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Diffstat (limited to 'src-qt5/core/lumina-wm-INCOMPLETE/LWindow.cpp')
-rw-r--r--src-qt5/core/lumina-wm-INCOMPLETE/LWindow.cpp474
1 files changed, 0 insertions, 474 deletions
diff --git a/src-qt5/core/lumina-wm-INCOMPLETE/LWindow.cpp b/src-qt5/core/lumina-wm-INCOMPLETE/LWindow.cpp
deleted file mode 100644
index 84ff2ffd..00000000
--- a/src-qt5/core/lumina-wm-INCOMPLETE/LWindow.cpp
+++ /dev/null
@@ -1,474 +0,0 @@
-//===========================================
-// Lumina-DE source code
-// Copyright (c) 2015, Ken Moore
-// Available under the 3-clause BSD license
-// See the LICENSE file for full details
-//===========================================
-#include "LWindow.h"
-
-LWindowFrame::LWindowFrame(WId client, QWidget *parent) : QFrame(parent, Qt::X11BypassWindowManagerHint){
- activeState = LWindowFrame::Normal;
- CID = client;
- lastAction = LWM::WA_NONE;
- Closing = false;
- //qDebug() << "New Window:" << CID << "Frame:" << this->winId();
- this->setMouseTracking(true); //need this to determine mouse location when not clicked
- this->setObjectName("LWindowFrame");
- this->setStyleSheet("LWindowFrame#LWindowFrame{ border: 2px solid white; border-radius:3px; } QWidget#TitleBar{background: grey; } QLabel{ color: black; }");
- InitWindow(); //initially create all the child widgets
- //LWM::SYSTEM->setupEventsForFrame(this->winId());
- updateAppearance(); //this loads the appearance based on window/theme settings
- //QApplication::processEvents();
- //Now set the frame size on this window
- SyncSize();
- SyncText();
- this->show();
-}
-
-LWindowFrame::~LWindowFrame(){
-}
-
-// =================
-// PRIVATE
-// =================
-void LWindowFrame::InitWindow(){
- anim = new QPropertyAnimation(this); //For simple window animations
- anim->setTargetObject(this);
- anim->setDuration(ANIMTIME); //In milliseconds
- connect(anim, SIGNAL(finished()), this, SLOT(finishedAnimation()) );
- titleBar = new QLabel(this); //This is the "container" for all the title buttons/widgets
- titleBar->setObjectName("TitleBar");
- titleBar->setSizePolicy(QSizePolicy::Minimum,QSizePolicy::Minimum);
- titleBar->setFocusPolicy(Qt::NoFocus);
- titleBar->setCursor(Qt::ArrowCursor);
- title = new QLabel(this); //Shows the window title/text
- title->setObjectName("Title");
- title->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
- title->setCursor(Qt::ArrowCursor);
- title->setFocusPolicy(Qt::NoFocus);
- icon = new QLabel(this); //Contains the window icon
- icon->setObjectName("Icon");
- icon->setCursor(Qt::ArrowCursor);
- icon->setFocusPolicy(Qt::NoFocus);
- minB = new QToolButton(this); //Minimize Button
- minB->setObjectName("Minimize");
- minB->setCursor(Qt::ArrowCursor);
- minB->setFocusPolicy(Qt::NoFocus);
- connect(minB, SIGNAL(clicked()), this, SLOT(minClicked()) );
- maxB = new QToolButton(this); //Maximize Button
- maxB->setObjectName("Maximize");
- maxB->setCursor(Qt::ArrowCursor);
- maxB->setFocusPolicy(Qt::NoFocus);
- connect(maxB, SIGNAL(clicked()), this, SLOT(maxClicked()) );
- closeB = new QToolButton(this);
- closeB->setObjectName("Close");
- closeB->setCursor(Qt::ArrowCursor);
- closeB->setFocusPolicy(Qt::NoFocus);
- connect(closeB, SIGNAL(clicked()), this, SLOT(closeClicked()) );
