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//===========================================
// Lumina-desktop source code
// Copyright (c) 2017, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
#include "ScreenObject.h"
#include <QQmlEngine>
#include <QDebug>
ScreenObject::ScreenObject(QScreen *scrn, QObject *parent) : QObject(parent){
bg_screen = scrn;
connect(this, SIGNAL(changePanels(QStringList)), this, SLOT(setPanels(QStringList)) );
}
void ScreenObject::RegisterType(){
static bool done = false;
if(done){ return; }
done=true;
qmlRegisterType<ScreenObject>("Lumina.Backend.ScreenObject",2,0, "ScreenObject");
//Also register any types that are needed by this class
PanelObject::RegisterType();
}
QString ScreenObject::name(){ return bg_screen->name(); }
QString ScreenObject::background(){ return bg; }
int ScreenObject::x(){ return bg_screen->geometry().x(); }
int ScreenObject::y(){ return bg_screen->geometry().y(); }
int ScreenObject::width(){ return bg_screen->geometry().width(); }
int ScreenObject::height(){ return bg_screen->geometry().height(); }
void ScreenObject::setBackground(QString fileOrColor){
if(bg!=fileOrColor){
bg = fileOrColor;
emit backgroundChanged();
}
}
void ScreenObject::setPanels(QList<PanelObject*> list){
panel_objects = list;
emit panelsChanged();
}
void ScreenObject::setPanels(QStringList ids){
//Make this thread-safe for object creation
if(this->thread() != QThread::currentThread()){
//use internal signal/slot combo to change threads
this->emit changePanels(ids);
return;
}
//First update/remove any current panel objects
bool change = false;
for(int i=0; i<panel_objects.length(); i++){
if(ids.contains(panel_objects[i]->name()) ){
ids.removeAll(panel_objects[i]->name()); //already handled
panel_objects[i]->syncWithSettings(bg_screen->geometry());
}else{
panel_objects.takeAt(i)->deleteLater();
i--;
change = true; //list changed
}
}
//Now create any new panel objects as needed
for(int i=0; i<ids.length(); i++){
PanelObject *tmp = new PanelObject(ids[i], this);
tmp->syncWithSettings(bg_screen->geometry());
panel_objects << tmp;
change = true; //list changed
}
if(change){ emit panelsChanged(); }
}
//QML Read Functions
QStringList ScreenObject::panels(){
//qDebug() << "Request Panels:" << panel_objects.length();
QStringList names;
for(int i=0; i<panel_objects.length(); i++){ names << panel_objects[i]->name(); }
return names;
}
PanelObject* ScreenObject::panel(QString id){
//qDebug() << "Got Panel Request:" << id;
for(int i=0; i<panel_objects.length(); i++){
if(panel_objects[i]->name()==id){ return panel_objects[i]; }
}
return 0;
}
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