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path: root/endgame.c
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#include "7w.h"
#include <stdio.h>

int endgame_printscorebreakdown(int p) {
	int* playerdat = data_getplayerdat(p);
	int gold = playerdat[3] / 3;
	int military = playerdat[4] - playerdat[5];
	int vps = playerdat[6];
	int special = 0;
	int *built = data_getbuilt(p);
	int i;
	for (i = 0; built[i] != -1; i += 2) {
		special += get_special(built[i], built[i + 1], p)[0];
	}
	int sci = science(p);
	int x = 61;
	int y = 0;
	int width = 28;
	io_printborder(x, y++, width);
	y = io_printtext(x, y, width, "    Score breakdown:");
	char s[40];
	y = io_printtext(x, y, width, "Category  | Score");
	sprintf(s, " Gold     | %d", gold);
	y = io_printtext(x, y, width, s);
	sprintf(s, " Military | %d", military);
	y = io_printtext(x, y, width, s);
	sprintf(s, " Cards    | %d", vps);
	y = io_printtext(x, y, width, s);
	sprintf(s, " Guilds   | %d", special);
	y = io_printtext(x, y, width, s);
	sprintf(s, " Science  | %d", sci);
	y = io_printtext(x, y, width, s);
	sprintf(s, " Total: %d", gold + military + vps + special + sci);
	y = io_printtext(x, y, width, s);
	io_printborder(x, y, width);
	return y;
}

int endgame_refresh(int focus) {
	io_clearscreen();
	int num = data_numplayers();
	int x, y, i;
	int array[2];
	print_wonder(34, 0, focus, -1, array);
	x = y = 0;
	for (i = 0; i < num; i++) {
		y = print_wondersmall(x, y, i, focus == i, 0);
	}
	printmessage(x, y + 2, 35);
	return endgame_printscorebreakdown(focus);
}

void endgame() {
	int focus = 0;
	int bottomy;
	while (1) {
		bottomy = endgame_refresh(focus);
		switch (io_getkey()) {
		case UP:
			focus--;
			break;
		case DOWN:
			focus++;
			break;
		case RIGHT:
			focus++;
			break;
		case LEFT:
			focus--;
			break;
		case ENTER:
			if (postyn(61, bottomy, "Are you sure you want to quit?"))
				halt();
			break;
		case '\t':
			focus = (focus + 1) % (data_numplayers() + 1);
			break;
		case 'q':
			if (postyn(61, bottomy, "Are you sure you want to quit?"))
				halt();
			break;
		default:
			break;
		}
		if (focus < 0)
			focus = data_numplayers() - 1;
		focus = focus % data_numplayers();
	}
}
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