- otherB = new QToolButton(this); //Button to place any other actions
- otherB->setObjectName("Options");
- otherB->setCursor(Qt::ArrowCursor);
- otherB->setPopupMode(QToolButton::InstantPopup);
- otherB->setStyleSheet("QToolButton::menu-indicator{ image: none; }");
- otherB->setFocusPolicy(Qt::NoFocus);
- otherM = new QMenu(this); //menu of "other" actions for the window
- otherB->setMenu(otherM);
- connect(otherM, SIGNAL(triggered(QAction*)), this, SLOT(otherClicked(QAction*)) );
- //Now assemble the titlebar
- QHBoxLayout *HL = new QHBoxLayout(this);
- HL->setContentsMargins(0,0,0,0);
- HL->addWidget(otherB);
- HL->addWidget(icon);
- HL->addWidget(title);
- HL->addWidget(minB);
- HL->addWidget(maxB);
- HL->addWidget(closeB);
- titleBar->setLayout(HL);
- QVBoxLayout *VL = new QVBoxLayout(this);
- this->setLayout(VL);
- //The WinWidget container appears shifted right/down by 1 pixel for some reason
- // Adjust the margins to account for this variation
- VL->setContentsMargins(1,1,2,2);
- VL->setSpacing(0);
- //Have the window take the same initial size of the client window
- QRect geom = LWM::SYSTEM->WM_Window_Geom(CID);
- qDebug() << " - Load Size Hints" << "initial size:" << geom.size();
- icccm_size_hints SH = LWM::SYSTEM->WM_ICCCM_GetNormalHints(CID);
- qDebug() << " - - Got Normal Hints";
- if(!SH.isValid()){ SH = LWM::SYSTEM->WM_ICCCM_GetSizeHints(CID); }
- qDebug() << " - - Start resizing...";
- if(SH.base_width>geom.width() && SH.base_height>geom.height()){ this->resize(SH.base_width, SH.base_height); }
- else if(SH.min_width>geom.width() && SH.min_height>geom.height()){ this->resize(SH.min_width, SH.min_height); }
- else if(SH.width>geom.width() && SH.height>geom.height()){ this->resize(SH.width, SH.height); }
- else if(geom.isNull()){ this->resize(100,80); }
- else{ this->resize( geom.size() ); }
- qDebug() << " - done";
-
- //Now embed the native window into the frame
- WIN = QWindow::fromWinId(CID);
- WinWidget = QWidget::createWindowContainer( WIN, this);
- WinWidget->setCursor(Qt::ArrowCursor); //this is just a fallback - the window itself will adjust it
- //WINBACK = new QBackingStore(WIN); //create a data backup for the widget
-
- //Now assemble te initial layout for the window (all while still invisible)
- /*VL->addWidget(titleBar);
- VL->addWidget(WinWidget);
- VL->setStretch(1,1);*/
-}
-
-LWindowFrame::ModState LWindowFrame::getStateAtPoint(QPoint pt, bool setoffset){
- //Note: pt should be in widget-relative coordinates, not global
- if(!this->layout()->geometry().contains(pt)){
- //above the frame itself - need to figure out which quadrant it is in (8-directions)
- if(pt.y() < 3){
- //One of the top options
- if(pt.x() < 3){
- if(setoffset){ offset.setX(pt.x()); offset.setY(pt.y()); } //difference from top-left corner
- return ResizeTopLeft;
- }else if(pt.x() > (this->width()-3)){
- if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(pt.y()); } //difference from top-right corner
- return ResizeTopRight;
- }else{
- if(setoffset){ offset.setX(0); offset.setY(pt.y()); } //difference from top edge (X does not matter)
- return ResizeTop;
- }
- }else if(pt.y() > (this->height()-3) ){
- //One of the bottom options
- if(pt.x() < 3){
- if(setoffset){ offset.setX(pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-left corner
