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authorB. Stack <bgstack15@gmail.com>2023-11-27 10:33:00 -0500
committerB. Stack <bgstack15@gmail.com>2023-11-27 10:33:00 -0500
commit2e61b9b6258f29c03cb3b0da48282f3a87590702 (patch)
tree2be66dfaf965d246ea2df6248c7890208887e6bb /wx+/dc.h
parentadd upstream 13.1 (diff)
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add upstream 13.213.2
Diffstat (limited to 'wx+/dc.h')
-rw-r--r--wx+/dc.h99
1 files changed, 60 insertions, 39 deletions
diff --git a/wx+/dc.h b/wx+/dc.h
index 5f744282..619f6628 100644
--- a/wx+/dc.h
+++ b/wx+/dc.h
@@ -35,14 +35,14 @@ namespace zen
inline
void clearArea(wxDC& dc, const wxRect& rect, const wxColor& col)
{
+ assert(col.IsSolid());
if (rect.width > 0 && //clearArea() is surprisingly expensive
rect.height > 0)
{
- assert(col.IsSolid());
//wxDC::DrawRectangle() just widens inner area if wxTRANSPARENT_PEN is used!
//bonus: wxTRANSPARENT_PEN is about 2x faster than redundantly drawing with col!
- wxDCPenChanger areaPen (dc, *wxTRANSPARENT_PEN);
- wxDCBrushChanger areaBrush(dc, col);
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush(col);
dc.DrawRectangle(rect);
}
}
@@ -50,78 +50,98 @@ void clearArea(wxDC& dc, const wxRect& rect, const wxColor& col)
//properly draw rectangle respecting high DPI (and avoiding wxPen position fuzzyness)
inline
-void drawFilledRectangle(wxDC& dc, wxRect rect, const wxColor& innerCol, const wxColor& borderCol, int borderWidth)
+void drawFilledRectangle(wxDC& dc, wxRect rect, const wxColor& innerCol, const wxColor& borderCol, int borderSize)
{
+ assert(innerCol.IsSolid() && borderCol.IsSolid());
if (rect.width > 0 &&
rect.height > 0)
{
- assert(innerCol.IsSolid() && borderCol.IsSolid());
- wxDCPenChanger rectPen (dc, *wxTRANSPARENT_PEN);
- wxDCBrushChanger rectBrush(dc, borderCol);
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush(borderCol);
dc.DrawRectangle(rect);
- rect.Deflate(borderWidth); //attention, more wxWidgets design mistakes: behavior of wxRect::Deflate depends on object being const/non-const!!!
- dc.SetBrush(innerCol);
- dc.DrawRectangle(rect);
+ rect.Deflate(borderSize); //more wxWidgets design mistakes: behavior of wxRect::Deflate depends on object being const/non-const!!!
+
+ if (rect.width > 0 &&
+ rect.height > 0)
+ {
+ dc.SetBrush(innerCol);
+ dc.DrawRectangle(rect);
+ }
}
}
inline
-void drawRectangleBorder(wxDC& dc, const wxRect& rect, const wxColor& col, int borderWidth)
+void drawRectangleBorder(wxDC& dc, const wxRect& rect, const wxColor& col, int borderSize)
{
+ assert(col.IsSolid());
if (rect.width > 0 &&
rect.height > 0)
{
- assert(col.IsSolid());
- wxDCPenChanger areaPen (dc, *wxTRANSPARENT_PEN);
- wxDCBrushChanger areaBrush(dc, col);
- dc.DrawRectangle(rect.GetTopLeft(), {borderWidth, rect.height});
- dc.DrawRectangle(rect.GetTopLeft() + wxPoint{rect.width - borderWidth, 0}, {borderWidth, rect.height});
- dc.DrawRectangle(rect.GetTopLeft(), {rect.width, borderWidth});
- dc.DrawRectangle(rect.GetTopLeft() + wxPoint{0, rect.height - borderWidth}, {rect.width, borderWidth});
+ if (2 * borderSize >= std::min(rect.width, rect.height))
+ return clearArea(dc, rect, col);
+
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush(col);
+ dc.DrawRectangle(rect.x, rect.y, borderSize, rect.height); //left
+ dc.DrawRectangle(rect.x + rect.width - borderSize, rect.y, borderSize, rect.height); //right
+ dc.DrawRectangle(rect.x, rect.y, rect.width, borderSize); //top
+ dc.DrawRectangle(rect.x, rect.y + rect.height - borderSize, rect.width, borderSize); //bottom
}
}
-/* Standard DPI:
- Windows/Ubuntu: 96 x 96
- macOS: wxWidgets uses DIP (note: wxScreenDC().GetPPI() returns 72 x 72 which is a lie; looks like 96 x 96) */
-constexpr int defaultDpi = 96; //on Windows same as wxDisplay::GetStdPPIValue() (however returns 72 on macOS!)
