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authorKen Moore <moorekou@gmail.com>2016-06-29 17:28:54 -0400
committerKen Moore <moorekou@gmail.com>2016-06-29 17:28:54 -0400
commit1fc459836734c564aec5e92f9f4adaa29aa8178f (patch)
tree4846db7898613a425872ba49cd152585731be3b1 /src-qt5/core/lumina-desktop/JsonMenu.h
parentA minor tweak to the "Glass" theme. (diff)
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Add a new type of menu plugin: jsonmenu
This is a recursive, auto-generating menu which runs an external utility (a script of some kind usually), which generates a JSON document/object which is used to populate the menu. Syntax: (Per object) { "type" : "item", "icon" : "icon name (optional)", "action" : "something lumina-open can run (optional)" } Or for a recursive menu generation { "type" : "jsonmenu", "exec" : "some command to run to populate menu", "icon" : "icon name (optional)" } Example for a full return: { "Item1" : { "type" : "item", "icon" : "folder", "action" : "~/item1.jpg" }, "Menu1" : { "type" : "jsonmenu", "exec" : "some script", "icon" : "system-run" } } Item1 will open ~/item1.jpg with lumina-open when clicked, while Menu1 will call "some script" to generate a new menu with additional options. }
Diffstat (limited to 'src-qt5/core/lumina-desktop/JsonMenu.h')
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1 files changed, 68 insertions, 0 deletions
diff --git a/src-qt5/core/lumina-desktop/JsonMenu.h b/src-qt5/core/lumina-desktop/JsonMenu.h
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+++ b/src-qt5/core/lumina-desktop/JsonMenu.h
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+//===========================================
+// Lumina Desktop source code
+// Copyright (c) 2016, Ken Moore
+// Available under the 3-clause BSD license
+// See the LICENSE file for full details
+//===========================================
+// This menu is used to automatically generate menu contents
+// based on the JSON output of an external script/utility
+//===========================================
+#ifndef _LUMINA_DESKTOP_JSON_MENU_H
+#define _LUMINA_DESKTOP_JSON_MENU_H
+
+#include <QMenu>
+#include <QString>
+#include <QJsonDocument>
+#include <QJsonObject>
+#include <QJsonArray>
+
+#include <LuminaUtils.h>
+#include <LuminaXDG.h>
+
+class JsonMenu : public QMenu{
+ Q_OBJECT
+private:
+ QString exec;
+
+public:
+ JsonMenu(QString execpath, QWidget *parent = 0) : QMenu(parent){
+ exec = execpath;
+ connect(this, SIGNAL(aboutToShow()), this, SLOT(updateMenu()) );
+ }
+
+private slots:
+ void parseObject(QString label, QJsonObject obj){
+ if( label.isEmpty() || !obj.contains("type") ){ return; }
+ QString type = obj.value("type").toString();
+ if(type.toLower()=="item"){
+ QAction *act = this->addAction(label);
+ if(obj.contains("icon")){ act->setIcon( LXDG::findIcon(obj.value("icon").toString(),"") ); }
+ if(obj.contains("action")){ act->setWhatsThis( obj.value("action").toString() ); }
+ else{ act->setEnabled(false); } //not interactive
+ }else if(type.toLower()=="menu"){
+
+ }else if(type.toLower()=="jsonmenu"){
+ //This is a recursive JSON menu object
+ if(!obj.contains("exec")){ return; }
+ JsonMenu *menu = new JsonMenu(obj.value("exec").toString(), this);
+ menu->setTitle(label);
+ if(obj.contains("icon")){ menu->setIcon(LXDG::findIcon(obj.value("icon").toString(),"") ); }
+ this->addMenu(menu);
+ }
+ }
+ void updateMenu(){
+ this->clear();
+ QJsonDocument doc = QJsonDocument::fromJson( LUtils::getCmdOutput(exec).join(" ").toLocal8Bit() );
+ if(doc.isNull() || !doc.isObject()){
+ this->addAction( QString(tr("Error parsing script output: %1")).arg("\n"+exec) )->setEnabled(false);
+ }else{
+ QStringList keys = doc.object().keys();
+ for(int i=0; i<keys.length(); i++){
+ if(doc.object().value(keys[i]).isObject()){
+ parseObject(keys[i], doc.object().value(keys[i]).toObject());
+ }
+ }
+ }
+ }
+};
+#endif
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