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author | Nathan Vance <nathav63@gmail.com> | 2015-04-02 13:10:41 -0400 |
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committer | Nathan Vance <nathav63@gmail.com> | 2015-04-02 13:10:41 -0400 |
commit | c9bec9ecc7dc8d0ccc8b0331b4cdf2bd8c77011f (patch) | |
tree | 3f8a1b0daf0e34b6e072d0f7e669fb5d3ba92b56 /data.c | |
parent | Added more special actions (diff) | |
download | 7w-c9bec9ecc7dc8d0ccc8b0331b4cdf2bd8c77011f.tar.gz 7w-c9bec9ecc7dc8d0ccc8b0331b4cdf2bd8c77011f.tar.bz2 7w-c9bec9ecc7dc8d0ccc8b0331b4cdf2bd8c77011f.zip |
Halicarnassus bug fixes
Diffstat (limited to 'data.c')
-rw-r--r-- | data.c | 23 |
1 files changed, 15 insertions, 8 deletions
@@ -58,9 +58,6 @@ void data_discard(int p, int card); void data_nextera() { int i, j, k; - for(i = 0; i < numplayers; i++) { - data_discard((i+numplayers-turn)%numplayers, hands[i][0]); - } war(); if(era == 2) data_endgame(); era++; @@ -85,8 +82,8 @@ void data_distributewonders() for(i = 0; i < numplayers; i++) { player[i][3][0] = wonders[i]; player[i][3][1] = rand()%2; - player[0][3][0] = 7; //delete these lines later - player[0][3][1] = 0; //this one too! + player[0][3][0] = 8; //delete these lines later + player[0][3][1] = 1; //this one too! } } @@ -117,12 +114,18 @@ void data_init(int n) void data_endturn() { //remember, player numbers are arranged clockwise + totturns++; + int i, j; + if(totturns == 6) { //Do this first for some special moves + for(i = 0; i < numplayers; i++) { + data_discard((i+numplayers-turn)%numplayers, hands[i][0]); + } + } if(era == 0 || era == 2) //pass to the left turn++; else //pass to the right turn--; if(turn < 0) turn = numplayers-1; - int i, j; for(i = 0; i < numplayers; i++) { if(buffer[i][0] == -2) { player[i][3][2]++; @@ -140,7 +143,6 @@ void data_endturn() buffer[i][1] = 0; buffer[i][2] = 0; } - totturns++; if(totturns == 6) data_nextera(); } @@ -332,6 +334,9 @@ void data_discard(int p, int card) void data_freebuild(int p, int e, int card) { + int i; + for(i = 0; player[p][e][i] != -1; i++); + player[p][e][i] = card; data_addgold(cards_getproduction(e, card)[GOLD], p); data_addvps(cards_getproduction(e, card)[VP], p); data_addgold(get_special(e, card, p)[1], p); @@ -340,8 +345,10 @@ void data_freebuild(int p, int e, int card) void data_build(int p, int card) { buffer[p][0] = card; //will be added to player array at end of turn + data_addgold(cards_getproduction(era, card)[GOLD], p); + data_addvps(cards_getproduction(era, card)[VP], p); + data_addgold(get_special(era, card, p)[1], p); data_addgold(cards_getcost(era, card)[GOLD] * -1, p); - data_freebuild(p, era, card); data_remove(p, card); } |