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-rw-r--r--wx+/rtl.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/wx+/rtl.h b/wx+/rtl.h
index 42af52e1..80a75671 100644
--- a/wx+/rtl.h
+++ b/wx+/rtl.h
@@ -66,22 +66,22 @@ void drawBitmapRtlMirror(wxDC& dc, const wxImage& img, const wxRect& rect, int a
case wxLayout_RightToLeft:
if (rect.GetWidth() > 0 && rect.GetHeight() > 0)
- {
- if (!buffer || buffer->GetSize() != rect.GetSize()) //[!] since we do a mirror, width needs to match exactly!
- buffer.emplace(rect.GetSize());
+ {
+ if (!buffer || buffer->GetSize() != rect.GetSize()) //[!] since we do a mirror, width needs to match exactly!
+ buffer.emplace(rect.GetSize());
- if (buffer->GetScaleFactor() != dc.GetContentScaleFactor()) //needed here?
- buffer->SetScaleFactor(dc.GetContentScaleFactor()); //
+ if (buffer->GetScaleFactor() != dc.GetContentScaleFactor()) //needed here?
+ buffer->SetScaleFactor(dc.GetContentScaleFactor()); //
- wxMemoryDC memDc(*buffer); //copies scale factor from wxBitmap
- memDc.Blit(wxPoint(0, 0), rect.GetSize(), &dc, rect.GetTopLeft()); //blit in: background is mirrored due to memDc, dc having different layout direction!
+ wxMemoryDC memDc(*buffer); //copies scale factor from wxBitmap
+ memDc.Blit(wxPoint(0, 0), rect.GetSize(), &dc, rect.GetTopLeft()); //blit in: background is mirrored due to memDc, dc having different layout direction!
- impl::drawBitmapAligned(memDc, img, wxRect(0, 0, rect.width, rect.height), alignment);
- //note: we cannot simply use memDc.SetLayoutDirection(wxLayout_RightToLeft) due to some strange 1 pixel bug! 2022-04-04: maybe fixed in wxWidgets 3.1.6?
+ impl::drawBitmapAligned(memDc, img, wxRect(0, 0, rect.width, rect.height), alignment);
+ //note: we cannot simply use memDc.SetLayoutDirection(wxLayout_RightToLeft) due to some strange 1 pixel bug! 2022-04-04: maybe fixed in wxWidgets 3.1.6?
- dc.Blit(rect.GetTopLeft(), rect.GetSize(), &memDc, wxPoint(0, 0)); //blit out: mirror once again
- }
- break;
+ dc.Blit(rect.GetTopLeft(), rect.GetSize(), &memDc, wxPoint(0, 0)); //blit out: mirror once again
+ }
+ break;
case wxLayout_Default: //CAVEAT: wxPaintDC/wxMemoryDC on wxGTK/wxMAC does not implement SetLayoutDirection()!!! => GetLayoutDirection() == wxLayout_Default
if (wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft)
bgstack15