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author | Nathan Vance <nathav63@gmail.com> | 2015-02-25 21:12:35 -0500 |
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committer | Nathan Vance <nathav63@gmail.com> | 2015-02-25 21:12:35 -0500 |
commit | 2a07633968f1b80fb7e602ba2c5952af3c10e35f (patch) | |
tree | 36871a529c791821e61a07bd79cfae2e1212b18d /data.c | |
parent | Can select build type (diff) | |
download | 7w-2a07633968f1b80fb7e602ba2c5952af3c10e35f.tar.gz 7w-2a07633968f1b80fb7e602ba2c5952af3c10e35f.tar.bz2 7w-2a07633968f1b80fb7e602ba2c5952af3c10e35f.zip |
Trade ui implemented
Diffstat (limited to 'data.c')
-rw-r--r-- | data.c | 66 |
1 files changed, 62 insertions, 4 deletions
@@ -8,6 +8,7 @@ int* cards_getcost(int era, int card); int* cards_getproduction(int era, int card); int* get_intarray(int size); void shuffle(int *deck, int n); +int* trade_buffer(); #define MISC 3 #define DATAGOLD 0 @@ -20,6 +21,7 @@ static int numplayers; static int era; static int turn; static int totturns; +static int turngoldbuffer[7]; void data_sorthands() { @@ -106,11 +108,30 @@ void data_endturn() if(totturns == 6) data_nextera(); } +int data_geteast(int p) +{ + int ret = p-1; + if(ret < 0) ret = numplayers-1; +} + +int data_getwest(int p) +{ + return (p+1)%numplayers; +} + int* data_gethand(int p) { return hands[(p+turn)%numplayers]; } +int data_numcards(int p) +{ + int *hand = data_gethand(p); + int numcards; + for(numcards = 0; numcards < 7 && hand[numcards] > -1; numcards++); + return numcards; +} + int data_getera() { return era; @@ -133,12 +154,13 @@ int data_getwonderstages(int p) int data_getgold(int p) { - return player[p][3][3]; + return player[p][3][3] + turngoldbuffer[p]; } void data_addgold(int amnt, int p) { buffer[p][1] += amnt; + turngoldbuffer[p] += amnt; } int data_numplayers() @@ -153,22 +175,23 @@ void data_discard(int p, int card) for(i = 0; hand[i] != card; i++); for(; i < 6; i++) hand[i] = hand[i+1]; hand[6] = -1; + for(i = 0; i < 7; i++) turngoldbuffer[i] = 0; //end of turn } void data_build(int p, int card) { - data_discard(p, card); buffer[p][0] = card; //will be added to player array at end of turn data_addgold(cards_getcost(era, card)[GOLD] * -1, p); data_addgold(cards_getproduction(era, card)[GOLD], p); + data_discard(p, card); } void data_buildwonder(int p, int card) { - data_discard(p, card); buffer[p][0] = -2; data_addgold(cards_getcost(data_getwonder(p), data_getwonderside(p)*3+1+data_getwonderstages(p))[GOLD] * -1, p); data_addgold(cards_getproduction(data_getwonder(p), data_getwonderside(p)*3+1+data_getwonderstages(p))[GOLD], p); + data_discard(p, card); } //0 is non producing, 1 produces one kind of resource, 2 produces multiple resources @@ -189,8 +212,9 @@ int data_productiontype(int e, int card) int* data_getdefinites(int p) { int *ret = get_intarray(GOLD); + int *trade = trade_buffer(); int i, j, k, *prod; - for(i = 0; i < GOLD; i++) ret[i] = 0; + for(i = 0; i < GOLD; i++) ret[i] = trade[i]; for(i = 0; i < 3; i++) { for(j = 0; j < 7; j++) { if(data_productiontype(i, player[p][i][j]) == 1) { @@ -240,6 +264,23 @@ int** data_getindefinites(int p) return ret; } +int* data_gettradables(int p) +{ + int *ret = get_intarray(GOLD+1); + int i, j, k, *prod; + for(i = 0; i < GOLD; i++) ret[i] = 0; + for(i = 0; i < 3; i++) { + for(j = 0; j < 7; j++) { + prod = cards_getproduction(i, player[p][i][j]); + for(k = 0; k < GOLD; k++) { + ret[k] += prod[k]; + } + } + } + ret[GOLD] = data_getgold(p); + return ret; +} + int data_iszerocost(int *cost) { int i; @@ -289,6 +330,23 @@ int* data_getbuilt(int p) return ret; } +int data_hasbuilt(int p, int era, int card) +{ + int *built = data_getbuilt(p); + int i; + for(i = 0; built[i] != -1; i += 2) + if(built[i] == era && built[i+1] == card) return 1; + return 0; +} + +int data_haswonderstage(int p, int wonder, int stage) +{ + if(data_getwonder(p) != wonder) return 0; + if(data_getwonderside(p)*3+1 > stage) return 0; + if(data_getwonderstages(p)+data_getwonderside(p)*3+1 > stage) return 1; + return 0; +} + int data_numbuilt(int p) { int num = 0; |