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-rw-r--r--src-qt5/core/lumina-desktop-unified/src-desktop/src-widgets/NativeWindow.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src-qt5/core/lumina-desktop-unified/src-desktop/src-widgets/NativeWindow.cpp b/src-qt5/core/lumina-desktop-unified/src-desktop/src-widgets/NativeWindow.cpp
index 93bff6db..b7909da1 100644
--- a/src-qt5/core/lumina-desktop-unified/src-desktop/src-widgets/NativeWindow.cpp
+++ b/src-qt5/core/lumina-desktop-unified/src-desktop/src-widgets/NativeWindow.cpp
@@ -26,6 +26,7 @@ QPoint NativeWindow::relativeOrigin(){
QList<int> frame = WIN->property(NativeWindowObject::FrameExtents).value<QList<int> >();
//QList<int> : [Left, Right, Top, Bottom] in pixels
QPoint containerCorner(frame[0], frame[2]);
+ qDebug() << "Got Container Corner:" << containerCorner << "L,R,T,B:" << frame;
return containerCorner;
//return QPoint(0,0);
}
@@ -108,7 +109,7 @@ void NativeWindow::loadIcons(){
//Property Change slots
void NativeWindow::syncWinImage(){
- //Do nothing at the moment (compositing disabled)
+ //Do nothing at the moment (internal compositing disabled)
}
void NativeWindow::syncName(){
@@ -150,18 +151,19 @@ void NativeWindow::syncWinType(){
//Update all the margins for the frame
QList<int> frame = WIN->property(NativeWindowObject::FrameExtents).value<QList<int> >();
/*QList<int> : [Left, Right, Top, Bottom] in pixels */
- vlayout->setContentsMargins( frame[0], frame[1], 0, frame[3]);
+ //qDebug() << "Setup Frame Margins:" << frame;
+ vlayout->setContentsMargins( frame[0], 0,frame[1], frame[3]);
int topM = frame[2] - titleLabel->fontMetrics().height(); //figure out how much extra we have to work with
if(topM<0){ topM = 0; }
int botM = topM/2.0;
- toolbarL->setContentsMargins( 0, 0, topM-botM, botM);
+ toolbarL->setContentsMargins( 0, topM-botM, 0, botM);
//QPoint containerCorner(frame[0], topM-botM);
//WIN->emit RequestReparent(WIN->id(), this->winId(), containerCorner);
}
void NativeWindow::syncGeom(){
- //qDebug() << "Sync Geometry:" << WIN->name();
- //qDebug() << " Frame:" << WIN->frameGeometry() << "Win:" << WIN->imageGeometry();
+ qDebug() << "Sync Geometry:" << WIN->name();
+ qDebug() << " Frame:" << WIN->frameGeometry() << "Win:" << WIN->imageGeometry();
QRect geom = WIN->frameGeometry();
if(geom!=this->geometry()){
this->setGeometry( geom );
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