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import { push } from 'react-router-redux';
import { eventChannel, SagaIterator } from 'redux-saga';
import { all, apply, call, put, take } from 'redux-saga/effects';
import { ApiLobby } from '../api/model';
import { SevenWondersSession } from '../api/sevenWondersApi';
import { actions as gameActions, REQUEST_CREATE_GAME, REQUEST_JOIN_GAME } from '../redux/actions/lobby';
function* watchGames(session: SevenWondersSession): any {
const gamesChannel = yield eventChannel(session.watchGames());
try {
while (true) {
const gameList = yield take(gamesChannel);
yield put(gameActions.updateGames(gameList));
}
} finally {
yield apply(gamesChannel, gamesChannel.close);
}
}
function* watchLobbyJoined(session: SevenWondersSession): any {
const joinedLobbyChannel = yield eventChannel(session.watchLobbyJoined());
try {
const joinedLobby: ApiLobby = yield take(joinedLobbyChannel);
yield put(gameActions.updateGames([joinedLobby]));
yield put(gameActions.enterLobby(joinedLobby.id));
yield put(push(`/lobby/${joinedLobby.id}`));
} finally {
yield apply(joinedLobbyChannel, joinedLobbyChannel.close);
}
}
function* createGame(session: SevenWondersSession): SagaIterator {
while (true) {
const { gameName } = yield take(REQUEST_CREATE_GAME);
// $FlowFixMe
yield apply(session, session.createGame, [gameName]);
}
}
function* joinGame(session: SevenWondersSession): SagaIterator {
while (true) {
const { gameId } = yield take(REQUEST_JOIN_GAME);
// $FlowFixMe
yield apply(session, session.joinGame, [gameId]);
}
}
export function* gameBrowserSaga(session: SevenWondersSession): SagaIterator {
yield all([
call(watchGames, session),
call(watchLobbyJoined, session),
call(createGame, session),
call(joinGame, session),
]);
}
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