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author | Nathan Vance <nathav63@gmail.com> | 2015-02-20 17:18:43 -0500 |
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committer | Nathan Vance <nathav63@gmail.com> | 2015-02-20 17:18:43 -0500 |
commit | b29c03dd3b933d05e2f569acafeb7405971eb9e2 (patch) | |
tree | ea9090a2a45be4f675fde6023af1e49a886271b1 /main.c | |
parent | Started backend for game view (diff) | |
download | 7w-b29c03dd3b933d05e2f569acafeb7405971eb9e2.tar.gz 7w-b29c03dd3b933d05e2f569acafeb7405971eb9e2.tar.bz2 7w-b29c03dd3b933d05e2f569acafeb7405971eb9e2.zip |
Added view for all wonders
Diffstat (limited to 'main.c')
-rw-r--r-- | main.c | 38 |
1 files changed, 18 insertions, 20 deletions
@@ -1,15 +1,17 @@ #include "7w.h" #include <stdlib.h> +void tester(); void io_init(); void cards_init(); void io_printcard(int x, int y, int era, int card); -void cardtour(); void io_clearscreen(); int* getdeck(int era, int numplayers); void data_init(int num_players); void player_turn(int player); void wonder_selected(int player); +void view_refresh(int focus, int cursor, int player); +int data_numplayers(); void halt() { @@ -21,34 +23,30 @@ main() { io_init(); cards_init(); - data_init(4); -// cardtour(); - wonder_selected(0); - player_turn(1); + data_init(7); + tester(); +// wonder_selected(0); +// player_turn(1); halt(); } -void cardtour() +void tester() { - int era, card; - era = card = 0; - int deckpos = 0; - int numplayers = 4; - int *decks[3]; - decks[0] = getdeck(0, numplayers); - decks[1] = getdeck(1, numplayers); - decks[2] = getdeck(2, numplayers); + int focus, cursor, player; + focus = cursor = player = 0; + int numplayers = data_numplayers(); while(1) { - io_clearscreen(); - io_printcard(0, 0, era, decks[era][card]); + view_refresh(focus, cursor, player); switch(io_getkey()) { - case DOWN: if(card < numplayers*7) card++; + case DOWN: cursor++; break; - case UP: if(card > 0) card--; + case UP: if(cursor > 0) cursor--; break; - case LEFT: if(era > 0) era--; + case LEFT: if(focus > 0) focus--; break; - case RIGHT: if(era < 2) era++; + case RIGHT: if(focus < numplayers) focus++; + break; + case ENTER: player = (player+1)%numplayers; break; case 'q': halt(); break; |