aboutsummaryrefslogtreecommitdiff
path: root/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/Grav.h
blob: df75ad67de0d134000692e12dcb9df672f450580 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
//===========================================
//  Lumina-DE source code
//  Copyright (c) 2015, Ken Moore
//  Available under the 3-clause BSD license
//  See the LICENSE file for full details
//===========================================
#ifndef _LUMINA_DESKTOP_SCREEN_SAVER_GRAV_ANIMATION_H
#define _LUMINA_DESKTOP_SCREEN_SAVER_GRAV_ANIMATION_H

//PI is equal to 2*pi
#define PI 6.2832
#include "global-includes.h"
#include "BaseAnimGroup.h"
#include <QtMath>
#include <QMatrix>

class Grav: public QParallelAnimationGroup{
	Q_OBJECT
private:
	QWidget *planet;
	QPropertyAnimation *orbit;
	QSize range;
	//QList<QPoint> path;
	double radius;

	void setupLoop(QPoint start, QPoint *ref){
	  //orbit->setStartValue(start);

	  //Used to find overall speed. Distance from the planet to the sun
	  radius = qSqrt( (qPow(start.x()-ref->x(),2) + qPow(start.y()-ref->y(),2) ));

	  //Number of frames in animation. Increase for smother motion
	  double step = 300.0;

	  //Random values that give the eliptical pattern to the orbit. Between 0.4 and 2.3
   	  double xrand = 0.4; //(qrand()%10+4)/10.0;
	  double yrand = 0.4; //(qrand()%10+4)/10.0;

	  double theta = 1.5707963;
	  //double theta = aTan((start.x() - ref->x())/(start.y() - ref->y()));
	  QMatrix rotation = QMatrix(qCos(theta), qSin(theta), -qSin(theta), qCos(theta), -ref->x(), -ref->y());
	  qDebug() << rotation;
	  //qDebug() << "Starting Point" << start;
	  //qDebug() << "Angle" << theta;
	  //qDebug() << "Distance" << radius;
	  //qDebug() << "Center" << *ref;

	  QPoint firstP = (QPoint(ref->x() + xrand*start.x()*(qCos(0/step) -qSin(0/step)), ref->y() + yrand*start.y()*(qCos(0/step) -qSin(0/step))));
	  QPoint rotFP = rotation.map(firstP);
	  qDebug() << "First Point" << firstP;
	  qDebug() << "Rotation by Matrix" << rotFP;
	  QPoint lastP = (QPoint(ref->x() + xrand*start.x()*(qCos(PI/step) -qSin(PI/step)), ref->y() + yrand*start.y()*(qCos(PI/step) -qSin(PI/step))));
	  orbit->setKeyValueAt(0, firstP);
	  orbit->setKeyValueAt(1, lastP);
	  //path.push_back(firstP);

	  //Loops through all steps and creates all the points of the orbit
	  for(int i=1; i<step; i++) {
		//Calculates the new point, including gravitational pull and eccentricity. Goes from 0 to 2PI in steps.
		double newX = ref->x() + xrand*start.x()*(qCos((PI*i)/step) - qSin((PI*i)/step));
		double newY = ref->y() + yrand*start.y()*(qSin((PI*i)/step) + qCos((PI*i)/step));

		//Creates a new point and creates a key as part of the animation
		QPoint newLoc = (QPoint(newX, newY));
		orbit->setKeyValueAt(i/step, newLoc);
		//path.push_back(newLoc);
	  }
	  //Sets the time for a full orbit. Increasing makes the orbit slower.
	  //path.push_back(lastP);
	}
private slots:
	/*void LoopChanged(int loop){
	    //Adjust the orbit animation a bit
	    if(loop >= 0) {
	      orbit->setStartValue(orbit->endValue()); //start at the previous end point
              orbit->setEndValue(path.at(loop%1000));
	      orbit->setDuration(10);
	    }
	}*/
	void stopped(){ planet->hide();}

public:
	Grav(QWidget *parent) : QParallelAnimationGroup(parent){
	  planet = new QWidget(parent);
	  range = parent->size();
	  QPoint center = QRect(QPoint(0,0), parent->size()).center();;

	  //Creates a random planet size. Between 12 and 45 pixels
	  int planet_radius = qRound(1.75* ((qrand()%20)+7) );

	  //Creates a random color in RGB, then creates a circular gradient
	  QString color = "rgba(" + QString::number(qrand() % 256) + ", " + QString::number(qrand() % 256) + ", " + QString::number(qrand() % 256);
	  QString style = "background-color: qradialgradient(spread:pad, cx:0.5, cy:0.5, radius:0.5, fx:0.5, fy:0.5, stop:0 " + color+
					", 255)" + " , stop:0.83871 " + color + ", 140)" + " , stop:0.99 rgba(0, 0, 0, 255), stop:1 transparent);";
 	  planet->setStyleSheet(style);

