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|
//===========================================
// Lumina Desktop source code
// Copyright (c) 2017, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
#include "RootSubWindow.h"
#include <QDebug>
#include <QApplication>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QTimer>
#define WIN_BORDER 5
#include <LIconCache.h>
#include <DesktopSettings.h>
// === PUBLIC ===
RootSubWindow::RootSubWindow(QWidget *root, NativeWindow *win) : QFrame(root){
this->setAttribute(Qt::WA_DeleteOnClose);
this->setMouseTracking(true);
//Create the QWindow and QWidget containers for the window
WIN = win;
closing = false;
initWindowFrame();
//Hookup the signals/slots
connect(WIN, SIGNAL(PropertiesChanged(QList<NativeWindow::Property>, QList<QVariant>)), this, SLOT(propertiesChanged(QList<NativeWindow::Property>, QList<QVariant>)));
WinWidget->embedWindow(WIN);
//qDebug() << "[NEW WINDOW]" << WIN->id() << WinWidget->winId() << this->winId();
activeState = RootSubWindow::Normal;
LoadAllProperties();
}
RootSubWindow::~RootSubWindow(){
//qDebug() << "Visible Window Destroyed";
WIN->deleteLater();
}
WId RootSubWindow::id(){
return WIN->id();
}
NativeWindow* RootSubWindow::nativeWindow(){
return WIN;
}
// === PRIVATE ===
RootSubWindow::ModState RootSubWindow::getStateAtPoint(QPoint pt, bool setoffset){
//Note: pt should be in widget-relative coordinates, not global
if(!WinWidget->geometry().contains(pt) && !titleBar->geometry().contains(pt)){
//above the frame itself - need to figure out which quadrant it is in (8-directions)
if(pt.y() < WIN_BORDER){
//One of the top options
if(pt.x() < this->width()/5){
if(setoffset){ offset.setX(pt.x()); offset.setY(pt.y()); } //difference from top-left corner
return ResizeTopLeft;
}else if(pt.x() > (this->width()*4.0/5.0)){
if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(pt.y()); } //difference from top-right corner
return ResizeTopRight;
}else{
if(setoffset){ offset.setX(0); offset.setY(pt.y()); } //difference from top edge (X does not matter)
return ResizeTop;
}
}else if(pt.y() > (this->height()-WIN_BORDER) ){
//One of the bottom options
if(pt.x() < this->width()/5){
if(setoffset){ offset.setX(pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-left corner
return ResizeBottomLeft;
}else if(pt.x() > (this->width()*4.0/5.0)){
if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-right corner
return ResizeBottomRight;
}else{
if(setoffset){ offset.setX(0); offset.setY(this->height() - pt.y()); } //difference from bottom edge (X does not matter)
return ResizeBottom;
}
}else if(pt.x() < WIN_BORDER){
//Left side options
if(pt.y() < this->height()/5){
if(setoffset){ offset.setX(pt.x()); offset.setY(pt.y()); } //difference from top-left corner
return ResizeTopLeft;
}else if(pt.y() > (this->height()*4.0/5.0)){
if(setoffset){ offset.setX(pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-left corner
return ResizeBottomLeft;
}else{
if(setoffset){ offset.setX(pt.x()); offset.setY(0); } //difference from left edge (Y does not matter)
return ResizeLeft;
}
}else if(pt.x() > (this->width()-WIN_BORDER) ){
//Right side options
if(pt.y() < this->height()/5){
if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(pt.y()); } //difference from top-right corner
return ResizeTopRight;
}else if(pt.y() > (this->height()*4.0/5.0)){
if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-right corner
return ResizeBottomRight;
}else{
if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(0); } //difference from right edge (Y does not matter)
return ResizeRight;
}
}else{
return Normal;
}
}
//if it gets this far just return normal
return Normal;
}
void RootSubWindow::setMouseCursor(ModState state, bool override){
if(currentCursor==state && !override){ return; } //nothing to change
Qt::CursorShape shape;
switch(state){
case Normal:
shape = Qt::ArrowCursor;
break;
case Move:
shape = Qt::SizeAllCursor;
