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//===========================================
// Lumina Desktop Source Code
// Copyright (c) 2016, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
#include "page_mouse.h"
#include "ui_page_mouse.h"
#include "getPage.h"
#include <QSpinBox>
#include <QDoubleSpinBox>
//==========
// PUBLIC
//==========
page_mouse::page_mouse(QWidget *parent) : PageWidget(parent), ui(new Ui::page_mouse()){
ui->setupUi(this);
devices = LInput::listDevices();
//DEBUG Code
/*qDebug() << "List Devices:";
for(int i=0; i<devices.length(); i++){
if(!devices[i]->isPointer()){
::free( devices.takeAt(i));
i--;
}else{
qDebug() << "Found Pointer:" << devices[i]->devNumber();
qDebug() << " - isExtension:" << devices[i]->isExtension();
QList<int> props = devices[i]->listProperties();
qDebug() << " - Properties:";
for(int j=0; j<props.length(); j++){
qDebug() << " --" <<devices[i]->propertyName(props[j])+" ("+QString::number(props[j])+")" <<" = " << devices[i]->getPropertyValue(props[j]);
}
}
}*/
generateUI();
}
page_mouse::~page_mouse(){
for(int i=0; i<devices.length(); i++){ ::free(devices[i]); }
}
//================
// PUBLIC SLOTS
//================
void page_mouse::SaveSettings(){
emit HasPendingChanges(false);
}
void page_mouse::LoadSettings(int){
emit HasPendingChanges(false);
emit ChangePageTitle( tr("Input Device Settings") );
}
void page_mouse::updateIcons(){
for(int i=0; i<ui->tabWidget->count(); i++){
ui->tabWidget->setTabIcon( i, LXDG::findIcon( "input-"+ui->tabWidget->tabWhatsThis(i).section(":",0,0), "" ) );
}
}
//=================
// PRIVATE
//=================
void page_mouse::generateUI(){
ui->tabWidget->clear(); //remove all tabs (just in case)
int mouse = 1;
int keyboard = 1;
qDebug() << "Devices Found:" << devices.length();
for(int i=0; i<devices.length(); i++){
QTreeWidget *tree = 0;
if(!devices[i]->isExtension() || devices[i]->isPointer()){
if(devices[i]->isPointer() && devices[i]->listProperties().count() <4){ continue; } //filter out all the trivial/static mouse devices
//Make a new tab for this device
tree = new QTreeWidget(this);
tree->setHeaderHidden(true);
tree->setColumnCount(2);
connect(tree, SIGNAL(itemClicked(QTreeWidgetItem*, int)), this, SLOT(itemClicked(QTreeWidgetItem*,int)) );
if(devices[i]->isPointer()){
int tab = ui->tabWidget->addTab(tree, LXDG::findIcon("input-mouse",""), QString(tr("Mouse #%1")).arg(QString::number(mouse)) );
ui->tabWidget->setTabWhatsThis(tab, "mouse:"+QString::number(devices[i]->devNumber()));
mouse++;
}else{
int tab = ui->tabWidget->addTab(tree, LXDG::findIcon("input-keyboard",""), QString(tr("Keyboard #%1")).arg(QString::number(keyboard)) );
ui->tabWidget->setTabWhatsThis(tab, "keyboard:"+QString::number(devices[i]->devNumber()) );
keyboard++;
}
}else{
//Find the associated tab for this extension device
int tab = 0;
QString type = devices[i]->isPointer() ? "mouse" : "keyboard";
int num = devices[i]->devNumber();
for(int t=ui->tabWidget->count()-1; t>0; t--){
if(ui->tabWidget->tabWhatsThis(t).startsWith(type) && ui->tabWidget->tabWhatsThis(t).section(":",-1).toInt() < num ){ tab = t; break; }
}
tree = static_cast<QTreeWidget*>( ui->tabWidget->widget(tab) );
}
if(tree!=0){ populateDeviceTree(tree, devices[i]); }
}
}
void page_mouse::populateDeviceTree(QTreeWidget *tree, LInputDevice *device){
QTreeWidgetItem *top = new QTreeWidgetItem(tree);
if(device->isExtension()){
top->setText( 0, QString(tr("Extension Device #%1")).arg(QString::number(tree->topLevelItemCount())) );
}else{ top->setText(0, tr("Master Device")); }
top->setWhatsThis(0, QString(device->isPointer() ? "mouse" : "keyboard")+":"+QString::number(device->devNumber()) ); //save this for later
top->setFirstColumnSpanned(true);
top->setExpanded(true);
tree->addTopLevelItem(top);
//Now add all the child properties to this item
QList<int> props = device->listProperties();
for(int i=0; i<props.length(); i++){
if(device->propertyName(props[i]).toLower().contains("matrix")){ continue; } //skip this one - can not change from UI and most people will never want to anyway
QTreeWidgetItem *tmp = new QTreeWidgetItem(top);
