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//===========================================
// Lumina Desktop source code
// Copyright (c) 2017, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
#pragma once
#include "Renderer.h"
#include <QDialog>
#include <QTextEdit>
namespace Ui {
class PropDialog;
};
class PropDialog : public QDialog {
Q_OBJECT
public:
PropDialog(Renderer *Backend);
public slots:
void setSize(QSizeF);
void setInformation();
private:
Ui::PropDialog *ui;
Renderer *BACKEND;
};
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