break;
case ResizeTop:
shape = Qt::SizeVerCursor;
break;
case ResizeTopRight:
shape = Qt::SizeBDiagCursor;
break;
case ResizeRight:
shape = Qt::SizeHorCursor;
break;
case ResizeBottomRight:
shape = Qt::SizeFDiagCursor;
break;
case ResizeBottom:
shape = Qt::SizeVerCursor;
break;
case ResizeBottomLeft:
shape = Qt::SizeBDiagCursor;
break;
case ResizeLeft:
shape = Qt::SizeHorCursor;
break;
case ResizeTopLeft:
shape = Qt::SizeFDiagCursor;
break;
}
if(override){
QApplication::setOverrideCursor(QCursor(shape));
}else{
currentCursor = state;
this->setCursor(shape);
}
}
void RootSubWindow::initWindowFrame(){
//qDebug() << "Create RootSubWindow Frame";
this->setContentsMargins(0,0,0,0);
mainLayout = new QVBoxLayout(this);
mainLayout->setContentsMargins(0,0,0,0);
titleBar = new QWidget(this);
titleBar->setContentsMargins(0,0,0,0);
titleBarL = new QHBoxLayout(titleBar);
titleBarL->setContentsMargins(0,0,0,0);
closeB = new QToolButton(this);
maxB = new QToolButton(this);
minB = new QToolButton(this);
otherB = new QToolButton(this);
anim = new QPropertyAnimation(this);
anim->setTargetObject(this);
anim->setDuration(200); //1/5 second (appx)
connect(anim, SIGNAL(finished()), this, SLOT(animFinished()) );
titleLabel = new QLabel(this);
titleLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
otherM = new QMenu(this); //menu of other actions
otherB->setMenu(otherM);
otherB->setPopupMode(QToolButton::InstantPopup);
otherB->setAutoRaise(true);
WinWidget = new NativeEmbedWidget(this);
connect(closeB, SIGNAL(clicked()), this, SLOT(triggerClose()) );
connect(maxB, SIGNAL(clicked()), this, SLOT(toggleMaximize()) );
connect(minB, SIGNAL(clicked()), this, SLOT(toggleMinimize()) );
//Now assemble the frame layout based on the current settings
titleBarL->addWidget(otherB);
titleBarL->addWidget(titleLabel);
titleBarL->addWidget(minB);
titleBarL->addWidget(maxB);
titleBarL->addWidget(closeB);
WinWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
titleBar->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
mainLayout->addWidget(titleBar);
mainLayout->addWidget(WinWidget);
//Setup the cursors for the buttons
closeB->setCursor(Qt::ArrowCursor);
minB->setCursor(Qt::ArrowCursor);
maxB->setCursor(Qt::ArrowCursor);
otherM->setCursor(Qt::ArrowCursor);
titleLabel->setCursor(Qt::ArrowCursor);
WinWidget->setCursor(Qt::ArrowCursor);
//Now all the stylesheet options
this->setObjectName("WindowFrame");
closeB->setObjectName("Button_Close");
minB->setObjectName("Button_Minimize");
maxB->setObjectName("Button_Maximize");
otherM->setObjectName("Menu_Actions");
titleLabel->setObjectName("Label_Title");
this->setStyleSheet("QFrame#WindowFrame{background-color: rgba(0,0,0,125)} QWidget#Label_Title{background-color: transparent; color: white; } QToolButton{background-color: transparent; border: 1px solid transparent; border-radius: 3px; } QToolButton::hover{background-color: rgba(255,255,255,150); } QToolButton::pressed{ background-color: white; } QToolButton::menu-arrow{ image: none; }");
//And adjust the margins
mainLayout->setSpacing(0);
titleBarL->setSpacing(1);
this->setFrameStyle(QFrame::NoFrame);
this->setLineWidth(0);
this->setMidLineWidth(0);
this->setFrameRect(QRect(0,0,0,0));
//Setup the timer object to syncronize info
moveTimer = new QTimer(this);
moveTimer->setSingleShot(true);
moveTimer->setInterval(100); //1/10 second
connect(moveTimer, SIGNAL(timeout()), WinWidget, SLOT(resyncWindow()) );
//Now load the icons for the button
LIconCache::instance()->loadIcon(closeB, "window-close");
LIconCache::instance()->loadIcon(maxB, "window-maximize");
LIconCache::instance()->loadIcon(minB, "window-minimize");
LIconCache::instance()->loadIcon(otherB, "list");
}
void RootSubWindow::enableFrame(bool on){
//Make the individual frame elements visible as needed
if(on){ this->setContentsMargins(WIN_BORDER,WIN_BORDER,WIN_BORDER,WIN_BORDER); }//default border
else{ this->setContentsMargins(0, 0, 0, 0); }
