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authorKen Moore <ken@ixsystems.com>2017-08-01 15:35:40 -0400
committerKen Moore <ken@ixsystems.com>2017-08-01 15:35:40 -0400
commitdfbc5f67f3069fb7d64b49f9b860f62835abb66a (patch)
treebc64da162deb286e77370cb16e34eea2f57be3d1 /src-qt5
parentFixed Grav loop and disabled screensaver brightness (diff)
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Fix up the screensaver animation crashes *again*.
Diffstat (limited to 'src-qt5')
-rw-r--r--src-qt5/core/lumina-desktop-unified/src-screensaver/LScreenSaver.cpp5
-rw-r--r--src-qt5/core/lumina-desktop-unified/src-screensaver/SSBaseWidget.cpp3
-rw-r--r--src-qt5/core/lumina-desktop-unified/src-screensaver/animations/Grav.h38
3 files changed, 24 insertions, 22 deletions
diff --git a/src-qt5/core/lumina-desktop-unified/src-screensaver/LScreenSaver.cpp b/src-qt5/core/lumina-desktop-unified/src-screensaver/LScreenSaver.cpp
index f9682c79..0ac8aaeb 100644
--- a/src-qt5/core/lumina-desktop-unified/src-screensaver/LScreenSaver.cpp
+++ b/src-qt5/core/lumina-desktop-unified/src-screensaver/LScreenSaver.cpp
@@ -8,7 +8,7 @@
#include <QScreen>
#include <QApplication>
-#define DEBUG 0
+#define DEBUG 1
LScreenSaver::LScreenSaver() : QWidget(0,Qt::BypassWindowManagerHint | Qt::WindowStaysOnTopHint){
starttimer = new QTimer(this);
@@ -151,8 +151,9 @@ void LScreenSaver::HideScreenSaver(){
emit LockStatusChanged(false);
}
for(int i=0; i<BASES.length(); i++){
- BASES[i]->hide();
+ qDebug() << "Stop ScreenSaver:" << i;
BASES[i]->stopPainting();
+ BASES[i]->hide();
}
UpdateTimers();
}
diff --git a/src-qt5/core/lumina-desktop-unified/src-screensaver/SSBaseWidget.cpp b/src-qt5/core/lumina-desktop-unified/src-screensaver/SSBaseWidget.cpp
index ed224695..9ef0c491 100644
--- a/src-qt5/core/lumina-desktop-unified/src-screensaver/SSBaseWidget.cpp
+++ b/src-qt5/core/lumina-desktop-unified/src-screensaver/SSBaseWidget.cpp
@@ -76,8 +76,9 @@ void SSBaseWidget::startPainting(){
void SSBaseWidget::stopPainting(){
if(ANIM!=0){
+ qDebug() << "Stopping Animation!!";
ANIM->stop();
- ANIM->clear();
+ //ANIM->clear();
ANIM->deleteLater();
ANIM = 0;
}
diff --git a/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/Grav.h b/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/Grav.h
index a4ea5ed8..ec1de914 100644
--- a/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/Grav.h
+++ b/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/Grav.h
@@ -22,11 +22,11 @@ private:
QWidget *planet;
QPropertyAnimation *orbit;
QSize range;
- QList<QPoint> path;
+ //QList<QPoint> path;
double radius;
void setupLoop(QPoint start, QPoint *ref){
- orbit->setStartValue(start);
+ //orbit->setStartValue(start);
//Used to find overall speed. Distance from the planet to the sun
radius = qSqrt( (qPow(start.x()-ref->x(),2) + qPow(start.y()-ref->y(),2) ));
@@ -40,9 +40,9 @@ private:
QPoint firstP = QPoint(ref->x() + xrand*start.x()*(qCos(0/step) -qSin(0/step)), ref->y() + yrand*start.y()*(qCos(0/step) -qSin(0/step)));
QPoint lastP = QPoint(ref->x() + xrand*start.x()*(qCos(PI/step) -qSin(PI/step)), ref->y() + yrand*start.y()*(qCos(PI/step) -qSin(PI/step)));
- //orbit->setKeyValueAt(0, firstP);
- //orbit->setKeyValueAt(1, lastP);
- path.push_back(firstP);
+ orbit->setKeyValueAt(0, firstP);
+ orbit->setKeyValueAt(1, lastP);
+ //path.push_back(firstP);
//Loops through all steps and creates all the points of the orbit
for(int i=1; i<step; i++) {
@@ -55,21 +55,20 @@ private:
//Creates a new point and creates a key as part of the animation
QPoint newLoc = QPoint(newX, newY);
- //orbit->setKeyValueAt(i/step, newLoc);
- path.push_back(newLoc);
+ orbit->setKeyValueAt(i/step, newLoc);
+ //path.push_back(newLoc);
}
-
//Sets the time for a full orbit. Increasing makes the orbit slower.
