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//===========================================
// Lumina-DE source code
// Copyright (c) 2014-2015, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
// This item widget manages a single file/directory
//===========================================
#ifndef _LUMINA_PANEL_SYSTEM_START_ITEM_WIDGET_H
#define _LUMINA_PANEL_SYSTEM_START_ITEM_WIDGET_H
#include <QFrame>
#include <QLabel>
#include <QToolButton>
#include <QString>
#include <QHBoxLayout>
#include <QSize>
#include <QDir>
#include <QFile>
#include <QMouseEvent>
#include <QAction>
#include <QMenu>
#include <QTimer>
#include <QResizeEvent>
#include <LuminaXDG.h>
class ItemWidget : public QFrame{
Q_OBJECT
public:
//Overloaded Constructors for various uses
// - Favorites (path/type)
ItemWidget(QWidget *parent=0, QString itemPath="", QString type="unknown", bool goback=false);
// - Generic Apps
ItemWidget(QWidget *parent=0, XDGDesktop *item= 0);
~ItemWidget();
bool gooditem;
void triggerItem(); //trigger this item - just as if it was clicked on
private:
QToolButton *actButton;
QMenu *contextMenu;
QLabel *icon, *name;
bool isDirectory, isShortcut, menuopen;
QString linkPath, iconPath, text;
QTimer *menureset;
void createWidget();
void setupContextMenu();
void setupActions(XDGDesktop*);
void updateItems(); //update the text/icon to match sizes
private slots:
void PinToDesktop();
void RemoveFavorite();
void AddFavorite();
void RemoveQL();
void AddQL();
void ItemClicked();
void actionClicked(QAction*);
//Functions to fix the submenu open/close issues
void actionMenuOpen(){
if(menureset->isActive()){ menureset->stop(); }
menuopen = true;
}
void resetmenuflag(){ menuopen = false; } //tied to the "menureset" timer
void actionMenuClosed(){ menureset->start(); }
protected:
void mouseReleaseEvent(QMouseEvent *event){
if(menuopen){ resetmenuflag(); } //skip this event if a submenu was open
else if(event->button() == Qt::RightButton && !icon->whatsThis().startsWith("chcat::::") ){
menuopen = true;
setupContextMenu();
contextMenu->popup(event->globalPos());
}else if(event->button() != Qt::NoButton){ ItemClicked(); }
}
void resizeEvent(QResizeEvent *ev){
updateItems(); //update the sizing of everything
QFrame::resizeEvent(ev); // do the normal procedures
}
signals:
void NewShortcut();
void RemovedShortcut();
void RunItem(QString cmd);
void toggleQuickLaunch(QString path, bool ok);
};
#endif
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