aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNathan Vance <nathav63@gmail.com>2015-05-04 23:22:21 -0400
committerNathan Vance <nathav63@gmail.com>2015-05-04 23:22:21 -0400
commit8960efac310399ebe434bbb3296013a987c86710 (patch)
treeae86dea43f09f979b5b65d38d7622c0e96440c8e
parentAdded basic view of game results (diff)
download7w-8960efac310399ebe434bbb3296013a987c86710.tar.gz
7w-8960efac310399ebe434bbb3296013a987c86710.tar.bz2
7w-8960efac310399ebe434bbb3296013a987c86710.zip
Added pregame setup
-rw-r--r--main.c8
-rw-r--r--pregame.c66
2 files changed, 70 insertions, 4 deletions
diff --git a/main.c b/main.c
index 174781e..0684561 100644
--- a/main.c
+++ b/main.c
@@ -17,6 +17,7 @@ void data_endturn();
int data_getera();
void data_setai(int p);
int data_isai(int p);
+int* pregame();
void halt()
{
@@ -34,8 +35,6 @@ void haltError(char *message, int num)
exit(1);
}
-static int ais[7] = {0, 1, 1, 1, 1, 1, 1};
-
main_routine()
{
int player = 0;
@@ -53,10 +52,11 @@ main()
{
io_init();
cards_init();
- data_init(4);
+ int *setupdat = pregame();
+ data_init(setupdat[7]);
int i;
for(i = 0; i < 7; i++) {
- if(ais[i]) data_setai(i);
+ if(setupdat[i]) data_setai(i);
}
main_routine();
halt();
diff --git a/pregame.c b/pregame.c
new file mode 100644
index 0000000..4582f21
--- /dev/null
+++ b/pregame.c
@@ -0,0 +1,66 @@
+#include "7w.h"
+#include <stdio.h>
+
+int io_getkey();
+void io_clearscreen();
+void io_printborder(int x, int y, int width);
+int io_printtext(int xorigin, int y, int width, char* text);
+
+void pregame_refresh(int* data, int cursor)
+{
+ io_clearscreen();
+ int y = 0;
+ int width = 28;
+ io_printborder(0, y++, width);
+ char s[40];
+ sprintf(s, "Number of players: %d %c", data[7], (cursor == 0)? '*' : ' ');
+ y = io_printtext(0, y, width, s);
+ int i;
+ for(i = 0; i < data[7]; i++) {
+ sprintf(s, "Player %d is: %s %c", i+1, (data[i] == 1)? "ai " : "human", (cursor == i+1)? '*' : ' ');
+ y = io_printtext(0, y, width, s);
+ }
+ sprintf(s, "Play %c", (cursor == data[7]+1)? '*' : ' ');
+ y = io_printtext(0, y, width, s);
+ io_printborder(0, y++, width);
+}
+
+int* pregame()
+{
+ static int ret[8];
+ ret[7] = 3;
+ int cursor = 0;
+ int pregaming = 1;
+ while(pregaming) {
+ pregame_refresh(ret, cursor);
+ switch(io_getkey()) {
+ case UP: cursor--;
+ if(cursor < 0) cursor = ret[7]+1;
+ break;
+ case DOWN: cursor = (cursor+1)%(ret[7]+2);
+ break;
+ case RIGHT:
+ case ENTER:
+ if(cursor == 0) {
+ ret[7]++;
+ if(ret[7] > 7) ret[7] = 3;
+ } else if(cursor == ret[7]+1) {
+ pregaming = 0;
+ } else {
+ ret[cursor-1] = !ret[cursor-1];
+ }
+ break;
+ case LEFT:
+ if(cursor == 0) {
+ ret[7]--;
+ if(ret[7] < 3) ret[7] = 7;
+ } else if(cursor == ret[7]+1) {
+ //do nothing
+ } else {
+ ret[cursor-1] = !ret[cursor-1];
+ }
+ break;
+ }
+ }
+ return ret;
+}
bgstack15