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authorKen Moore <ken@pcbsd.org>2015-03-25 12:51:42 -0400
committerKen Moore <ken@pcbsd.org>2015-03-25 12:51:42 -0400
commit4d070509284a02f4f85788c53b00ac19ebee6953 (patch)
tree9bbd14bb381996b60d920372097b79e8889ef043 /lumina-wm/LScreenSaver.cpp
parentMerge branch 'master' of github.com:pcbsd/lumina (diff)
parentAdd my "work-in-progress" on lumina-wm (screensaver implementation so far) to... (diff)
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Merge branch 'master' of github.com:pcbsd/lumina
Diffstat (limited to 'lumina-wm/LScreenSaver.cpp')
-rw-r--r--lumina-wm/LScreenSaver.cpp97
1 files changed, 97 insertions, 0 deletions
diff --git a/lumina-wm/LScreenSaver.cpp b/lumina-wm/LScreenSaver.cpp
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+++ b/lumina-wm/LScreenSaver.cpp
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+//===========================================
+// Lumina-DE source code
+// Copyright (c) 2015, Ken Moore
+// Available under the 3-clause BSD license
+// See the LICENSE file for full details
+//===========================================
+#include "LScreenSaver.h"
+
+LScreenSaver::LScreenSaver(){
+ starttimer = new QTimer(this);
+ starttimer->setSingleShot(true);
+ locktimer = new QTimer(this);
+ locktimer->setSingleShot(true);
+ hidetimer = new QTimer(this);
+ hidetimer->setSingleShot(true);
+
+ settings = new QSettings("LuminaDE","lumina-screensaver",this);
+ SSRunning = SSLocked = false;
+
+ connect(starttimer, SIGNAL(timeout()), this, SLOT(ShowScreenSaver()) );
+}
+
+LScreenSaver::~LScreenSaver(){
+
+}
+
+// ===========
+// PUBLIC SLOTS
+// ===========
+void LScreenSaver::start(){
+ reloadSettings(); //setup all the initial time frames
+
+}
+
+void LScreenSaver::reloadSettings(){
+ settings->sync();
+ starttimer->setInterval( settings.value("timedelaymin",10).toInt() * 60000 );
+ locktimer->setInterval( settings.value("lockdelaymin",1).toInt() * 60000 );
+ hidetimer->setInterval( settings.value("hidesecs",15).toInt() * 1000 );
+}
+
+void LScreenSaver::newInputEvent(){
+ //First stop any timers that are running
+ if(starttimer->isActive()){ starttimer->stop();}
+ if(locktimer->isActive()){ locktimer->stop(); }
+ if(hidetimer->isActive()){ hidetimer->stop(); }
+
+ if(SSRunning && SSLocked){
+ //Running and locked
+ // Hide the running setting, and display the lock screen
+
+ //Start the timer for restarting the SS and hiding the lockscreen
+ hidetimer->start();
+
+ }else if(SSRunning){
+ //Only running, not locked
+ //De-activate the screensaver and start the main timer
+ HideScreenSaver();
+ starttimer->start();
+
+ }else if(SSLocked){
+ //Only locked, not running
+ hidetimer->start(); //restart the time to hide the lock screen
+
+ }else{
+ //Neither running nor locked
+ if( settings.value("timedelaymin",10).toInt() > 0 ){ starttimer->start(); }
+ }
+
+}
+
+// ===========
+// PRIVATE SLOTS
+// ===========
+void LScreenSaver::ShowScreenSaver(){
+
+ SSRunning = true;
+ //Start the lock timer if necessary
+ if(!SSLocked && (settings.value("lockdelaymin",10).toInt()>0) ){ locktimer->start(); }
+}
+
+void LScreenSaver::ShowLockScreen(){
+
+ SSLocked = true;
+ //Start the timer for hiding the lock screen due to inactivity
+ if(settings.value("hidesecs",15).toInt() > 0 ){ hidetimer->start(); }
+}
+
+void LScreenSaver::HideScreenSaver(){
+
+ SSRunning = false;
+}
+
+void LScreenSaver::HideLockScreen(){
+
+ //Leave the Locked flag set (still locked, just not visible)
+}
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