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#include "7w.h"
int* cards_getcost(int wonder, int stage); //remember the stage offset!
int* cards_getproduction(int wonder, int stage);
char* cards_getname(int wonder, int stage); //stage should always be 0
char* cards_specialmessage(int wonder, int stage);
int data_getwonder(int p);
int data_getwonderside(int p);
void io_printborder(int x, int y);
int io_printtext(int xorigin, int y, int width, char* text);
void io_printcard(int x, int y, int wonder, int stage);
int data_getwonderstages(int p);
char* cat(char a[], char b[]);
char* itoa(int i);
int io_getkey();
void io_clearscreen();
int wonder_hasstage(int wonder, int side, int stage)
{
if(side == 0 && stage > 2 || stage > 3) return 0;
int *cost = cards_getcost(wonder, stage+1+side*3);
int i;
int has = 0;
for(i = 0; i < NUMPRODUCTS; i++)
if(cost[i]) has = 1;
return has;
}
void print_wonder(int x, int y, int player, int cursor)
{
io_printborder(x, y++);
y = io_printtext(x, y, 29, cards_getname(data_getwonder(player), 0));
int i;
for(i = 0; wonder_hasstage(data_getwonder(player), data_getwonderside(player), i); i++) {
char *text = cat("Stage ", itoa(i+1));
if(data_getwonderstages(player) > i)
text = cat(text, " (complete)");
else
text = cat(text, " ");
if(cursor == i)
text = cat(text, " *");
else
text = cat(text, " ");
y = io_printtext(x, y, 29, text);
}
if(wonder_hasstage(data_getwonder(player), data_getwonderside(player), cursor))
io_printcard(x, y, data_getwonder(player), cursor+1+3*data_getwonderside(player));
}
void wonder_selected(int player)
{
int cursor = 0;
while(1) {
io_clearscreen();
print_wonder(0, 0, player, cursor);
switch(io_getkey()) {
case UP: cursor--;
break;
case DOWN: cursor++;
break;
case ENTER: data_distributewonders(4);
default: break;
}
if(cursor < 0) cursor = 0;
if(! wonder_hasstage(data_getwonder(player), data_getwonderside(player), cursor))
cursor--;
}
}
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