- return ResizeBottomLeft;
- }else if(pt.x() > (this->width()-3)){
- if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-right corner
- return ResizeBottomRight;
- }else{
- if(setoffset){ offset.setX(0); offset.setY(this->height() - pt.y()); } //difference from bottom edge (X does not matter)
- return ResizeBottom;
- }
- }else{
- //One of the side options
- if(pt.x() < 3){
- if(setoffset){ offset.setX(pt.x()); offset.setY(0); } //difference from left edge (Y does not matter)
- return ResizeLeft;
- }else if(pt.x() > (this->width()-3) ){
- if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(0); } //difference from right edge (Y does not matter)
- return ResizeRight;
- }else{
- return Normal;
- }
- }
- }
- return Normal;
-}
-
-void LWindowFrame::setMouseCursor(ModState state, bool override){
- Qt::CursorShape shape;
- switch(state){
- case Normal:
- shape = Qt::ArrowCursor;
- break;
- case Move:
- shape = Qt::SizeAllCursor;
- break;
- case ResizeTop:
- shape = Qt::SizeVerCursor;
- break;
- case ResizeTopRight:
- shape = Qt::SizeBDiagCursor;
- break;
- case ResizeRight:
- shape = Qt::SizeHorCursor;
- break;
- case ResizeBottomRight:
- shape = Qt::SizeFDiagCursor;
- break;
- case ResizeBottom:
- shape = Qt::SizeVerCursor;
- break;
- case ResizeBottomLeft:
- shape = Qt::SizeBDiagCursor;
- break;
- case ResizeLeft:
- shape = Qt::SizeHorCursor;
- break;
- case ResizeTopLeft:
- shape = Qt::SizeFDiagCursor;
- break;
- }
- if(override){
- QApplication::setOverrideCursor(QCursor(shape));
- }else{
- this->setCursor(shape);
- }
-}
-
-// ==========================
-// WINDOW INTERACTIONS
-//==========================
-void LWindowFrame::SyncSize(bool fromwin){
- //sync the window/frame geometries (generally only done before embedding the client window)
- int frame = this->frameWidth();
- int TH = titleBar->height();
- //Now load the information about the window and adjust the frame to match
- if(fromwin){ lastGeom = LWM::SYSTEM->WM_Window_Geom(CID); }
- else{ lastGeom = this->geometry(); }
- qDebug() << "Initial Size:" << lastGeom << frame << TH;
- //Add in the frame size
- lastGeom.moveTop(lastGeom.y()-frame-TH);
- lastGeom.setHeight(lastGeom.height()+(2*frame)+TH);
- lastGeom.moveLeft(lastGeom.x()-frame);
- lastGeom.setWidth( lastGeom.width()+(2*frame));
- QList<unsigned int> margins;
- margins << frame << frame << frame+TH << frame; //L/R/Top/Bottom
- qDebug() << " - With Frame:" << lastGeom;
- //Now adjust for a out-of-bounds location
- if(lastGeom.x() < 0){ lastGeom.moveLeft(0); }
- if(lastGeom.y() < 0){ lastGeom.moveTop(0); }
- qDebug() << " - Adjusted:" << lastGeom;
- this->setGeometry(lastGeom);
- LWM::SYSTEM->WM_Set_Frame_Extents(CID, margins);
-}
-
-void LWindowFrame::SyncText(){
- QString txt = WIN->title();
- if(txt.isEmpty()){ txt = LWM::SYSTEM->WindowName(CID); }
- if(txt.isEmpty()){ txt = LWM::SYSTEM->OldWindowName(CID); }
- if(txt.isEmpty()){ txt = LWM::SYSTEM->WindowVisibleName(CID); }
- if(txt.isEmpty()){ txt = LWM::SYSTEM->WindowIconName(CID); }
- if(txt.isEmpty()){ txt = LWM::SYSTEM->WindowVisibleIconName(CID); }
- if(txt.isEmpty()){ txt = LWM::SYSTEM->WM_ICCCM_GetClass(CID); }
- title->setText(txt);
-}
-
-// SIMPLE ANIMATIONS