	  //setup the orbit animation
	  orbit = new QPropertyAnimation(planet);
	  orbit->setPropertyName("pos");
	  orbit->setTargetObject(planet);

	  //Creates the random position of the planet, making sure it isn't too close to the sun
	  QRect invalid = QRect(center+QPoint(-50,-50), center+QPoint(50,50));
	  QPoint tmp = center;
	  while(invalid.contains(tmp)){
 	    int randwidth = qrand()%(range.width() - 2*planet_radius) + planet_radius;
 	    int randheight = qrand()%(range.height()- 2*planet_radius) + planet_radius;
	    tmp = QPoint(randwidth, randheight);
	  }

	  //Creates all frames for the animation
	  setupLoop(tmp, &center);
	  this->addAnimation(orbit);
	  planet->show();

	  //Ensures the screensaver will not stop until the user wishes to login or it times out
	  this->setLoopCount(3); //number of orbits
	  orbit->setDuration( qrand() %1000 + 19000); //20 second orbits
	  //orbit->setEndValue(path.at(0));
	  //LoopChanged(0);  //load initial values

	  //Sets the initial size and location of the planet
	  planet->setGeometry(QRect(orbit->startValue().toPoint(), QSize(planet_radius, planet_radius)));
	  //connect(this, SIGNAL(currentLoopChanged(int)), this, SLOT(LoopChanged(int)) );
	  connect(this, SIGNAL(finished()), this, SLOT(stopped()) );
	}
	~Grav(){}

};

class GravAnimation : public BaseAnimGroup{
	Q_OBJECT
private:
	QList<Grav*> planets;
	QWidget *sun;
	QPropertyAnimation *wobble;

private slots:
	void checkFinished(){
	  int running = 0;
	  for(int i=0; i<this->animationCount(); i++){
	    if(this->animationAt(i)->state()==QAbstractAnimation::Running){ running++; }
	  }
	  if(running<=1){ wobble->stop();  emit wobble->finished();}
	}

public:
	GravAnimation(QWidget *parent) : BaseAnimGroup(parent){}
	~GravAnimation(){
	  sun->deleteLater();
	  while(planets.length()>0){ planets.takeAt(0)->deleteLater(); }
	}

	void LoadAnimations(){
	  //Creates the sun, which is a thin shell with a gradient from green to yellow
	  sun = new QWidget(canvas);
	  QPoint center = QRect(QPoint(0,0), canvas->size()).center();
	  QString sunstyle = QStringLiteral("background-color:qradialgradient(spread:pad, cx:0.5, cy:0.5, radius:0.5, fx:0.5, fy:0.5, ") +
						QStringLiteral("stop:0 rgba(0, 0, 0, 0), stop:0.38 rgba(0, 0, 0, 0), stop:0.4 rgba(82, 121, 76, 33), stop:0.5 rgba(159, 235, 148, 64), ") +
						QStringLiteral("stop:0.6 rgba(255, 238, 150, 129), stop:0.7 rgba(0, 0, 0, 0));");
	  sun->setStyleSheet(sunstyle);

	  //Creates the sun's pulsing animation
	  wobble = new QPropertyAnimation(sun);
	  wobble->setPropertyName("geometry");
	  wobble->setTargetObject(sun);
	  QRect initgeom = QRect(center-QPoint(30,30), QSize(60, 60));
	  wobble->setStartValue(initgeom);
	  wobble->setKeyValueAt(0, initgeom ); //starting point
	  wobble->setKeyValueAt(1, initgeom ); //starting point
	  wobble->setKeyValueAt(0.5, QRect(center-QPoint(45,45), QSize(90, 90))); //starting point
	  wobble->setDuration(2000);
	  wobble->setLoopCount(-1);
	  this->addAnimation(wobble);
	  sun->show();
	  sun->setGeometry(initgeom);

	  //Gives the screensaver a black background
	  //canvas->setStyleSheet("background: black;");

	  //Pulls number of planets from settings, with 10 as default
	  int number = readSetting("planets/number",qrand()%5+3).toInt();

	  //Loops through all planets and sets up the animations, then adds them to the base group and vector, which
	  //qDebug() << "Starting planets";
	  for(int i=0; i<number; i++){
	    Grav *tmp = new Grav(canvas);
	    this->addAnimation(tmp);
		connect(tmp, SIGNAL(finished()), this, SLOT(checkFinished()));
	    planets << tmp;
	  }
	}

};
#endif
bgstack15