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//===========================================
// Lumina-DE source code
// Copyright (c) 2017, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
#include "NativeWindow.h"
// === PUBLIC ===
NativeWindow::NativeWindow(WId id) : QObject(){
winid = id;
WIN = QWindow::fromWinId(winid);
}
NativeWindow::~NativeWindow(){
hash.clear();
//WIN->deleteLater(); //This class only deals with Native windows which were created outside the app - they need to be cleaned up outside the app too
}
void NativeWindow::addFrameWinID(WId fid){
relatedTo << fid;
}
bool NativeWindow::isRelatedTo(WId tmp){
return (relatedTo.contains(tmp) || winid == tmp);
}
WId NativeWindow::id(){
return winid;
}
QWindow* NativeWindow::window(){
return WIN;
}
QVariant NativeWindow::property(NativeWindow::Property prop){
if(hash.contains(prop)){ return hash.value(prop); }
return QVariant(); //null variant
}
void NativeWindow::setProperty(NativeWindow::Property prop, QVariant val){
if(prop == NativeWindow::None || hash.value(prop)==val){ return; }
hash.insert(prop, val);
emit PropertiesChanged(QList<NativeWindow::Property>() << prop, QList<QVariant>() << val);
}
void NativeWindow::setProperties(QList<NativeWindow::Property> props, QList<QVariant> vals){
for(int i=0; i<props.length(); i++){
if(i>=vals.length()){ props.removeAt(i); i--; continue; } //no corresponding value for this propertu
if(props[i] == NativeWindow::None || (hash.value(props[i]) == vals[i]) ){ props.removeAt(i); vals.removeAt(i); i--; continue; } //Invalid property or identical value
hash.insert(props[i], vals[i]);
}
emit PropertiesChanged(props, vals);
}
void NativeWindow::requestProperty(NativeWindow::Property prop, QVariant val){
if(prop == NativeWindow::None || hash.value(prop)==val ){ return; }
emit RequestPropertiesChange(winid, QList<NativeWindow::Property>() << prop, QList<QVariant>() << val);
}
void NativeWindow::requestProperties(QList<NativeWindow::Property> props, QList<QVariant> vals){
//Verify/adjust inputs as needed
for(int i=0; i<props.length(); i++){
if(i>=vals.length()){ props.removeAt(i); i--; continue; } //no corresponding value for this property
if(props[i] == NativeWindow::None || hash.value(props[i])==vals[i] ){ props.removeAt(i); vals.removeAt(i); i--; continue; } //Invalid property or identical value
}
emit RequestPropertiesChange(winid, props, vals);
}
// ==== PUBLIC SLOTS ===
void NativeWindow::requestClose(){
emit RequestClose(winid);
}
void NativeWindow::requestKill(){
emit RequestKill(winid);
}
void NativeWindow::requestPing(){
emit RequestPing(winid);
}
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