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//===========================================
// Lumina-desktop source code
// Copyright (c) 2017, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
// This is the base C++ object that is used to pass Screen/Wallpaper info to the QML classes
//===========================================
#ifndef _LUMINA_DESKTOP_SCREEN_DESKTOP_OBJECT_H
#define _LUMINA_DESKTOP_SCREEN_DESKTOP_OBJECT_H
#include <QObject>
#include <QString>
#include <QScreen>
#include <QThread>
#include "PanelObject.h"
class ScreenObject : public QObject {
Q_OBJECT
Q_PROPERTY( QString name READ name )
Q_PROPERTY( QString background READ background NOTIFY backgroundChanged)
Q_PROPERTY( int x READ x NOTIFY geomChanged)
Q_PROPERTY( int y READ y NOTIFY geomChanged)
Q_PROPERTY( int width READ width NOTIFY geomChanged)
Q_PROPERTY( int height READ height NOTIFY geomChanged)
Q_PROPERTY( QStringList panels READ panels NOTIFY panelsChanged)
private:
QScreen *bg_screen;
QString bg;
QList<PanelObject*> panel_objects;
public:
ScreenObject(QScreen *scrn = 0, QObject *parent = 0);
static void RegisterType();
Q_INVOKABLE QString name();
Q_INVOKABLE QString background();
Q_INVOKABLE int x();
Q_INVOKABLE int y();
Q_INVOKABLE int width();
Q_INVOKABLE int height();
Q_INVOKABLE QStringList panels();
Q_INVOKABLE PanelObject* panel(QString id);
Q_INVOKABLE QRect geometry(){ return bg_screen->geometry(); }
void setPanels(QList<PanelObject*> list);
QList<PanelObject*> panelObjectList(){ return panel_objects; }
public slots:
void setPanels(QStringList ids);
void setBackground(QString fileOrColor);
signals:
void backgroundChanged();
void geomChanged();
void panelsChanged();
//Internal signals for thread-safety
void changePanels(QStringList);
};
#endif
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