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// *****************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
// * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved *
// *****************************************************************************
#ifndef DC_H_4987123956832143243214
#define DC_H_4987123956832143243214
#include <unordered_map>
#include <optional>
//#include <zen/basic_math.h>
#include <wx/dcbuffer.h> //for macro: wxALWAYS_NATIVE_DOUBLE_BUFFER
#include <wx/dcscreen.h>
//#include <wx/bmpbndl.h>
// #include <gtk/gtk.h>
namespace zen
{
/* 1. wxDCClipper does *not* stack: another fix for yet another poor wxWidgets implementation
class RecursiveDcClipper
{
RecursiveDcClipper(wxDC& dc, const wxRect& r)
};
2. wxAutoBufferedPaintDC skips one pixel on left side when RTL layout is active: a fix for a poor wxWidgets implementation
class BufferedPaintDC
{
BufferedPaintDC(wxWindow& wnd, std::unique_ptr<wxBitmap>& buffer)
}; */
inline
void clearArea(wxDC& dc, const wxRect& rect, const wxColor& col)
{
assert(col.IsSolid());
if (rect.width > 0 && //clearArea() is surprisingly expensive
rect.height > 0)
{
//wxDC::DrawRectangle() just widens inner area if wxTRANSPARENT_PEN is used!
//bonus: wxTRANSPARENT_PEN is about 2x faster than redundantly drawing with col!
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(col);
dc.DrawRectangle(rect);
}
}
//properly draw rectangle respecting high DPI (and avoiding wxPen position fuzzyness)
inline
void drawFilledRectangle(wxDC& dc, wxRect rect, const wxColor& innerCol, const wxColor& borderCol, int borderSize)
{
assert(innerCol.IsSolid() && borderCol.IsSolid());
if (rect.width > 0 &&
rect.height > 0)
{
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(borderCol);
dc.DrawRectangle(rect);
rect.Deflate(borderSize); //more wxWidgets design mistakes: behavior of wxRect::Deflate depends on object being const/non-const!!!
if (rect.width > 0 &&
rect.height > 0)
{
dc.SetBrush(innerCol);
dc.DrawRectangle(rect);
}
}
}
inline
void drawRectangleBorder(wxDC& dc, const wxRect& rect, const wxColor& col, int borderSize)
{
assert(col.IsSolid());
if (rect.width > 0 &&
rect.height > 0)
{
if (2 * borderSize >= std::min(rect.width, rect.height))
return clearArea(dc, rect, col);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(col);
dc.DrawRectangle(rect.x, rect.y, borderSize, rect.height); //left
dc.DrawRectangle(rect.x + rect.width - borderSize, rect.y, borderSize, rect.height); //right
dc.DrawRectangle(rect.x, rect.y, rect.width, borderSize); //top
dc.DrawRectangle(rect.x, rect.y + rect.height - borderSize, rect.width, borderSize); //bottom
}
}
/* figure out wxWidgets cross-platform high DPI mess:
1. "wxsize" := what wxWidgets is using: device-dependent on Windows, device-indepent on macOS (...mostly)
2. screen unit := device-dependent size in pixels
3. DIP := device-independent pixels
corollary:
macOS: "wxsize = DIP"
Windows: "wxsize = screen unit"
cross-platform: images are in "screen unit" */
inline
double getScreenDpiScale()
{
//GTK2 doesn't properly support high DPI: https://freefilesync.org/forum/viewtopic.php?t=6114
//=> requires general fix at wxWidgets-level
//https://github.com/wxWidgets/wxWidgets/blob/d9d05c2bb201078f5e762c42458ca2f74af5b322/include/wx/window.h#L2060
const double scale = 1.0; //e.g. macOS, GTK3
return scale;
}
inline
double getWxsizeDpiScale()
{
#ifndef wxHAS_DPI_INDEPENDENT_PIXELS
#error why is wxHAS_DPI_INDEPENDENT_PIXELS not defined?
#endif
return 1.0; //e.g. macOS, GTK3
}
//similar to wxWindow::FromDIP (but tied to primary monitor and buffered)
inline int dipToWxsize (int d) { return std::round(d * getWxsizeDpiScale() - 0.1 /*round values like 1.5 down => 1 pixel on 150% scale*/); }
inline int dipToScreen (int d) { return std::round(d * getScreenDpiScale()); }
inline int wxsizeToScreen(int u) { return std::round(u / getWxsizeDpiScale() * getScreenDpiScale()); }
inline int screenToWxsize(int s) { return std::round(s / getScreenDpiScale() * getWxsizeDpiScale()); }
int dipToWxsize (double d) = delete;
int dipToScreen (double d) = delete;
int wxsizeToScreen(double d) = delete;
int screenToWxsize(double d) = delete;
inline
int getDpiScalePercent()
{
return std::round(100 * getScreenDpiScale());
}
inline
wxBitmap toScaledBitmap(const wxImage& img /*expected to be DPI-scaled!*/)
{
//wxBitmap(const wxImage& image, int depth = -1, double WXUNUSED(scale) = 1.0) => wxWidgets just ignores scale parameter! WTF!
