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//===========================================
// Lumina-DE source code
// Copyright (c) 2015, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
#ifndef _LUMINA_SCREEN_CONFIG_DIALOG_H
#define _LUMINA_SCREEN_CONFIG_DIALOG_H
#include <QMainWindow>
#include <QRect>
#include <QString>
#include <QList>
#include <QMdiArea>
#include <QMdiSubWindow>
#include <QMenu>
#include <QAction>
#include "ScreenSettings.h"
namespace Ui{
class MainUI;
};
class MainUI : public QMainWindow{
Q_OBJECT
public:
MainUI();
~MainUI();
public slots:
void slotSingleInstance(){
this->raise();
this->show();
}
void loadIcons();
private:
Ui::MainUI *ui;
QList<ScreenInfo> SCREENS;
double scaleFactor;
QMenu *singleTileMenu, *profilesMenu;
ScreenInfo currentScreenInfo();
//QStringList currentOpts();
QString currentSelection();
void AddScreenToWidget(ScreenInfo);
void SyncBackend(); //sync backend structures to current settings
private slots:
void UpdateScreens(QString profile = "");
void ScreenSelected();
void updateNewScreenResolutions();
void tileScreensY(bool activeonly = false);
void tileScreensX(bool activeonly = false);
void tileScreens();
void tileSingleScreen(QAction*);
void showMenu(){ singleTileMenu->popup(QCursor::pos()); }
void DeactivateScreen();
void ActivateScreen();
void ApplyChanges(); //config changes
void SaveSettings(bool quiet = false);
void RestartFluxbox();
void removeProfile();
void updateProfiles();
void loadProfile();
void saveAsProfile(QAction *);
};
#endif
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