+/* figure out wxWidgets cross-platform high DPI mess:
+
+ 1. "wxsize" := what wxWidgets is using: device-dependent on Windows, device-indepent on macOS (...mostly)
+ 2. screen unit := device-dependent size in pixels
+ 3. DIP := device-independent pixels
+
+ corollary:
+ macOS: "wxsize = DIP"
+ Windows: "wxsize = screen unit"
+ cross-platform: images are in "screen unit" */
inline
-int getDPI()
+double getScreenDpiScale()
{
-#ifndef wxHAS_DPI_INDEPENDENT_PIXELS
-#error why is wxHAS_DPI_INDEPENDENT_PIXELS not defined?
-#endif
//GTK2 doesn't properly support high DPI: https://freefilesync.org/forum/viewtopic.php?t=6114
//=> requires general fix at wxWidgets-level
//https://github.com/wxWidgets/wxWidgets/blob/d9d05c2bb201078f5e762c42458ca2f74af5b322/include/wx/window.h#L2060
- return defaultDpi; //e.g. macOS, GTK3
+ const double scale = 1.0; //e.g. macOS, GTK3
+
+ return scale;
}
inline
-double getDisplayScaleFactor()
+double getWxsizeDpiScale()
{
- return static_cast<double>(getDPI()) / defaultDpi;
+#ifndef wxHAS_DPI_INDEPENDENT_PIXELS
+#error why is wxHAS_DPI_INDEPENDENT_PIXELS not defined?
+#endif
+ return 1.0; //e.g. macOS, GTK3
}
-inline
-int fastFromDIP(int d) //like wxWindow::FromDIP (but tied to primary monitor and buffered)
-{
- return numeric::intDivRound(d * getDPI() - 10 /*round values like 1.5 down => 1 pixel on 150% scale*/, defaultDpi);
-}
-int fastFromDIP(double d) = delete;
+//similar to wxWindow::FromDIP (but tied to primary monitor and buffered)
+inline int dipToWxsize (int d) { return std::round(d * getWxsizeDpiScale() - 0.1 /*round values like 1.5 down => 1 pixel on 150% scale*/); }
+inline int dipToScreen (int d) { return std::round(d * getScreenDpiScale()); }
+inline int wxsizeToScreen(int u) { return std::round(u / getWxsizeDpiScale() * getScreenDpiScale()); }
+inline int screenToWxsize(int s) { return std::round(s / getScreenDpiScale() * getWxsizeDpiScale()); }
+
+int dipToWxsize (double d) = delete;
+int dipToScreen (double d) = delete;
+int wxsizeToScreen(double d) = delete;
+int screenToWxsize(double d) = delete;
inline
int getDpiScalePercent()
{
- return numeric::intDivRound(100 * getDPI(), defaultDpi);
+ return std::round(100 * getScreenDpiScale());
}
@@ -130,7 +150,7 @@ wxBitmap toScaledBitmap(const wxImage& img /*expected to be DPI-scaled!*/)
{
//wxBitmap(const wxImage& image, int depth = -1, double WXUNUSED(scale) = 1.0) => wxWidgets just ignores scale parameter! WTF!
wxBitmap bmpScaled(img);
- bmpScaled.SetScaleFactor(getDisplayScaleFactor());
+ bmpScaled.SetScaleFactor(getScreenDpiScale());
return bmpScaled; //when testing use 175% scaling: wxWidgets' scaling logic doesn't kick in for 150% only
}
@@ -161,7 +181,7 @@ class RecursiveDcClipper
public:
RecursiveDcClipper(wxDC& dc, const wxRect& r) : dc_(dc)
{
- if (auto it = clippingAreas_.find(&dc);
+ if (auto it = clippingAreas_.find(&dc_);
it != clippingAreas_.end())
{
oldRect_ = it->second;
@@ -196,6 +216,7 @@ private:
RecursiveDcClipper (const RecursiveDcClipper&) = delete;
RecursiveDcClipper& operator=(const RecursiveDcClipper&) = delete;
+
//associate "active" clipping area with each DC
inline static std::unordered_map<wxDC*, wxRect> clippingAreas_;
@@ -219,7 +240,7 @@ public:
BufferedPaintDC(wxWindow& wnd, std::optional<wxBitmap>& buffer) : buffer_(buffer), paintDc_(&wnd)
{
const wxSize clientSize = wnd.GetClientSize();
- if (clientSize.GetWidth() > 0 && clientSize.GetHeight() > 0) //wxBitmap asserts this!! width may be 0; test case "Grid::CornerWin": compare both sides, then change config
+ if (clientSize.GetWidth() > 0 && clientSize.GetHeight() > 0) //wxBitmap asserts this!! width can be 0; test case "Grid::CornerWin": compare both sides, then change config
{
if (!buffer_ || buffer->GetSize() != clientSize)
buffer.emplace(clientSize);
bgstack15