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authorKen Moore <moorekou@gmail.com>2016-04-25 13:08:12 -0400
committerKen Moore <moorekou@gmail.com>2016-04-25 13:08:12 -0400
commited5ecf7ea7a482b4649e66ecb35fbc60af680684 (patch)
treeacc0fa17d228259e847f55c678db9fb0a9b50f0c /src-qt5/core/lumina-wm-INCOMPLETE/LWindow.h
parentMerge branch 'master' of github.com:pcbsd/lumina (diff)
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Rearrange the Lumina source tree quite a bit:
Now the utilites are arranged by category (core, core-utils, desktop-utils), so all the -utils may be excluded by a package system (or turned into separate packages) as needed.
Diffstat (limited to 'src-qt5/core/lumina-wm-INCOMPLETE/LWindow.h')
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diff --git a/src-qt5/core/lumina-wm-INCOMPLETE/LWindow.h b/src-qt5/core/lumina-wm-INCOMPLETE/LWindow.h
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@@ -0,0 +1,114 @@
+//===========================================
+// Lumina-DE source code
+// Copyright (c) 2015, Ken Moore
+// Available under the 3-clause BSD license
+// See the LICENSE file for full details
+//===========================================
+#ifndef _LUMINA_DESKTOP_WINDOW_FRAME_H
+#define _LUMINA_DESKTOP_WINDOW_FRAME_H
+
+#include "GlobalDefines.h"
+
+class LWindowFrame : public QFrame{
+ Q_OBJECT
+public:
+ LWindowFrame(WId client, QWidget *parent = 0); //MUST have a valid client window
+ ~LWindowFrame();
+
+private:
+ void InitWindow(); //Initialize all the internal widgets
+
+ //Window status
+ enum ModState{Normal, Move, ResizeTop, ResizeTopRight, ResizeRight, ResizeBottomRight, ResizeBottom, ResizeBottomLeft, ResizeLeft, ResizeTopLeft};
+ ModState activeState;
+ QPoint offset; //needed for movement calculations (offset from mouse click to movement point)
+ //Functions for getting/setting state
+ ModState getStateAtPoint(QPoint pt, bool setoffset = false); //generally used for mouse location detection
+ void setMouseCursor(ModState, bool override = false); //Update the mouse cursor based on state
+
+ //General Properties/Modifications
+ WId CID; //Client ID
+ QWindow *WIN; //Embedded window container
+ QWidget *WinWidget;
+ bool Closing;
+ LWM::WindowAction lastAction;
+ //QBackingStore *WINBACK;
+ void SyncSize(bool fromwin = false); //sync the window/frame geometries
+ void SyncText();
+
+ //Window Frame Widgets/Items
+ QLabel *titleBar, *title, *icon;
+ QToolButton *minB, *maxB, *closeB, *otherB;
+ QMenu *otherM; //menu of "other" actions for the window
+ QRect normalGeom; //used for restoring back to original size after maximization/fullscreen
+
+ //Animations
+ QPropertyAnimation *anim; //used for appear/disappear animations
+ QRect lastGeom; //used for appear/disappear animations
+ void showAnimation(LWM::WindowAction); //sets lastAction
+ void ShowClient(bool show);
+
+public slots:
+ //These slots are generally used for the outside event watcher to prod for changes
+ void updateAppearance(); //reload the theme and change styling as necessary
+ void windowChanged(LWM::WindowAction);
+
+private slots:
+ void finishedAnimation(); //uses lastAction
+ void closeClicked();
+ void minClicked();
+ void maxClicked();
+ void otherClicked(QAction*);
+
+ void CloseAll();
+
+protected:
+ void mousePressEvent(QMouseEvent*);
+ void mouseMoveEvent(QMouseEvent*);
+ void mouseReleaseEvent(QMouseEvent*);
+
+signals:
+ void Finished(); //This means the window is completely finished (with animations and such) and should be removed from any lists
+
+};
+
+class LWindow : public QObject{
+ Q_OBJECT
+signals:
+ void Finished(WId client); //ready to be removed
+private:
+ WId CID;
+ LWindowFrame *FID;
+ bool needsFrame(QList<LXCB::WINDOWTYPE> list){
+ if(list.isEmpty()){ return !LWM::SYSTEM->WM_ICCCM_GetClass(CID).contains("Lumina-DE"); } //assume a normal window (fallback)
+ return !(list.contains(LXCB::T_DESKTOP) || list.contains(LXCB::T_DOCK) || list.contains(LXCB::T_TOOLBAR) \
+ || list.contains(LXCB::T_SPLASH) || list.contains(LXCB::T_DROPDOWN_MENU) \
+ || list.contains(LXCB::T_TOOLTIP) || list.contains(LXCB::T_POPUP_MENU) || list.contains(LXCB::T_TOOLTIP) \
+ || list.contains(LXCB::T_COMBO) || list.contains(LXCB::T_DND) );
+ }
+private slots:
+ void frameclosed(){
+ qDebug() << " - Window got frame closed signal";
+ //FID->close();
+ //delete FID;
+ emit Finished(CID);
+ }
+public:
+ LWindow(WId client){
+ FID= 0;
+ CID = client;
+ if( needsFrame(LWM::SYSTEM->WM_Get_Window_Type(CID)) ){
+ FID = new LWindowFrame(CID);
+ connect(FID, SIGNAL(Finished()), this, SLOT(frameclosed()) );
+ }
+ }
+ ~LWindow(){
+ if(FID!=0){delete FID;}
+ }
+
+ WId clientID(){ return CID; }
+ bool hasFrame(){ return FID!=0; }
+ LWindowFrame* frame(){ return FID; }
+
+};
+#endif
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