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Diffstat (limited to 'src-qt5/core/lumina-desktop-unified/src-screensaver/animations/SampleAnimation.h')
-rw-r--r-- | src-qt5/core/lumina-desktop-unified/src-screensaver/animations/SampleAnimation.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/SampleAnimation.h b/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/SampleAnimation.h new file mode 100644 index 00000000..e0f11ba5 --- /dev/null +++ b/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/SampleAnimation.h @@ -0,0 +1,45 @@ +//=========================================== +// Lumina-DE source code +// Copyright (c) 2015, Ken Moore +// Available under the 3-clause BSD license +// See the LICENSE file for full details +//=========================================== +// This class is the sample plugin for a ScreenSaver animation +//=========================================== +#ifndef _LUMINA_DESKTOP_SCREEN_SAVER_SAMPLE_ANIMATION_H +#define _LUMINA_DESKTOP_SCREEN_SAVER_SAMPLE_ANIMATION_H + +#include "GlobalDefines.h" +#include "BaseAnimGroup.h" + +class SampleAnimation : public BaseAnimGroup{ + Q_OBJECT +private: + QWidget *ball; + +public: + SampleAnimation(QWidget *parent, QSettings *set) : BaseAnimGroup(parent, set){} + ~SampleAnimation(){ this->stop(); delete ball; } + + void LoadAnimations(){ + //qDebug() << "Loading Sample Animation"; + ball = new QWidget(canvas); + //This creates a red "ball" on the widget which is going to expand/contract in the center of the screen + ball->setStyleSheet("background: qradialgradient(spread:pad, cx:0.5, cy:0.5, radius:0.5, fx:0.341, fy:0.796, stop:0.00531915 rgba(107, 10, 10, 255), stop:0.521277 rgba(170, 10, 10, 255), stop:0.957447 rgba(200, 0, 0, 255), stop:0.994681 rgba(0, 0, 0, 225), stop:1 rgba(255, 255, 255, 0));"); + //Now setup the movements + QPropertyAnimation *move = new QPropertyAnimation(ball,"geometry"); + QPoint ctr(canvas->width()/2, canvas->height()/2); + QRect initgeom(ctr-QPoint(12,12), QSize(24,24) ); + move->setKeyValueAt(0, initgeom ); //starting point + move->setKeyValueAt(1, initgeom ); //ending point (same as start for continuity) + int size = canvas->width(); + if(size > canvas->height()){ size = canvas->height(); } + move->setKeyValueAt(0.5, QRect(ctr-QPoint(size/2, size/2), QSize(size,size))); //touch the edge of the screen + move->setDuration(10000); //10 seconds + this->addAnimation(move); + this->setLoopCount(10); //repeat 10 times + ball->show(); + } + +}; +#endif |