-void LWindowFrame::showAnimation(LWM::WindowAction act){
- bool useanimation = (act!=lastAction);
- if(anim->state()==QAbstractAnimation::Running){
- qDebug() << "New Animation Event:" << act;
- return;
- }
- //Setup the animation routine
- if(act==LWM::Show){
- if(useanimation){
- lastGeom = this->geometry();
- //Expand out from center point
- anim->setPropertyName("geometry");
- anim->setStartValue( QRect(lastGeom.center(), QSize(0,0) ) );
- anim->setEndValue( this->geometry() );
- //Fade in gradually
- //anim->setPropertyName("windowOpacity");
- //anim->setStartValue( 0.0 );
- //anim->setEndValue( 1.0 );
- }else{
- ShowClient(true);
- this->raise();
- this->show(); //just show it right away
- }
-
- }else if(act==LWM::Hide){
- if(useanimation){
- //Collapse in on center point
- lastGeom = this->geometry();
- anim->setPropertyName("geometry");
- anim->setStartValue( QRect(this->geometry()) );
- anim->setEndValue( QRect(this->geometry().center(), QSize(0,0) ) );
- }else{
- this->hide(); //just hide it right away
- }
- }else if(act==LWM::Closed){
- //Need to clean up the container widget first to prevent XCB errors
- //qDebug() << "Window Closed:" << WIN->winId() << CID;
- if(useanimation){
- //Collapse in on center line
- lastGeom = this->geometry();
- anim->setPropertyName("geometry");
- anim->setStartValue( QRect(this->geometry()) );
- anim->setEndValue( QRect(this->geometry().x(), this->geometry().center().y(), this->width(), 0 ) );
- }else{
- CloseAll(); //just hide it right away
- }
- }
- if(useanimation){
- ShowClient(false);
- this->show();
- qDebug() << " - Starting Animation:" << act;
- lastAction = act;
- anim->start();
- };
-}
-
-void LWindowFrame::ShowClient(bool show){
- if(show && this->layout()->indexOf(WinWidget)<0 && !Closing){
- while(this->layout()->count()>0){ this->layout()->removeItem(0); }
- this->layout()->addWidget(titleBar);
- this->layout()->setAlignment(titleBar, Qt::AlignTop);
- this->layout()->addWidget(WinWidget);
- static_cast<QVBoxLayout*>(this->layout())->setStretch(1,1);
- LWM::SYSTEM->WM_ShowWindow(CID);
- }else if( !show && this->layout()->indexOf(WinWidget)>=0){
- LWM::SYSTEM->WM_HideWindow(CID);
- this->layout()->removeWidget(WinWidget);
- }
-}
-
-void LWindowFrame::finishedAnimation(){
- //Also set any final values
- qDebug() << " - Finished Animation:" << lastAction;
- switch(lastAction){
- case LWM::Show:
- ShowClient(true);
- break;
- case LWM::Closed:
- case LWM::Hide:
- this->lower();
- this->hide();
- LWM::SYSTEM->WM_HideWindow(this->winId());
- default:
- break;
- }
- if(Closing){
- qDebug() << "Emitting finished signal";
- emit Finished();
- }
-}
-
-// =================
-// PUBLIC SLOTS
-// =================
-void LWindowFrame::updateAppearance(){
- //Reload any button icons and such
- minB->setIcon(LXDG::findIcon("window-suppressed",""));
- maxB->setIcon(LXDG::findIcon("view-fullscreen",""));
- closeB->setIcon(LXDG::findIcon("application-exit",""));
- otherB->setIcon(LXDG::findIcon("configure",""));
-}
-
-void LWindowFrame::windowChanged(LWM::WindowAction act){
- //A window property was changed - update accordingly
- switch(act){
- case LWM::Closed:
- Closing = true;
- case LWM::Hide:
- case LWM::Show:
- showAnimation(act);
- break;
- case LWM::MoveResize:
- //Re-adjust to the new position/size of the window
