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* tk: add initial images, and levelset balloon countB. Stack2024-04-04
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* tk: minimum viable productB. Stack2024-04-03
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* tk: load all values from dataB. Stack2024-04-03
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* tk: add level names only, and minor improvements to grid spacingB. Stack2024-04-02
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* tk: add levelsetsB. Stack2024-04-02
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* add first attempt srb_tk and stackrpms_tk_libB. Stack2024-04-01
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* lib: add silent params to most functionsB. Stack2024-04-01
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* simplify breakables formulaB. Stack2024-03-28
| | | | | Thanks to trendlines in LibreOffice Calc because I have forgotten basic algebra.
* get-level-info: add breakables dataB. Stack2024-03-28
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* fix %% in parser helper, and add imageB. Stack2024-03-20
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* fix docs, use unsigned int in data operationsB. Stack2024-03-20
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* add readmeB. Stack2024-03-20
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* simplify checksum, rearrange position bytesB. Stack2024-03-20
| | | | | * simplify checksum work by packing its value as little-endian unsigned. * rearranged bytes to be in order
* minor refactoring, clean up extra commentsB. Stack2024-03-20
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* add set-level-letters, un/lock everything, un/buy everythingB. Stack2024-03-19
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* set levelset available levelsB. Stack2024-03-19
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* add set-level, set-level-balloonsB. Stack2024-03-19
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* add get/add/remove purchased planesB. Stack2024-03-18
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* levels, levelsets, and some raw notesB. Stack2024-03-13
| | | | Almost fully understand the level info now. Added raw notes about purchased planes; need to implement the get.
* worked on levels and levelsetsB. Stack2024-03-12
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* progress for dayB. Stack2024-03-11
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* add get/set plane statsB. Stack2024-03-11
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* get/set purchased weaponsB. Stack2024-03-11
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* add get/set nameB. Stack2024-03-10
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* progress for dayB. Stack2024-03-09
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* initial commitB. Stack2024-03-09
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