titleBar->setVisible(on);
//And now calculate/save the frame extents
QList<int> extents; extents << 0 << 0 << 0 << 0; //left, right, top, bottom
if(on){
extents[0] = WIN_BORDER;
extents[1] = WIN_BORDER;
extents[2] = WIN_BORDER + titleBar->height();
extents[3] = WIN_BORDER;
}
//qDebug() << "SET FRAME EXTENTS:" << extents;
WIN->requestProperty(NativeWindow::FrameExtents, QVariant::fromValue< QList<int> >(extents) ); //save on raw window itself
WIN->setProperty(NativeWindow::FrameExtents, QVariant::fromValue< QList<int> >(extents) ); //save to structure now
}
void RootSubWindow::LoadProperties( QList< NativeWindow::Property> list){
QList<QVariant> vals;
//Always ensure that visibility changes are evaluated last
bool addvisible = false;
for(int i=0; i<list.length(); i++){
if(list[i] == NativeWindow::Visible){ list.removeAt(i); i--; addvisible = true; continue; }
vals << WIN->property(list[i]);
}
//if(addvisible){ list << NativeWindow::Visible; vals << WIN->property(NativeWindow::Visible); }
propertiesChanged(list, vals);
}
QRect RootSubWindow::clientGlobalGeom(){
QRect tot = this->geometry();
QList<int> frame = WIN->property(NativeWindow::FrameExtents).value< QList<int> >();
//Now adjust this to take out the frame
tot.adjust(frame[0], frame[2], -frame[1], -frame[3]);
return tot;
}
// === PUBLIC SLOTS ===
void RootSubWindow::clientClosed(){
//qDebug() << "Client Closed";
closing = true;
if(anim->state()!=QAbstractAnimation::Running){ this->close(); }
}
void RootSubWindow::LoadAllProperties(){
QList< NativeWindow::Property> list;
list << NativeWindow::WinTypes << NativeWindow::WinActions << NativeWindow::States
<< NativeWindow::MinSize << NativeWindow::MaxSize << NativeWindow::Title << NativeWindow::ShortTitle
<< NativeWindow::Icon << NativeWindow::Size << NativeWindow::GlobalPos;// << NativeWindow::Visible << NativeWindow::Active;
LoadProperties(list);
//WIN->requestProperty(NativeWindow::Visible, true);
}
//Button Actions - public so they can be tied to key shortcuts and stuff as well
void RootSubWindow::toggleMinimize(){
WIN->setProperty(NativeWindow::Visible, false);
QTimer::singleShot(2000, this, SLOT(toggleMaximize()) );
}
void RootSubWindow::toggleMaximize(){
WIN->setProperty(NativeWindow::Visible, true);
}
void RootSubWindow::triggerClose(){
WIN->requestClose();
}
void RootSubWindow::toggleSticky(){
}
void RootSubWindow::activate(){
//WinWidget->raiseWindow();
WIN->requestProperty(NativeWindow::Active, true, true);
}
//Mouse Interactivity
void RootSubWindow::startMoving(){
//If the cursor is not over this window, move it to the center of the titlebar
QPoint curpt = QCursor::pos(); //global coords
if(!this->geometry().contains(curpt)){
curpt = this->mapToGlobal(titleBar->geometry().center());
QCursor::setPos(curpt);
}
//Calculate the offset
activeState = Move;
offset = this->mapFromGlobal(curpt);
setMouseCursor(activeState, true); //this one is an override cursor
//WinWidget->pause();
//Also need to capture the mouse
this->grabMouse();
}
void RootSubWindow::startResizing(){
}
// === PRIVATE SLOTS ===
void RootSubWindow::propertiesChanged(QList<NativeWindow::Property> props, QList<QVariant> vals){
for(int i=0; i<props.length() && i<vals.length(); i++){
if(vals[i].isNull()){ continue; } //not the same as a default/empty value - the property has just not been set yet
//qDebug() << "RootSubWindow: Property Changed:" << props[i] << vals[i];
switch(props[i]){
case NativeWindow::Visible:
qDebug() << "Got Visibility Change:" << vals[i] << this->geometry() << WIN->geometry();
if(vals[i].toBool()){ loadAnimation( DesktopSettings::instance()->value(DesktopSettings::Animation, "window/appear", "random").toString(), NativeWindow::Visible, vals[i]); }
else{ loadAnimation( DesktopSettings::instance()->value(DesktopSettings::Animation, "window/disappear", "random").toString(), NativeWindow::Visible, vals[i]); }
break;
case NativeWindow::Title:
