diff options
Diffstat (limited to 'science.c')
-rw-r--r-- | science.c | 83 |
1 files changed, 40 insertions, 43 deletions
@@ -1,50 +1,47 @@ #include "7w.h" -int* data_getbuilt(int p); -int* cards_getproduction(int era, int card); -int cards_gettype(int era, int card); -int data_hasbuilt(int p, int era, int card); -int* get_intarray(int size); - -int* get_science(int player) -{ - int *science = get_intarray(3); - int i, j; - for(i = 0; i < 3; i++) science[i] = 0; - int *built = data_getbuilt(player); - int *prod; - for(i = 0; built[i] != -1; i += 2) { - if(cards_gettype(built[i], built[i+1]) == SCIENTIFIC) { - prod = cards_getproduction(built[i], built[i+1]); - for(j = COMPASS; j <= TABLET; j++) { - science[j-COMPASS] += prod[j]; - } - } - } - return science; +int* get_science(int player, int science[3]) { + int i, j; + for (i = 0; i < 3; i++) + science[i] = 0; + int *built = data_getbuilt(player); + int prod[NUMPRODUCTS]; + for (i = 0; built[i] != -1; i += 2) { + if (cards_gettype(built[i], built[i + 1]) == SCIENTIFIC) { + cards_getproduction(built[i], built[i + 1], prod); + for (j = COMPASS; j <= TABLET; j++) { + science[j - COMPASS] += prod[j]; + } + } + } + return science; } -int calc_science(int player, int guildval) -{ - int i; - int *science = get_science(player); - if(guildval != -1) science[guildval]++; - int min = science[0]; - for(i = 0; i < 3; i++) - if(science[i] < min) min = science[i]; - int ret = 7*min; - for(i = 0; i < 3; i++) ret += science[i] * science[i]; - return ret; +int calc_science(int player, int guildval) { + int i; + int science[3]; + get_science(player, science); + if (guildval != -1) + science[guildval]++; + int min = science[0]; + for (i = 0; i < 3; i++) + if (science[i] < min) + min = science[i]; + int ret = 7 * min; + for (i = 0; i < 3; i++) + ret += science[i] * science[i]; + return ret; } -int science(int player) -{ - if(! data_hasbuilt(player, 2, 25)) return calc_science(player, -1); - int max = 0; - int i, m; - for(i = 0; i < 3; i++) { - m = calc_science(player, i); - if(m > max) max = m; - } - return max; +int science(int player) { + if (!data_hasbuilt(player, 2, 25)) + return calc_science(player, -1); + int max = 0; + int i, m; + for (i = 0; i < 3; i++) { + m = calc_science(player, i); + if (m > max) + max = m; + } + return max; } |