static_assert(isInteger<N>&& isInteger<D>);
static_assert(isSignedInt<N> == isSignedInt<D>); //until further
assert(den != 0);
if constexpr (isSignedInt<N>)
{
if ((num < 0) != (den < 0))
return num / den;
if (num < 0 && den < 0)
num += 2; //return (num + den + 1) / den
}
return (num + den - 1) / den;
}
template <class N, class D> inline
auto intDivFloor(N num, D den)
{
using namespace zen;
static_assert(isInteger<N>&& isInteger<D>);
static_assert(isSignedInt<N> == isSignedInt<D>); //until further
assert(den != 0);
if constexpr (isSignedInt<N>)
{
if ((num < 0) != (den < 0))
{
if (num < 0)
num += 2; //return (num - den + 1) / den
return (num - den - 1) / den;
}
}
return num / den;
}
namespace
{
template <size_t N, class T> struct PowerImpl;
//let's use non-recursive specializations to help the compiler
template <class T> struct PowerImpl<2, T> { static T result(T value) { return value * value; } };
template <class T> struct PowerImpl<3, T> { static T result(T value) { return value * value * value; } };
}
template <size_t N, class T> inline
T power(T value)
{
return PowerImpl<N, T>::result(value);
}
inline
double radToDeg(double rad)
{
return rad * (180.0 / std::numbers::pi);
}
inline
double degToRad(double degree)
{
return degree / (180.0 / std::numbers::pi);
}
template <class InputIterator> inline
double arithmeticMean(InputIterator first, InputIterator last)
{
size_t n = 0; //avoid random-access requirement for iterator!
double sum_xi = 0;
for (; first != last; ++first, ++n)
sum_xi += *first;
return n == 0 ? 0 : sum_xi / n;
}
template <class RandomAccessIterator> inline
double median(RandomAccessIterator first, RandomAccessIterator last) //note: invalidates input range!
{
const size_t n = last - first;
if (n == 0)
return 0;
std::nth_element(first, first + n / 2, last); //complexity: O(n)
const double midVal = *(first + n / 2);
if (n % 2 != 0)
return midVal;
else //n is even and >= 2 in this context: return mean of two middle values
return 0.5 * (*std::max_element(first, first + n / 2) + midVal); //this operation is the reason why median() CANNOT support a comparison predicate!!!
}
template <class RandomAccessIterator> inline
double mad(RandomAccessIterator first, RandomAccessIterator last) //note: invalidates input range!
{
//https://en.wikipedia.org/wiki/Median_absolute_deviation
const size_t n = last - first;
if (n == 0)
return 0;
const double m = median(first, last);
//the second median needs to operate on absolute residuals => avoid transforming input range which may have less than double precision!
auto lessMedAbs = [m](double lhs, double rhs) { return abs(lhs - m) < abs(rhs - m); };
std::nth_element(first, first + n / 2, last, lessMedAbs); //complexity: O(n)
const double midVal = abs(*(first + n / 2) - m);
if (n % 2 != 0)
return midVal;
else //n is even and >= 2 in this context: return mean of two middle values
return 0.5 * (abs(*std::max_element(first, first + n / 2, lessMedAbs) - m) + midVal);
}
template <class InputIterator> inline
double stdDeviation(InputIterator first, InputIterator last, double* arithMean)
{
//implementation minimizing rounding errors, see: https://en.wikipedia.org/wiki/Standard_deviation
//combined with technique avoiding overflow, see: https://www.netlib.org/blas/dnrm2.f -> only 10% performance degradation
size_t n = 0;
double mean = 0;
double q = 0;
double scale = 1;
for (; first != last; ++first)
{
++n;
const double val = *first - mean;
if (abs(val) > scale)
{
q = (n - 1.0) / n + q * power<2>(scale / val);
scale = abs(val);
}
else
q += (n - 1.0) * power<2>(val / scale) / n;
mean += val / n;
}
if (arithMean)
*arithMean = mean;
return n <= 1 ? 0 : std::sqrt(q / (n - 1)) * scale;
}
template <class InputIterator> inline
double norm2(InputIterator first, InputIterator last)
{
double result = 0;
double scale = 1;
for (; first != last; ++first)
{
const double tmp = abs(*first);
if (tmp > scale)
{
result = 1 + result * power<2>(scale / tmp);
scale = tmp;
}
else
result += power<2>(tmp / scale);
}
return std::sqrt(result) * scale;
}
}
#endif //BASIC_MATH_H_3472639843265675
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