- path.push_back(lastP);
+ //path.push_back(lastP);
}
private slots:
void LoopChanged(int loop){
//Adjust the orbit animation a bit
- if(loop >= 0) {
+ /*if(loop >= 0) {
orbit->setStartValue(orbit->endValue()); //start at the previous end point
orbit->setEndValue(path.at(loop%1000));
orbit->setDuration(10);
- }
+ }*/
}
void stopped(){ qDebug() << "Planet stopped"; planet->hide();}
@@ -80,7 +79,7 @@ public:
QPoint center = parent->geometry().center();
//Creates a random planet size. Between 12 and 45 pixels
- double planet_radius = 1.75* ((qrand()%20)+7);
+ int planet_radius = qRound(1.75* ((qrand()%20)+7) );
//Creates a random color in RGB, then creates a circular gradient
QString color = "rgba(" + QString::number(qrand() % 256) + ", " + QString::number(qrand() % 256) + ", " + QString::number(qrand() % 256);
@@ -97,28 +96,29 @@ public:
QRect invalid = QRect(center+QPoint(-50,-50), center+QPoint(50,50));
QPoint tmp = center;
while(invalid.contains(tmp)){
- int randwidth = qrand()%(int)(range.width() - 2*planet_radius) + planet_radius;
- int randheight= qrand()%(int)(range.height()- 2*planet_radius) + planet_radius;
+ int randwidth = qrand()%(range.width() - 2*planet_radius) + planet_radius;
+ int randheight= qrand()%(range.height()- 2*planet_radius) + planet_radius;
tmp = QPoint(randwidth, randheight);
}
/*double tmpDistance = qSqrt((qPow((tmp.x()-center.x()), 2) + qPow((tmp.y()-center.y()), 2)));
double theta = qAsin(qAbs(tmp.y()-center.y())/tmpDistance);
QMatrix rotation = QMatrix(qCos(theta), qSin(theta), -qSin(theta), qCos(theta), -center.x(), -center.y());*/
-
+
//Creates all frames for the animation
setupLoop(tmp, &center);
this->addAnimation(orbit);
planet->show();
//Ensures the screensaver will not stop until the user wishes to login or it times out
- this->setLoopCount(2000); //number of orbits
- orbit->setEndValue(path.at(0));
- LoopChanged(0); //load initial values
+ this->setLoopCount(5); //number of orbits
+ orbit->setDuration( qrand() %1000 + 19000); //20 second orbits
+ //orbit->setEndValue(path.at(0));
+ //LoopChanged(0); //load initial values
//Sets the initial size and location of the planet
planet->setGeometry(QRect(orbit->startValue().toPoint(), QSize(planet_radius, planet_radius)));
- connect(this, SIGNAL(currentLoopChanged(int)), this, SLOT(LoopChanged(int)) );
+ //connect(this, SIGNAL(currentLoopChanged(int)), this, SLOT(LoopChanged(int)) );
connect(this, SIGNAL(finished()), this, SLOT(stopped()) );
}
~Grav(){}
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