diff options
Diffstat (limited to 'src-qt5/core/libLumina')
-rw-r--r-- | src-qt5/core/libLumina/obsolete/RootWindow-mgmt.cpp | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/src-qt5/core/libLumina/obsolete/RootWindow-mgmt.cpp b/src-qt5/core/libLumina/obsolete/RootWindow-mgmt.cpp deleted file mode 100644 index 24ea639b..00000000 --- a/src-qt5/core/libLumina/obsolete/RootWindow-mgmt.cpp +++ /dev/null @@ -1,95 +0,0 @@ -//=========================================== -// Lumina-DE source code -// Copyright (c) 2016, Ken Moore -// Available under the 3-clause BSD license -// See the LICENSE file for full details -//=========================================== -#include "RootWindow.h" - -//Primary/private function -void RootWindow::arrangeWindows(RootSubWindow *primary, QString type, bool primaryonly){ - if(type.isEmpty()){ type = "center"; } - if(primary==0){ - //Get the currently active window and treat that as the primary - for(int i=0; i<WINDOWS.length(); i++){ - if(WINDOWS[i]->nativeWindow()->property(NativeWindow::Active).toBool()){ primary = WINDOWS[i]; } - } - if(primary==0 && !WINDOWS.isEmpty()){ primary = WINDOWS[0]; } //just use the first one in the list - } - //Now get the current screen that the mouse cursor is over (and valid area) - QScreen *screen = screenUnderMouse(); - QRect desktopArea = screen->availableGeometry(); - //qDebug() << "Arrange Windows:" << primary->geometry() << type << primaryonly << desktopArea; - //Now start filtering out all the windows that need to be ignored - int wkspace = primary->nativeWindow()->property(NativeWindow::Workspace).toInt(); - QList<RootSubWindow*> winlist = WINDOWS; - for(int i=0; i<winlist.length(); i++){ - if(winlist[i]->nativeWindow()->property(NativeWindow::Workspace).toInt()!=wkspace - || !winlist[i]->nativeWindow()->property(NativeWindow::Visible).toBool() - || desktopArea.intersected(winlist[i]->geometry()).isNull() ){ - //window is outside of the desired area or invisible - ignore it - winlist.removeAt(i); - i--; - } - } - if(!winlist.contains(primary)){ winlist << primary; } //could be doing this on a window right before it is shown - else if(primaryonly){ winlist.removeAll(primary); winlist << primary; } //move primary window to last - //QRegion used; - for(int i=0; i<winlist.length(); i++){ - if(primaryonly && winlist[i]!=primary){ continue; } //skip this window - //Now loop over the windows and arrange them as needed - QRect geom = winlist[i]->geometry(); - //verify that the window is contained by the desktop area - if(geom.width()>desktopArea.width()){ geom.setWidth(desktopArea.width()); } - if(geom.height()>desktopArea.height()){ geom.setHeight(desktopArea.height()); } - //Now apply the proper placement routine - if(type=="center"){ - QPoint ct = desktopArea.center(); - winlist[i]->setGeometry( ct.x()-(geom.width()/2), ct.y()-(geom.height()/2), geom.width(), geom.height()); - }else if(type=="snap"){ - - }else if(type=="single_max"){ - winlist[i]->setGeometry( desktopArea.x(), desktopArea.y(), desktopArea.width(), desktopArea.height()); - }else if(type=="under-mouse"){ - QPoint ct = QCursor::pos(); - geom = QRect(ct.x()-(geom.width()/2), ct.y()-(geom.height()/2), geom.width(), geom.height() ); - //Now verify that the top of the window is still contained within the desktop area - if(geom.y() < desktopArea.y() ){ geom.moveTop(desktopArea.y()); } - winlist[i]->setGeometry(geom); - - } - //qDebug() << " - New Geometry:" << winlist[i]->geometry(); - } //end loop over winlist -} - -// ================ -// Public slots for starting the arrangement routine(s) above -// ================ -void RootWindow::ArrangeWindows(WId primary, QString type){ - RootSubWindow* win = windowForId(primary); - if(type.isEmpty()){ type = "center"; } //grab the default arrangement format - arrangeWindows(win, type); -} - -void RootWindow::TileWindows(WId primary, QString type){ - RootSubWindow* win = windowForId(primary); - if(type.isEmpty()){ type = "single_max"; } //grab the default arrangement format for tiling - arrangeWindows(win, type); -} - -void RootWindow::CheckWindowPosition(WId id, bool newwindow){ - //used after a "drop" to validate/snap/re-arrange window(s) as needed - // if "newwindow" is true, then this is the first-placement routine for a window before it initially appears - RootSubWindow* win = windowForId(id); - if(win==0){ return; } //invalid window - QRect geom = win->nativeWindow()->geometry(); - bool changed = false; - //Make sure it is on the screen (quick check) - if(geom.x() < 0){ changed = true; geom.moveLeft(0); } - if(geom.y() < 0){ changed = true; geom.moveTop(0); } - if(geom.width() < 20){ changed = true; geom.setWidth(100); } - if(geom.height() < 20){ changed = true; geom.setHeight(100); } - if(changed){ win->setGeometry(geom); } - //Now run it through the window arrangement routine - arrangeWindows(win, newwindow ?"center" : "snap", true); -} |