- SyncSize(true);
- break;
- default:
- break; //do nothing
- }
-}
-// =================
-// PRIVATE SLOTS
-// =================
-void LWindowFrame::closeClicked(){
- qDebug() << "Closing Window" << LWM::SYSTEM->WM_ICCCM_GetClass(CID);
- //First try the close event to let the client app do cleanup/etc
- LWM::SYSTEM->WM_CloseWindow(CID);
-}
-
-void LWindowFrame::minClicked(){
- qDebug() << "Minimize Window";
- windowChanged(LWM::Hide);
-}
-
-void LWindowFrame::maxClicked(){
- if(normalGeom.isNull()){
- qDebug() << "Maximize Window";
- normalGeom = this->geometry(); //save for later
- this->showMaximized();
- }else{
- qDebug() << "Restore Window";
- this->showNormal();
- this->setGeometry(normalGeom);
- normalGeom = QRect(); //clear it
- }
-}
-
-void LWindowFrame::otherClicked(QAction* act){
- QString action = act->whatsThis();
-}
-
-void LWindowFrame::CloseAll(){
- qDebug() << " - Closing Frame";
- this->hide();
- emit Finished();
-}
-// =====================
-// PROTECTED
-// =====================
-void LWindowFrame::mousePressEvent(QMouseEvent *ev){
- qDebug() << "Frame Mouse Press Event";
- offset.setX(0); offset.setY(0);
- if(activeState != Normal){ return; } // do nothing - already in a state of grabbed mouse
- this->activateWindow();
- LWM::SYSTEM->WM_Set_Active_Window(CID);
- if(this->childAt(ev->pos())!=0){
- //Check for any non-left-click event and skip it
- if(ev->button()!=Qt::LeftButton){ return; }
- activeState = Move;
- offset.setX(ev->pos().x()); offset.setY(ev->pos().y());
- }else{
- //Clicked on the frame somewhere
- activeState = getStateAtPoint(ev->pos(), true); //also have it set the offset variable
- }
- setMouseCursor(activeState, true); //this one is an override cursor
-
-}
-
-void LWindowFrame::mouseMoveEvent(QMouseEvent *ev){
- ev->accept();
- if(activeState == Normal){
- setMouseCursor( getStateAtPoint(ev->pos()) ); //just update the mouse cursor
-
- }else{
- //Currently in a modification state
- QRect geom = this->geometry();
- switch(activeState){
- case Move:
- geom.moveTopLeft(ev->globalPos()-offset); //will not change size
- break;
- case ResizeTop:
- geom.setTop(ev->globalPos().y()-offset.y());
- break;
- case ResizeTopRight:
- geom.setTopRight(ev->globalPos()-offset);
- break;
- case ResizeRight:
- geom.setRight(ev->globalPos().x()-offset.x());
- break;
- case ResizeBottomRight:
- geom.setBottomRight(ev->globalPos()-offset);
- break;
- case ResizeBottom:
- geom.setBottom(ev->globalPos().y()-offset.y());
- break;
- case ResizeBottomLeft:
- geom.setBottomLeft(ev->globalPos()-offset);
- break;
- case ResizeLeft:
- geom.setLeft(ev->globalPos().x()-offset.x());
- break;
- case ResizeTopLeft:
- geom.setTopLeft(ev->globalPos()-offset);
- break;
- default:
- break;
- }
- this->setGeometry(geom);
- }
-}
-
-void LWindowFrame::mouseReleaseEvent(QMouseEvent *ev){
- //Check for a right-click event
- qDebug() << "Frame Mouse Release Event";
- ev->accept();
- if( (activeState==Normal) && (this->childAt(ev->pos())==titleBar) && (ev->button()==Qt::RightButton) ){
- otherM->popup(ev->globalPos());
- return;
- }
- activeState = Normal;
- QApplication::restoreOverrideCursor();
- setMouseCursor( getStateAtPoint(ev->pos()) );
-}
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