tmp->setWhatsThis(0, QString::number(props[i]) );
tmp->setText(0, device->propertyName(props[i]));
top->addChild(tmp);
populateDeviceItemValue(tree, tmp, device->getPropertyValue(props[i]), QString::number(device->devNumber())+":"+QString::number(props[i]) );
}
//Clean up the tree widget as needed
top->sortChildren(0, Qt::AscendingOrder);
tree->resizeColumnToContents(0);
}
void page_mouse::populateDeviceItemValue(QTreeWidget *tree, QTreeWidgetItem *it, QVariant value, QString id){
if(value.type()==QVariant::Int){
//Could be a boolian - check the name for known "enable" states
if(value.toInt() < 2 && (it->text(0).toLower().contains("enable") || it->text(0).toLower().contains("emulation") || it->text(0)==("XTEST Device") ) ){
//Just use a checkable column within the item
bool enabled = (value.toInt()==1);
it->setText(1,"");
it->setWhatsThis(1, "bool:"+id);
it->setCheckState(1, enabled ? Qt::Checked : Qt::Unchecked);
}else{
//Use a QSpinBox
QSpinBox *box = new QSpinBox();
box->setRange(0,100);
box->setValue( value.toInt() );
box->setWhatsThis("int:"+id);
tree->setItemWidget(it, 1, box);
connect(box, SIGNAL(valueChanged(int)), this, SLOT(valueChanged()) );
}
}else if(value.type()==QVariant::Double){
//Use a QDoubleSpinBox
QDoubleSpinBox *box = new QDoubleSpinBox();
box->setRange(0,1000);
box->setValue( value.toInt() );
box->setWhatsThis("double:"+id);
tree->setItemWidget(it, 1, box);
connect(box, SIGNAL(valueChanged(double)), this, SLOT(valueChanged()) );
}else if(value.canConvert< QList<QVariant> >()){
//Not Modifiable - just use the label in the item
QList<QVariant> list = value.toList();
QStringList txtList;
for(int i=0; i<list.length(); i++){ txtList << list[i].toString(); }
it->setText(1, txtList.join(", ") );
it->setToolTip(1, txtList.join(", "));
}else if( value.canConvert<QString>() ){
//Not Modifiable - just use the label in the item
it->setText(1, value.toString());
}
}
//=================
// PRIVATE SLOTS
//=================
void page_mouse::valueChanged(){
//Now get the currently focused widget
QWidget *foc = this->focusWidget();
if(foc==0){ return; }
//qDebug() << "Focus Widget:" << foc->whatsThis();
//Now pull out the value and device/property numbers
unsigned int dev = foc->whatsThis().section(":",1,1).toInt();
int prop = foc->whatsThis().section(":",2,2).toInt();
QVariant value;
if(foc->whatsThis().startsWith("int:")){ value.setValue( static_cast<QSpinBox*>(foc)->value() ); }
else if(foc->whatsThis().startsWith("double:")){ value.setValue( static_cast<QDoubleSpinBox*>(foc)->value() ); }
//Now change the property for the device
qDebug() << " - Device:" <<dev << "prop:" << prop << "value:" << value;
for(int i=0; i<devices.length(); i++){
if(devices[i]->devNumber() == dev){
bool ok = devices[i]->setPropertyValue(prop, value);
if(ok){ foc->setStyleSheet(""); }
else{ foc->setStyleSheet("background: red"); }
//qDebug() << " - Changed property:" << (ok ? "success" : "failure");
break;
}
}
}
void page_mouse::itemClicked(QTreeWidgetItem *it, int col){
if(col!=1){ return; } //only care about value changes
if(it->whatsThis(1).isEmpty()){ return; }//not a checkable item
qDebug() << "item Clicked:" << it->whatsThis(1) << it->text(0);
//Now pull out the value and device/property numbers
unsigned int dev = it->whatsThis(1).section(":",1,1).toInt();
int prop = it->whatsThis(1).section(":",2,2).toInt();
QVariant value( (it->checkState(1)==Qt::Checked) ? 1 : 0 );
//Now change the property for the device
qDebug() << " - Device:" <<dev << "prop:" << prop << "value:" << value;
for(int i=0; i<devices.length(); i++){
if(devices[i]->devNumber() == dev){
//Since this "clicked" signal can get sent out even if the value has not changed, go ahead and make sure we have a different value first
QVariant current = devices[i]->getPropertyValue(prop);
//qDebug() << " - Current Value:" << current;
if(value.toInt()!=current.toInt()){
bool ok = devices[i]->setPropertyValue(prop, value);
//if(ok){ foc->setStyleSheet(""); }
//else{ foc->setStyleSheet("background: red"); }
qDebug() << " - Changed property:" << (ok ? "success" : "failure");
}
break;
}
}
}
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