titleLabel->setText(vals[i].toString());
break;
case NativeWindow::Icon:
//qDebug() << "Got Icon Change:" << vals[i];
if(vals[i].value<QIcon>().isNull() ){ LIconCache::instance()->loadIcon(otherB, "list"); }
else{ otherB->setIcon(vals[i].value<QIcon>()); }
break;
case NativeWindow::GlobalPos:
case NativeWindow::Size:
//qDebug() << " - SIZE CHANGE";
if(WIN->property(NativeWindow::FrameExtents).isNull() && (i<props.indexOf(NativeWindow::FrameExtents)) ){
//Frame not loaded yet - push this back until after the frame is set
props << props.takeAt(i);
vals << vals.takeAt(i);
i--;
}else if(anim->state() != QPropertyAnimation::Running ){
if(WIN->property(NativeWindow::Size).toSize() != WinWidget->size() && activeState==Normal ){
qDebug() << "Got Direct Geometry Change:" << WIN->geometry();
this->setGeometry(WIN->geometry());
}
}
break;
case NativeWindow::MinSize:
if(vals[i].toSize().isValid()){
//Just larger than titlebar, with enough space for 8 characters in the titlebar (+4 buttons)
//qDebug() << "Got invalid Min Size: Set a reasonable default minimum";
WinWidget->setMinimumSize( QSize( this->fontMetrics().height()*4 + this->fontMetrics().width("O")*10, this->fontMetrics().height()*10) );
WIN->setProperty(NativeWindow::MinSize, WinWidget->minimumSize());
}else{
WinWidget->setMinimumSize(vals[i].toSize());
}
if(WIN->property(NativeWindow::Size).toSize().width() < WinWidget->minimumSize().width() \
|| WIN->property(NativeWindow::Size).toSize().height() < WinWidget->minimumSize().height() ){
WIN->setProperty(NativeWindow::Size, WinWidget->minimumSize(), true); //force this
//WinWidget->resize(WinWidget->minimumSize());
}
break;
case NativeWindow::MaxSize:
WinWidget->setMaximumSize(vals[i].toSize());
break;
case NativeWindow::Active:
if(vals[i].toBool()){ activate(); } //WinWidget->raiseWindow(); }
break;
/*case NativeWindow::FrameExtents:
qDebug() << " - FRAME CHANGE";
if(vals[i].isNull()){
vals[i] = QVariant::fromValue<QList<int> >( QList<int>() << WinWidget->geometry().x() << this->width()-WinWidget->geometry().x()-WinWidget->geometry().width() << WinWidget->y() << this->height() - WinWidget->y() - WinWidget->geometry().height() );
WIN->setProperty(NativeWindow::FrameExtents, vals[i]);
}
qDebug() << "Setting Frame Extents:" << vals[i].value<QList<int> >();
mainLayout->setContentsMargins( vals[i].value< QList<int> >().at(0),vals[i].value< QList<int> >().at(2) - titleLabel->height(),vals[i].value< QList<int> >().at(1),vals[i].value< QList<int> >().at(3));
break;*/
case NativeWindow::WinTypes:
qDebug() << "Got Window Types:" << vals[i].value< QList<NativeWindow::Type> >();
enableFrame(vals[i].value< QList<NativeWindow::Type> >().contains(NativeWindow::T_NORMAL) );
break;
default:
qDebug() << "Window Property Unused:" << props[i] << vals[i];
}
}
}
// === PROTECTED ===
void RootSubWindow::mousePressEvent(QMouseEvent *ev){
activate();
this->raise();
//WinWidget->raiseWindow();
//qDebug() << "Frame Mouse Press Event";
offset.setX(0); offset.setY(0);
if(activeState != Normal){ return; } // do nothing - already in a state of grabbed mouse
//this->activate();
if(this->childAt(ev->pos())!=0){
//Check for any non-left-click event and skip it
if(ev->button()!=Qt::LeftButton){ return; }
activeState = Move;
offset.setX(ev->pos().x()); offset.setY(ev->pos().y());
}else{
//Clicked on the frame somewhere
activeState = getStateAtPoint(ev->pos(), true); //also have it set the offset variable
}
setMouseCursor(activeState, true); //this one is an override cursor
//if(activeState!=Normal){WinWidget->pause(); }
if(activeState!=Normal && activeState!=Move){WinWidget->pause(); }
QFrame::mousePressEvent(ev);
}
void RootSubWindow::mouseMoveEvent(QMouseEvent *ev){
//activate(); //make sure this window is "Active" on mouse over
if(activeState == Normal){
setMouseCursor( getStateAtPoint(ev->pos()) ); //just update the mouse cursor
}else{
//Currently in a modification state
