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author | Nathan Vance <nathav63@gmail.com> | 2015-04-28 21:40:10 -0400 |
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committer | Nathan Vance <nathav63@gmail.com> | 2015-04-28 21:40:10 -0400 |
commit | 7a57dde723730481514e93e2eef31da23ec35a30 (patch) | |
tree | ac396e93d8f61482d72f657b1e94b0f9101e81f0 | |
parent | Bug fixes (diff) | |
download | 7w-7a57dde723730481514e93e2eef31da23ec35a30.tar.gz 7w-7a57dde723730481514e93e2eef31da23ec35a30.tar.bz2 7w-7a57dde723730481514e93e2eef31da23ec35a30.zip |
Fixed Rhodes not updating military might
-rw-r--r-- | data.c | 2 | ||||
-rw-r--r-- | war.c | 3 |
2 files changed, 3 insertions, 2 deletions
@@ -86,8 +86,6 @@ void data_distributewonders() for(i = 0; i < numplayers; i++) { player[i][3][0] = wonders[i]; player[i][3][1] = rand()%2; - player[0][3][0] = 8; //delete these lines later - player[0][3][1] = 1; //this one too! } } @@ -15,6 +15,9 @@ int military_might(int player) sum = 0; for(i = 0; built[i] != -1; i += 2) sum += cards_getproduction(built[i], built[i+1])[SHIELD]; + if(data_haswonderstage(player, 3, 2)) sum += 2; + if(data_haswonderstage(player, 3, 4)) sum += 1; + if(data_haswonderstage(player, 3, 5)) sum += 1; return sum; } |