wxBitmap bmpScaled(img);
bmpScaled.SetScaleFactor(getScreenDpiScale());
return bmpScaled; //when testing use 175% scaling: wxWidgets' scaling logic doesn't kick in for 150% only
}
//all this shit just because wxDC::SetScaleFactor() is missing:
inline
void setScaleFactor(wxDC& dc, double scale)
{
struct wxDcSurgeon : public wxDCImpl
{
void setScaleFactor(double scale) { m_contentScaleFactor = scale; }
};
static_cast<wxDcSurgeon*>(dc.GetImpl())->setScaleFactor(scale);
}
//add some sanity to moronic const/non-const wxRect::Intersect()
inline
wxRect getIntersection(const wxRect& rect1, const wxRect& rect2)
{
return rect1.Intersect(rect2);
}
//---------------------- implementation ------------------------
class RecursiveDcClipper
{
public:
RecursiveDcClipper(wxDC& dc, const wxRect& r) : dc_(dc)
{
if (auto it = clippingAreas_.find(&dc_);
it != clippingAreas_.end())
{
oldRect_ = it->second;
const wxRect tmp = getIntersection(r, *oldRect_); //better safe than sorry
assert(!tmp.IsEmpty()); //"setting an empty clipping region is equivalent to DestroyClippingRegion()"
dc_.SetClippingRegion(tmp); //new clipping region is intersection of given and previously set regions
it->second = tmp;
}
else
{
//caveat: actual clipping region is smaller when rect is not fully inside the DC
//=> ensure consistency for validateClippingBuffer()
const wxRect tmp = getIntersection(r, wxRect(dc.GetSize()));
dc_.SetClippingRegion(tmp);
clippingAreas_.emplace(&dc_, tmp);
}
}
~RecursiveDcClipper()
{
dc_.DestroyClippingRegion();
if (oldRect_)
{
dc_.SetClippingRegion(*oldRect_);
clippingAreas_[&dc_] = *oldRect_;
}
else
clippingAreas_.erase(&dc_);
}
private:
RecursiveDcClipper (const RecursiveDcClipper&) = delete;
RecursiveDcClipper& operator=(const RecursiveDcClipper&) = delete;
//associate "active" clipping area with each DC
inline static std::unordered_map<wxDC*, wxRect> clippingAreas_;
std::optional<wxRect> oldRect_;
wxDC& dc_;
};
#ifndef wxALWAYS_NATIVE_DOUBLE_BUFFER
#error we need this one!
#endif
//CAVEAT: wxPaintDC on wxGTK/wxMAC does not implement SetLayoutDirection()!!! => GetLayoutDirection() == wxLayout_Default
#if wxALWAYS_NATIVE_DOUBLE_BUFFER
struct BufferedPaintDC : public wxPaintDC { BufferedPaintDC(wxWindow& wnd, std::optional<wxBitmap>& buffer) : wxPaintDC(&wnd) {} };
#else
class BufferedPaintDC : public wxMemoryDC
{
public:
BufferedPaintDC(wxWindow& wnd, std::optional<wxBitmap>& buffer) : buffer_(buffer), paintDc_(&wnd)
{
const wxSize clientSize = wnd.GetClientSize();
if (clientSize.GetWidth() > 0 && clientSize.GetHeight() > 0) //wxBitmap asserts this!! width can be 0; test case "Grid::CornerWin": compare both sides, then change config
{
if (!buffer_ || buffer->GetSize() != clientSize)
buffer.emplace(clientSize);
if (buffer->GetScaleFactor() != wnd.GetDPIScaleFactor())
buffer->SetScaleFactor(wnd.GetDPIScaleFactor());
SelectObject(*buffer); //copies scale factor from wxBitmap
if (paintDc_.IsOk() && paintDc_.GetLayoutDirection() == wxLayout_RightToLeft)
SetLayoutDirection(wxLayout_RightToLeft);
}
else
buffer = {};
}
~BufferedPaintDC()
{
if (buffer_)
{
if (GetLayoutDirection() == wxLayout_RightToLeft)
{
paintDc_.SetLayoutDirection(wxLayout_LeftToRight); //work around bug in wxDC::Blit()
SetLayoutDirection(wxLayout_LeftToRight); //
}
const wxPoint origin = GetDeviceOrigin();
paintDc_.Blit(0, 0, buffer_->GetWidth(), buffer_->GetHeight(), this, -origin.x, -origin.y);
}
}
private:
BufferedPaintDC (const BufferedPaintDC&) = delete;
BufferedPaintDC& operator=(const BufferedPaintDC&) = delete;
std::optional<wxBitmap>& buffer_;
wxPaintDC paintDc_;
};
#endif
}
#endif //DC_H_4987123956832143243214
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