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-////////////////////////////////////////////////////////////////////////////////
-// The Loki Library
-// Copyright (c) 2001 by Andrei Alexandrescu
-// This code accompanies the book:
-// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
-// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
-// Permission to use, copy, modify, distribute and sell this software for any
-// purpose is hereby granted without fee, provided that the above copyright
-// notice appear in all copies and that both that copyright notice and this
-// permission notice appear in supporting documentation.
-// The author or Addison-Wesley Longman make no representations about the
-// suitability of this software for any purpose. It is provided "as is"
-// without express or implied warranty.
-////////////////////////////////////////////////////////////////////////////////
-#ifndef LOKI_ABSTRACTFACTORY_INC_
-#define LOKI_ABSTRACTFACTORY_INC_
-
-// $Id: AbstractFactory.h 771 2006-10-27 18:05:03Z clitte_bbt $
-
-
-#include "Typelist.h"
-#include "Sequence.h"
-#include "TypeManip.h"
-#include "HierarchyGenerators.h"
-
-#include <cassert>
-
-/**
- * \defgroup FactoriesGroup Factories
- * \defgroup AbstractFactoryGroup Abstract Factory
- * \ingroup FactoriesGroup
- * \brief Implements an abstract object factory.
- */
-
-/**
- * \class AbstractFactory
- * \ingroup AbstractFactoryGroup
- * \brief Implements an abstract object factory.
- */
-
-namespace Loki
-{
-
-////////////////////////////////////////////////////////////////////////////////
-// class template AbstractFactoryUnit
-// The building block of an Abstract Factory
-////////////////////////////////////////////////////////////////////////////////
-
-template <class T>
-class AbstractFactoryUnit
-{
-public:
- virtual T* DoCreate(Type2Type<T>) = 0;
- virtual ~AbstractFactoryUnit() {}
-};
-
-////////////////////////////////////////////////////////////////////////////////
-// class template AbstractFactory
-// Defines an Abstract Factory interface starting from a typelist
-////////////////////////////////////////////////////////////////////////////////
-
-template
-<
-class TList,
- template <class> class Unit = AbstractFactoryUnit
- >
-class AbstractFactory : public GenScatterHierarchy<TList, Unit>
-{
-public:
- typedef TList ProductList;
-
- template <class T> T* Create()
- {
- Unit<T>& unit = *this;
- return unit.DoCreate(Type2Type<T>());
- }
-};
-
-////////////////////////////////////////////////////////////////////////////////
-// class template OpNewFactoryUnit
-// Creates an object by invoking the new operator
-////////////////////////////////////////////////////////////////////////////////
-
-template <class ConcreteProduct, class Base>
-class OpNewFactoryUnit : public Base
-{
- typedef typename Base::ProductList BaseProductList;
-
-protected:
- typedef typename BaseProductList::Tail ProductList;
-
-public:
- typedef typename BaseProductList::Head AbstractProduct;
- ConcreteProduct* DoCreate(Type2Type<AbstractProduct>)
- {
- return new ConcreteProduct;
- }
-};
-
-////////////////////////////////////////////////////////////////////////////////
-// class template PrototypeFactoryUnit
-// Creates an object by cloning a prototype
-// There is a difference between the implementation herein and the one described
-// in the book: GetPrototype and SetPrototype use the helper friend
-// functions DoGetPrototype and DoSetPrototype. The friend functions avoid
-// name hiding issues. Plus, GetPrototype takes a reference to pointer
-// instead of returning the pointer by value.
-////////////////////////////////////////////////////////////////////////////////
-
-template <class ConcreteProduct, class Base>
-class PrototypeFactoryUnit : public Base
-{
- typedef typename Base::ProductList BaseProductList;
-
-protected:
- typedef typename BaseProductList::Tail ProductList;
-
-public:
- typedef typename BaseProductList::Head AbstractProduct;
-
- PrototypeFactoryUnit(AbstractProduct* p = 0)
- : pPrototype_(p)
- {}
-
- template <class CP, class Base1>
- friend void DoGetPrototype(const PrototypeFactoryUnit<CP, Base1>& me,
- typename Base1::ProductList::Head*& pPrototype);
-
- template <class CP, class Base1>
- friend void DoSetPrototype(PrototypeFactoryUnit<CP, Base1>& me,
- typename Base1::ProductList::Head* pObj);
-
- template <class U>
- void GetPrototype(U*& p)
- { return DoGetPrototype(*this, p); }
-
- template <class U>
- void SetPrototype(U* pObj)
- { DoSetPrototype(*this, pObj); }
-
- AbstractProduct* DoCreate(Type2Type<AbstractProduct>)
- {
- assert(pPrototype_);
- return pPrototype_->Clone();
- }
-
-private:
- AbstractProduct* pPrototype_;
-};
-
-template <class CP, class Base>
-inline void DoGetPrototype(const PrototypeFactoryUnit<CP, Base>& me,
- typename Base::ProductList::Head*& pPrototype)
-{ pPrototype = me.pPrototype_; }
-
-template <class CP, class Base>
-inline void DoSetPrototype(PrototypeFactoryUnit<CP, Base>& me,
- typename Base::ProductList::Head* pObj)
-{ me.pPrototype_ = pObj; }
-
-////////////////////////////////////////////////////////////////////////////////
-// class template ConcreteFactory
-// Implements an AbstractFactory interface
-////////////////////////////////////////////////////////////////////////////////
-
-template
-<
-class AbstractFact,
- template <class, class> class Creator = OpNewFactoryUnit,
- class TList = typename AbstractFact::ProductList
- >
-class ConcreteFactory
- : public GenLinearHierarchy <
- typename TL::Reverse<TList>::Result, Creator, AbstractFact >
-{
-public:
- typedef typename AbstractFact::ProductList ProductList;
- typedef TList ConcreteProductList;
-};
-
-} // namespace Loki
-
-
-#endif // end file guardian
-
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