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#include "BootSplash.h"
#include "ui_BootSplash.h"
#include <LuminaXDG.h>
BootSplash::BootSplash() : QWidget(0, Qt::SplashScreen | Qt::X11BypassWindowManagerHint | Qt::WindowStaysOnTopHint | Qt::WindowDoesNotAcceptFocus), ui(new Ui::BootSplash){
ui->setupUi(this);
this->setObjectName("LuminaBootSplash"); //for theme styling
//Center the window on the primary screen
QPoint ctr = QApplication::desktop()->screenGeometry().center();
this->move( ctr.x()-(this->width()/2), ctr.y()-(this->height()/2) );
}
void BootSplash::showScreen(QString loading){ //update icon, text, and progress
QString txt, icon;
int per = 0;
if(loading=="init"){
txt = tr("Initializing Session …"); per = 10;
icon = "preferences-system-login";
}else if(loading=="settings"){
txt = tr("Loading System Settings …"); per = 20;
icon = "user-home";
}else if(loading=="user"){
txt = tr("Loading User Preferences …"); per = 30;
icon = "preferences-desktop-user";
}else if(loading=="systray"){
txt = tr("Preparing System Tray …"); per = 40;
icon = "preferences-plugin";
}else if(loading=="wm"){
txt = tr("Starting Window Manager …"); per = 50;
icon = "preferences-system-windows-actions";
}else if(loading=="apps"){
txt = tr("Detecting Applications …"); per = 60;
icon = "preferences-desktop-icons";
}else if(loading=="menus"){
txt = tr("Preparing Menus …"); per = 70;
icon = "preferences-system-windows";
}else if(loading=="desktop"){
txt = tr("Preparing Workspace …"); per = 80;
icon = "preferences-desktop-wallpaper";
}else if(loading=="final"){
txt = tr("Finalizing …"); per = 90;
icon = "pcbsd";
}else if(loading.startsWith("app::")){
txt = QString(tr("Starting App: %1")).arg(loading.section("::",1,50)); per = -1;
}
if(per>0){ ui->progressBar->setValue(per); }
else{ ui->progressBar->setRange(0,0); } //loading indicator
ui->label_text->setText(txt);
if(!icon.isEmpty()){ui->label_icon->setPixmap( LXDG::findIcon(icon, "Lumina-DE").pixmap(64,64) ); }
this->raise();
this->show();
this->update();
QApplication::processEvents();
}
void BootSplash::showText(QString txt){ //will only update the text, not the icon/progress
ui->label_text->setText(txt);
this->show();
this->update();
QApplication::processEvents();
}
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