QRect geom = this->geometry();
QSize minsize(WinWidget->minimumSize().width() + (2*WIN_BORDER), WinWidget->minimumSize().height()+(2*WIN_BORDER)+titleBar->geometry().size().height());
switch(activeState){
case Move:
geom.moveTopLeft(ev->globalPos()-offset); //will not change size
break;
case ResizeTop:
geom.setTop(ev->globalPos().y()-offset.y());
if(geom.size().height() < minsize.height()){
geom.setTop(geom.y() - (minsize.height()-geom.size().height())); //reset back to min height
}
break;
case ResizeTopRight:
geom.setTopRight(ev->globalPos()-offset);
if(geom.size().height() < minsize.height()){
geom.setTop(geom.y() - (minsize.height()-geom.size().height())); //reset back to min height
}
if(geom.size().width() < minsize.width()){
geom.setRight(geom.x() + minsize.width()); //reset back to min width
}
break;
case ResizeRight:
geom.setRight(ev->globalPos().x()-offset.x());
if(geom.size().width() < minsize.width()){
geom.setRight(geom.x() + minsize.width()); //reset back to min width
}
break;
case ResizeBottomRight:
geom.setBottomRight(ev->globalPos()-offset);
if(geom.size().height() < minsize.height()){
geom.setBottom(geom.y() + minsize.height()); //reset back to min height
}
if(geom.size().width() < minsize.width()){
geom.setRight(geom.x() + minsize.width()); //reset back to min width
}
break;
case ResizeBottom:
geom.setBottom(ev->globalPos().y()-offset.y());
if(geom.size().height() < minsize.height()){
geom.setBottom(geom.y() + minsize.height()); //reset back to min height
}
break;
case ResizeBottomLeft:
geom.setBottomLeft(ev->globalPos()-offset);
if(geom.size().height() < minsize.height()){
geom.setBottom(geom.y() + minsize.height()); //reset back to min height
}
if(geom.size().width() < minsize.width()){
geom.setLeft(geom.x() - (minsize.width()-geom.size().width())); //reset back to min width
}
break;
case ResizeLeft:
geom.setLeft(ev->globalPos().x()-offset.x());
if(geom.size().width() < minsize.width()){
geom.setLeft(geom.x() - (minsize.width()-geom.size().width())); //reset back to min width
}
break;
case ResizeTopLeft:
geom.setTopLeft(ev->globalPos()-offset);
if(geom.size().height() < minsize.height()){
geom.setTop(geom.y() - (minsize.height()-geom.size().height())); //reset back to min height
}
if(geom.size().width() < minsize.width()){
geom.setLeft(geom.x() - (minsize.width()-geom.size().width())); //reset back to min width
}
break;
default:
break;
}
//if( (geom.width()%2==0 && geom.height()%2==0) || activeState==Move){
this->setGeometry(geom);
//}
}
QFrame::mouseMoveEvent(ev);
}
void RootSubWindow::mouseReleaseEvent(QMouseEvent *ev){
//Check for a right-click event
//qDebug() << "Frame Mouse Release Event";
QFrame::mouseReleaseEvent(ev);
if( (activeState==Normal) && (titleBar->geometry().contains(ev->pos())) && (ev->button()==Qt::RightButton) ){
WinWidget->raiseWindow();//need to ensure the native window is always on top of this frame but under the menu
otherM->popup(ev->globalPos());
return;
}
if(activeState!=Normal){ WinWidget->resume(); }
if(activeState!=Normal && activeState!=Move){WinWidget->resume(); }
activeState = Normal;
QApplication::restoreOverrideCursor();
setMouseCursor( getStateAtPoint(ev->pos()) );
if(QFrame::mouseGrabber() == this){ this->releaseMouse(); }
activate();
QTimer::singleShot(0, WinWidget, SLOT(raiseWindow()) );
}
/*void RootSubWindow::enterEvent(QEvent *ev){
QFrame::enterEvent(ev);
WinWidget->raiseWindow();
}*/
/*void RootSubWindow::leaveEvent(QEvent *ev){
QFrame::leaveEvent(ev);
if(activeState == Normal){
setMouseCursor(Normal);
}
if(!QRect(QPoint(0,0),this->size()).contains( this->mapFromGlobal(QCursor::pos())) ){ WinWidget->lowerWindow(); }
}*/
void RootSubWindow::moveEvent(QMoveEvent *ev){
//qDebug() << "Got Move Event:" << ev->pos() << WinWidget->geometry();
QFrame::moveEvent(ev);
if(!closing && anim->state()!=QAbstractAnimation::Running){
moveTimer->start();
}
}
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